Files
PlanetFleet/map.h
T

29 lines
583 B
C++
Executable File

#pragma once
#ifndef MAP_H
#define MAP_H
#include <vector.h>
namespace game{
namespace content{
class Map {
public:
Map();
~Map();
void update();
void load();
void unload();
inline vb01::Vector2 getSize(){return size;}
private:
vb01::Vector2 size;
/*
irr::scene::ILightSceneNode *sunLight;
irr::scene::IAnimatedMesh *waterMesh;
irr::scene::ISceneNode *waterNode;
*/
};
}
}
#endif