devZoGok
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2ab8b583e2
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reading input mappings via Lua, related refactoring
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2022-02-04 20:58:11 +02:00 |
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devZoGok
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caab51fc69
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implemented Lua manager and unit data manager
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2022-01-25 19:40:37 +02:00 |
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devZoGok
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12d66acc9a
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removed commented code
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2022-01-13 20:21:42 +02:00 |
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devZoGok
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74537a5ee9
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patrol order execution
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2022-01-12 20:23:48 +02:00 |
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devZoGok
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5d465a9ad7
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refactored attacking for vessels, some bugfixes
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2022-01-07 09:15:33 +02:00 |
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devZoGok
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d91973e4ef
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fixed unit deselection
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2022-01-06 12:22:38 +02:00 |
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devZoGok
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355de2ccb2
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screen to space position transformation
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2022-01-06 10:55:03 +02:00 |
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devZoGok
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709abe4577
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refactored orders line rendering
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2022-01-05 15:27:43 +02:00 |
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devZoGok
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2ff3b948fc
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using new GUI element constructors
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2022-01-04 21:21:24 +02:00 |
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devZoGok
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6ac8967aff
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removed submodule
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2022-01-03 15:39:23 +02:00 |
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devZoGok
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ef9c886a36
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vb01 is now a direct dependency of the game
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2022-01-03 15:14:33 +02:00 |
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devZoGok
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931ac4093b
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improved listbox handling
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2021-12-24 10:09:21 +02:00 |
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devZoGok
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38a347e721
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listbox scrolling by mouse drag
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2021-12-24 09:48:12 +02:00 |
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devZoGok
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cf7a45f063
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improved textbox handling
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2021-12-22 21:53:02 +02:00 |
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devZoGok
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73c46439ec
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slider handling
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2021-12-22 19:33:28 +02:00 |
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devZoGok
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35737d5c1d
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using updated checkbox
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2021-12-22 19:32:27 +02:00 |
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devZoGok
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547a3b55a0
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refactored typing
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2021-12-19 15:00:49 +02:00 |
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devZoGok
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5c3c665986
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added unit hp bars
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2021-12-16 22:00:38 +02:00 |
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devZoGok
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fd83519b95
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rendering selection box
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2021-12-11 21:43:05 +02:00 |
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devZoGok
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aaf026c8a4
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improved unit creation
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2021-12-11 19:08:25 +02:00 |
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devZoGok
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7cbd1b3880
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improved console command logic
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2021-12-11 08:24:30 +02:00 |
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devZoGok
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366df7c343
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updated input options schema
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2021-12-08 20:13:02 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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devZoGok
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163ba94943
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restructured dependencies
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2021-12-04 17:53:23 +02:00 |
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devZoGok
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57ee6591fe
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updated texture constructor calls
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2021-12-04 17:47:16 +02:00 |
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devZoGok
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6a399c2470
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updated materials to use the new shader system
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2021-11-10 20:17:31 +02:00 |
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devZoGok
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84cd930911
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tweaked plane angle
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2021-11-04 21:39:46 +02:00 |
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devZoGok
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71c5f5cd63
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improved mouse handling
added plane to simulate water
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2021-11-04 21:16:17 +02:00 |
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devZoGok
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20a1a036f4
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minor fixes
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2021-11-03 21:29:46 +02:00 |
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devZoGok
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d4d8c228cc
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improved camera handling
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2021-11-03 21:10:44 +02:00 |
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devZoGok
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fd03442393
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some buttons are invoked via key press
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2021-11-02 09:17:45 +02:00 |
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devZoGok
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87664309ea
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fixed mouse over button detection
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2021-11-02 08:31:20 +02:00 |
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devZoGok
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306283a4d4
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setting GameManager dimensions
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2021-11-01 20:48:31 +02:00 |
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devZoGok
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768ed2207c
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updated button signatures
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2021-11-01 19:53:17 +02:00 |
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devZoGok
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14bf591a27
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changed namespace
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2021-11-01 11:49:56 +02:00 |
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devZoGok
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54a5edf7c8
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fixed recursion bug
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2021-11-01 10:38:36 +02:00 |
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devZoGok
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3b9961c8a6
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runnable build
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2021-10-31 15:26:45 +02:00 |
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devZoGok
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b18b2fe9a8
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removed many Irrlicht references
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2021-10-31 15:13:47 +02:00 |
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devZoGok
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0e236a44d6
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added missing file
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2021-10-30 09:07:06 +03:00 |
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devZoGok
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96eba65bda
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deleted capitalized files
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2021-10-30 09:06:29 +03:00 |
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devZoGok
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97275533c2
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some bugfixes
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2021-10-30 08:48:21 +03:00 |
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devZoGok
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179f4c28ac
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factored out a state manager
using GameManager via a singleton
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2021-10-30 08:09:30 +03:00 |
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devZoGok
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7f8824cb29
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decapitalized files
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2021-10-27 21:37:09 +03:00 |
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devZoGok
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2d270e69d8
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Initial commit
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2021-10-19 20:15:01 +03:00 |
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