Commit Graph
44 Commits
Author SHA1 Message Date
devZoGok 2ab8b583e2 reading input mappings via Lua, related refactoring 2022-02-04 20:58:11 +02:00
devZoGok caab51fc69 implemented Lua manager and unit data manager 2022-01-25 19:40:37 +02:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 74537a5ee9 patrol order execution 2022-01-12 20:23:48 +02:00
devZoGok 5d465a9ad7 refactored attacking for vessels, some bugfixes 2022-01-07 09:15:33 +02:00
devZoGok d91973e4ef fixed unit deselection 2022-01-06 12:22:38 +02:00
devZoGok 355de2ccb2 screen to space position transformation 2022-01-06 10:55:03 +02:00
devZoGok 709abe4577 refactored orders line rendering 2022-01-05 15:27:43 +02:00
devZoGok 2ff3b948fc using new GUI element constructors 2022-01-04 21:21:24 +02:00
devZoGok 6ac8967aff removed submodule 2022-01-03 15:39:23 +02:00
devZoGok ef9c886a36 vb01 is now a direct dependency of the game 2022-01-03 15:14:33 +02:00
devZoGok 931ac4093b improved listbox handling 2021-12-24 10:09:21 +02:00
devZoGok 38a347e721 listbox scrolling by mouse drag 2021-12-24 09:48:12 +02:00
devZoGok cf7a45f063 improved textbox handling 2021-12-22 21:53:02 +02:00
devZoGok 73c46439ec slider handling 2021-12-22 19:33:28 +02:00
devZoGok 35737d5c1d using updated checkbox 2021-12-22 19:32:27 +02:00
devZoGok 547a3b55a0 refactored typing 2021-12-19 15:00:49 +02:00
devZoGok 5c3c665986 added unit hp bars 2021-12-16 22:00:38 +02:00
devZoGok fd83519b95 rendering selection box 2021-12-11 21:43:05 +02:00
devZoGok aaf026c8a4 improved unit creation 2021-12-11 19:08:25 +02:00
devZoGok 7cbd1b3880 improved console command logic 2021-12-11 08:24:30 +02:00
devZoGok 366df7c343 updated input options schema 2021-12-08 20:13:02 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 163ba94943 restructured dependencies 2021-12-04 17:53:23 +02:00
devZoGok 57ee6591fe updated texture constructor calls 2021-12-04 17:47:16 +02:00
devZoGok 6a399c2470 updated materials to use the new shader system 2021-11-10 20:17:31 +02:00
devZoGok 84cd930911 tweaked plane angle 2021-11-04 21:39:46 +02:00
devZoGok 71c5f5cd63 improved mouse handling
added plane to simulate water
2021-11-04 21:16:17 +02:00
devZoGok 20a1a036f4 minor fixes 2021-11-03 21:29:46 +02:00
devZoGok d4d8c228cc improved camera handling 2021-11-03 21:10:44 +02:00
devZoGok fd03442393 some buttons are invoked via key press 2021-11-02 09:17:45 +02:00
devZoGok 87664309ea fixed mouse over button detection 2021-11-02 08:31:20 +02:00
devZoGok 306283a4d4 setting GameManager dimensions 2021-11-01 20:48:31 +02:00
devZoGok 768ed2207c updated button signatures 2021-11-01 19:53:17 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok 54a5edf7c8 fixed recursion bug 2021-11-01 10:38:36 +02:00
devZoGok 3b9961c8a6 runnable build 2021-10-31 15:26:45 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 0e236a44d6 added missing file 2021-10-30 09:07:06 +03:00
devZoGok 96eba65bda deleted capitalized files 2021-10-30 09:06:29 +03:00
devZoGok 97275533c2 some bugfixes 2021-10-30 08:48:21 +03:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00
devZoGok 2d270e69d8 Initial commit 2021-10-19 20:15:01 +03:00