904 Commits
Author SHA1 Message Date
devZoGok 2f2a88b17b Merge pull request #189 from devZoGok/ft-187-ability-buttons
Ft 187 ability buttons
2025-04-14 15:51:54 +00:00
devZoGok 8a2cc97252 removed states button for structures 2025-04-07 20:42:59 +03:00
devZoGok 54a2022ed6 Merge branch 'develop' into ft-187-ability-buttons 2025-04-07 20:32:03 +03:00
devZoGok d9858816dc Merge pull request #188 from devZoGok/ft-145-loading-screens
Ft 145 loading screens
2025-04-07 20:31:12 +03:00
devZoGok 1ef3ecbb2a updated vb01 2025-04-06 16:54:40 +03:00
devZoGok ae87aedb55 visuals for the unit state toggle button 2025-04-06 16:50:25 +03:00
devZoGok 73c7c3b96f Rearranged active state GUI 2025-04-05 16:41:09 +03:00
devZoGok cf00b0f9ce rendering the correct order cursor icon depending on game object hovered over 2025-04-05 16:15:37 +03:00
devZoGok 9eea473bef placeable unit order buttons
working unit ability buttons
2025-03-31 19:47:05 +03:00
devZoGok 2741423774 unit buttons are loaded from a lua script 2025-03-30 11:58:45 +03:00
devZoGok dcf87da465 refactored unit button loading 2025-03-29 20:27:56 +02:00
devZoGok 66356b5a79 loading the map after loading the assets 2025-03-28 20:24:24 +02:00
devZoGok 12c3a67122 loading bar 2025-03-28 19:56:06 +02:00
devZoGok e5377a5152 Merge pull request #186 from devZoGok/imp-182-p2w-ai
Imp 182 p2w ai
2025-03-24 17:37:32 +00:00
devZoGok 1b2de63b03 map for testing 2025-03-24 19:31:21 +02:00
devZoGok 6e7f34a6cc updated vb01 2025-03-24 19:09:28 +02:00
devZoGok 2cd25cb618 Merge pull request #185 from devZoGok/ft-183-selectable-players
Ft 183 selectable players
2025-03-24 16:58:15 +00:00
devZoGok 31f9d4f643 parallel node bugfixes
code cleanup
2025-03-14 19:58:21 +02:00
devZoGok 2590cb255b code clean up 2025-03-12 20:18:26 +02:00
devZoGok c18666fde2 CPU player AI that occupies spawn points 2025-03-12 20:13:26 +02:00
devZoGok 572ec2e12b redone some CPU AI actions using the new behaviour tree implementation 2025-03-09 17:21:56 +02:00
devZoGok 7825d60f0d added RUNNING state and PARALLEL control nodes to behaviour trees 2025-03-09 16:01:59 +02:00
devZoGok c34d70526c fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
2025-03-08 14:48:40 +02:00
devZoGok 00363f3832 fixed fort orientation 2025-03-08 12:14:35 +02:00
devZoGok 1b4b2adbcc clearing enemy units before advancing on a spawn point 2025-03-08 12:14:35 +02:00
devZoGok 2e9873cb30 CPU AI orients fort towards the closest spawnpoint 2025-03-08 12:14:31 +02:00
devZoGok 31aa7c44a6 only adding as many players as were selected for the match 2025-03-08 12:08:36 +02:00
devZoGok 48c38e9ec9 loading player data from the single player menu to load the game 2025-03-06 20:19:02 +02:00
devZoGok f787ba49b3 more flexible single player screen updating upon map selection 2025-03-02 16:32:40 +02:00
devZoGok ae3e9b8b73 variable number of CPU player listboxes in map selection screens 2025-03-02 16:16:55 +02:00
devZoGok bbfcbbd65c Merge pull request #181 from devZoGok/develop
Develop
2025-02-12 14:06:59 +00:00
devZoGok a1011e14f0 Merge pull request #180 from devZoGok/imp-156-adjust-sub-depth
imp-156-adjust-sub-depth
2025-02-12 14:06:28 +00:00
devZoGok 76a4b4ef74 Merge branch 'develop' into imp-156-adjust-sub-depth 2025-02-12 14:05:52 +02:00
devZoGok 0c0b6af17e Merge pull request #179 from devZoGok/bf-157-sub-dive
bf-157-sub-dive
2025-02-12 12:03:43 +00:00
devZoGok 37acb65ca2 updated vb01 2025-02-12 13:56:20 +02:00
devZoGok adefc1adb8 cancel pathfinding if non-sub tries to dive 2025-02-09 17:26:02 +02:00
devZoGok 022c159f76 only shifting depth when placing submarine frame over water 2025-02-09 16:24:55 +02:00
devZoGok 728f4b6d4a shifting submarine frame dive depth 2025-02-09 15:14:34 +02:00
devZoGok 0578f6e41b not showing engineer wireframes when rotating buildable structure frames 2025-02-08 12:22:58 +02:00
devZoGok b5891b28f5 unit frames placed at coresponding point on the map when rotating before move orders 2025-02-07 21:26:28 +02:00
devZoGok 94a200b16d separate bindings for rotating the camera, selecting and ordering units 2025-01-22 16:55:42 +02:00
devZoGok 05491c927c limiting submarine diving to min and max depths 2025-01-20 17:03:49 +02:00
devZoGok f34e108a50 submarines can now reemerge 2025-01-19 20:39:07 +02:00
devZoGok 7567044c4d updated vb01 2025-01-19 20:38:02 +02:00
devZoGok 9655cf64ba Merge pull request #178 from devZoGok/bf-168-pathfinding-lag
bf-168-pathfinding-lag
2025-01-10 17:38:13 +00:00
devZoGok eebe03fef5 vastly optimized pathfinding 2025-01-10 19:10:31 +02:00
devZoGok 0c994d0cce Merge pull request #175 from devZoGok/bf-172-wrong-orders
garrison order validation
2024-11-30 14:54:23 +00:00
devZoGok 0e56ce4748 garrison order validation 2024-11-30 16:53:42 +02:00
devZoGok 5777e8585b Merge pull request #174 from devZoGok/bf-172-wrong-orders
Bf 172 wrong orders
2024-11-30 14:52:37 +00:00
devZoGok 2d9d93de08 Merge branch 'develop' into bf-172-wrong-orders 2024-11-30 16:12:46 +02:00