devZoGok
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a9f432507f
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Merge pull request #290 from devZoGok/ft-256-unit-selection-groups
Ft 256 unit selection groups
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2026-08-21 06:47:27 +00:00 |
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devZoGok
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47b156b8d6
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common PF button super class
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2026-08-07 11:54:55 +03:00 |
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jowen005
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ef15c0150a
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Implement Unit minimaps
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2026-08-06 01:40:33 -04:00 |
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devZoGok
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0770d64784
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removing projectiles if they go out of map bounds
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2026-02-01 10:26:54 +02:00 |
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devZoGok
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450dcdb1d8
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Merge branch 'depth-charge' into ft-217-depth-charge
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2026-01-29 20:47:52 +02:00 |
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devZoGok
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a608273b57
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rotatable freezer turret
removed CryoGun class
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2026-01-28 19:46:01 +02:00 |
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devZoGok
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f70532788a
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dropping depth charges
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2026-01-28 19:12:51 +02:00 |
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devZoGok
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1cfa181918
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point defenses aim vertically towards missiles
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2025-12-05 14:43:18 +02:00 |
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devZoGok
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4fa5d73c1b
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using the Destructable class as part of units' and projectiles' inheritance structure
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2025-11-29 15:57:27 +02:00 |
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devZoGok
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d092f61fe0
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playable music in game
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2025-06-21 19:42:17 +03:00 |
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devZoGok
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44a22ab98e
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freezer ships can freeze units
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2025-06-08 10:47:20 +03:00 |
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devZoGok
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8a2d67ec2a
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EMP boat
moved explode() to the Environment class
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2025-06-06 16:33:55 +03:00 |
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devZoGok
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79212f0217
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separated weapons from units
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2025-06-05 19:55:58 +03:00 |
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devZoGok
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b8051f24df
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refactored checking if a point is within a cuboid
ice sheets can be crushed
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2025-06-04 15:45:27 +03:00 |
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devZoGok
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90a11b6f58
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subs can only fire missiles when reemerged
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2025-06-01 10:12:47 +03:00 |
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devZoGok
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3f9c385728
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artillery pieces firing missiles
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2025-05-31 19:37:31 +03:00 |
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devZoGok
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94ee446741
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implemented shells
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2025-05-14 19:34:01 +03:00 |
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devZoGok
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46c0044767
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accessible trading screen
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2025-04-17 20:15:26 +03:00 |
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devZoGok
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9eea473bef
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placeable unit order buttons
working unit ability buttons
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2025-03-31 19:47:05 +03:00 |
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devZoGok
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12c3a67122
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loading bar
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2025-03-28 19:56:06 +02:00 |
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devZoGok
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ae3e9b8b73
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variable number of CPU player listboxes in map selection screens
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2025-03-02 16:16:55 +02:00 |
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devZoGok
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eebe03fef5
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vastly optimized pathfinding
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2025-01-10 19:10:31 +02:00 |
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devZoGok
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e0b6550787
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implemented toggle-debug command
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2024-10-19 17:22:25 +03:00 |
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devZoGok
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5566a8b5e8
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clicking on the minimap moves the camera
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2024-09-15 15:19:54 +03:00 |
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devZoGok
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a01e3b9ea3
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Merge branch 'develop' into ft-118-unit-fx
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2024-06-16 14:39:12 +03:00 |
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devZoGok
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8817f12d6f
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using different compile flags for MSVC
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2024-06-15 12:28:07 +03:00 |
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devZoGok
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cb4991d195
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added and changed build flags for easier building on Windows
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2024-06-13 10:50:43 +03:00 |
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devZoGok
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3961174b46
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building dependencies statically or dynamically
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2024-06-12 20:14:52 +03:00 |
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devZoGok
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d3d7daa477
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FX manager
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2024-06-01 15:53:38 +03:00 |
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devZoGok
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d0d49da906
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resource ammount incrementation and decrementation buttons
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2024-04-01 12:10:24 +03:00 |
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devZoGok
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9a194636da
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trade offer buttons have the trading partner player's id
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2024-04-01 11:37:54 +03:00 |
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devZoGok
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1bb23231cb
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creating correct number GUI elements in the trading hub screen according to the number of players
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2024-03-23 14:50:19 +02:00 |
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devZoGok
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ce62c429c5
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unit orders aren't invoked if pressing a button
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2024-03-17 15:07:16 +02:00 |
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devZoGok
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e2d6a1ae69
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implemented instant trading
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2024-03-10 15:41:56 +02:00 |
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devZoGok
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feef91c999
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technology research button
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2024-03-09 14:49:04 +02:00 |
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devZoGok
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ebd42f6cab
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add-technology command
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2024-02-24 14:45:26 +02:00 |
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devZoGok
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59670c9310
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labs generate research
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2024-02-24 12:12:48 +02:00 |
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devZoGok
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ceba728438
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implemented 2 different types of transport ships
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2024-01-24 15:35:08 +02:00 |
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devZoGok
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b868cea8a1
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added and edited cargo ship, extractor and refinery models
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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a36648eabe
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launchable cruise missiles
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2024-01-21 15:42:17 +02:00 |
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devZoGok
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827589c823
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submarines fire torpedos
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2024-01-16 20:01:19 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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760b986b18
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implemented point defense
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2023-11-26 09:38:19 +02:00 |
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devZoGok
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6a2b9d8fe8
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trainable units
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2023-11-26 08:21:13 +02:00 |
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devZoGok
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7d2dcc2fd4
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implemented garrison slot rendering
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2023-10-21 14:32:15 +03:00 |
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devZoGok
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0a4b7ae08e
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Transport vehicle class
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2023-10-17 19:46:16 +03:00 |
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devZoGok
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d32b98be3e
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destructible units
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2023-10-15 16:00:47 +03:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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devZoGok
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3696158e78
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refactored unit, projectile and resource deposit data scripts with coresponding namespaces
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2023-10-07 16:36:37 +03:00 |
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devZoGok
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cf9ac6199e
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factored out GameObjectFrame
refactored GameObject/Unit- Factory class
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2023-10-07 12:43:08 +03:00 |
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