devZoGok
|
377c6c22e9
|
fixed getting open text/listboxes
|
2023-07-29 11:17:11 +03:00 |
|
devZoGok
|
947d23a22e
|
quickfix
|
2023-07-02 12:14:46 +03:00 |
|
devZoGok
|
baf524714b
|
removed the vb01Gui dependency
|
2023-07-02 12:11:10 +03:00 |
|
devZoGok
|
5f1eebbb3a
|
code cleanup
|
2023-07-02 11:55:09 +03:00 |
|
devZoGok
|
69825df572
|
reimplemented certain paused game state buttons using the new GUI subsystem
|
2023-07-02 11:31:06 +03:00 |
|
devZoGok
|
01f56eca5e
|
starting the game using the new GUI subsystem
|
2023-07-02 10:12:50 +03:00 |
|
devZoGok
|
ca2d492efc
|
reimplemented unit listboxes in the map editor
|
2023-07-02 08:17:19 +03:00 |
|
devZoGok
|
208d2307ec
|
corrected map exporting using the new GUI subsystem
|
2023-07-01 19:33:57 +03:00 |
|
devZoGok
|
4ee08f1c49
|
map editing screen accessible using the new GUI subsystem
|
2023-07-01 17:28:33 +03:00 |
|
devZoGok
|
0c3c6b712f
|
GUI element dependency implementation using the new GUI subsystem
|
2023-07-01 15:06:52 +03:00 |
|
devZoGok
|
864bd01ed9
|
begun implementing the new GUI subsystem for the map editor entry buttons
|
2023-07-01 08:19:29 +03:00 |
|
devZoGok
|
d5a58cb4ce
|
expanded configs
|
2023-06-25 16:22:05 +03:00 |
|
devZoGok
|
370dd6b4fd
|
listbox differentiation
|
2023-06-25 16:21:46 +03:00 |
|
devZoGok
|
adaa472fd7
|
factored out options screen GUI elements using the new GUI subsystem
|
2023-06-25 15:44:35 +03:00 |
|
devZoGok
|
3196d9b0b9
|
added missing files
|
2023-06-25 10:55:43 +03:00 |
|
devZoGok
|
e4a937683f
|
commented out code
|
2023-06-25 10:34:31 +03:00 |
|
devZoGok
|
efcefdbf8e
|
factored out GUI manager behaviour from GuiAppState
|
2023-06-25 10:04:23 +03:00 |
|
devZoGok
|
4110a7d217
|
implementation of AbstractGuiManager from vb01
recreated main menu screen using the implementation
|
2023-06-25 08:54:59 +03:00 |
|
devZoGok
|
b4622ac53b
|
removed needless water body quad orientation
|
2023-02-08 19:47:40 +02:00 |
|
devZoGok
|
7c558dd50d
|
using the filesystem lib to handle files
|
2023-02-06 20:47:39 +02:00 |
|
devZoGok
|
701afbca39
|
shifting landmass cell markers after weights calculation
|
2023-02-05 16:48:54 +02:00 |
|
devZoGok
|
653a67e03b
|
Terrain object cell markers
|
2023-02-05 16:11:45 +02:00 |
|
devZoGok
|
045d3aac34
|
parsing terrain objects
|
2023-02-05 15:18:28 +02:00 |
|
devZoGok
|
e044d272a7
|
weights and cell generation reimplemented in C++
|
2023-01-22 17:18:49 +02:00 |
|
devZoGok
|
5370b217e5
|
Weights generation status text
|
2023-01-21 17:03:29 +02:00 |
|
devZoGok
|
64fa6d7ea7
|
saving landmass as an XML file
|
2023-01-21 15:52:03 +02:00 |
|
devZoGok
|
fea4d75d08
|
refactoring for the improved Quad class
|
2023-01-19 20:36:22 +02:00 |
|
devZoGok
|
6a96bafdb7
|
implemented unit factory
improved map loading
|
2023-01-13 19:52:00 +02:00 |
|
devZoGok
|
f91592712f
|
current maps can be loaded in the map editor
|
2023-01-07 15:27:43 +02:00 |
|
devZoGok
|
482549c852
|
formatting fix
|
2023-01-07 12:06:48 +02:00 |
|
devZoGok
|
8a43123021
|
implemented terrain object movement
|
2023-01-06 14:49:16 +02:00 |
|
devZoGok
|
3542b3e4b8
|
selectable terrain objects in the map editor
|
2023-01-06 08:36:26 +02:00 |
|
devZoGok
|
75e5013abf
|
updated models and landmass terrain object node accesses for the new XML
model reading
|
2023-01-04 15:13:22 +02:00 |
|
devZoGok
|
d38823d7f9
|
implemented landmass vert shifting
|
2023-01-04 11:13:43 +02:00 |
|
devZoGok
|
81ea1b452a
|
placeable units and structures
|
2023-01-04 08:57:47 +02:00 |
|
devZoGok
|
eeefa41f41
|
factored out unit frame handling
|
2023-01-03 15:54:26 +02:00 |
|
devZoGok
|
64218bc82a
|
Merge branch 'player-update-refactoring' into map-editor
|
2023-01-03 09:51:24 +02:00 |
|
devZoGok
|
447e7ca9c9
|
file copied back
|
2023-01-03 09:51:16 +02:00 |
|
devZoGok
|
dd1643eafa
|
player updating moved to the Map class
removed unused methods
|
2023-01-03 09:49:28 +02:00 |
|
devZoGok
|
ecc066d7aa
|
changing skybox and landmass textures from their listboxes
|
2023-01-03 08:57:51 +02:00 |
|
devZoGok
|
6c4d85ed71
|
Merge branch 'demo' into map-editor
|
2023-01-02 15:30:48 +02:00 |
|
devZoGok
|
6644474e7e
|
using recursive asset loading
|
2023-01-02 15:29:35 +02:00 |
|
devZoGok
|
42a71dd39f
|
listboxes for map editting
|
2022-12-30 14:34:43 +02:00 |
|
devZoGok
|
67493df340
|
added camera rotation to the map editor
|
2022-12-29 15:27:32 +02:00 |
|
devZoGok
|
d3b7b88768
|
factored out camera handling
camera controls added to the map editor
|
2022-12-29 15:09:39 +02:00 |
|
devZoGok
|
19f16da9ed
|
generated landmass plane
|
2022-12-29 11:42:19 +02:00 |
|
devZoGok
|
d6ae678ce6
|
map editor buttons on the title screen
|
2022-12-28 15:45:24 +02:00 |
|
devZoGok
|
87503c7b48
|
runnable player script from Player class
|
2022-12-04 11:37:44 +02:00 |
|
devZoGok
|
139641be1f
|
order issuing and unit selection included in Player
|
2022-12-04 11:00:35 +02:00 |
|
devZoGok
|
16b4886ebf
|
main scripts are loaded once
|
2022-12-03 18:27:17 +02:00 |
|