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devZoGok/PlanetFleet
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mirror of https://github.com/devZoGok/PlanetFleet.git synced 2026-08-27 03:53:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
468 Commits 128 Branches 0 Tags
bf-125-cpp-std
Commit Graph
12 Commits
Author SHA1 Message Date
devZoGok b9071536d6 corrected hacked unit behaviour 2024-02-17 12:55:52 +02:00
devZoGok 8def62a53c Added the Unit::State constructor argument 2024-02-17 11:21:01 +02:00
devZoGok c8523351fa reiniting all game objects 2024-01-26 15:03:36 +02:00
devZoGok a7718cb9e1 corrected unit removal
dropping the SUPPLY order if there are no extractors
addded optional exact destination pos to shortest paths
2024-01-24 14:54:34 +02:00
devZoGok e1dde2c90f implemented weapons subsystem for units 2024-01-20 15:50:35 +02:00
devZoGok a956e754bf Projectiles detonate on raycast collision with unit hitboxes 2024-01-17 20:30:16 +02:00
devZoGok 24de3bb4b8 playing selection SFX and rendering unit stats only when selecting own units 2023-12-23 16:30:14 +02:00
devZoGok 464abc1c00 selecting units by left clicking 2023-11-05 16:28:33 +02:00
devZoGok d32b98be3e destructible units 2023-10-15 16:00:47 +03:00
devZoGok 9fcccb498d placeable resource deposits in the map editor 2023-10-07 17:29:27 +03:00
devZoGok 3696158e78 refactored unit, projectile and resource deposit data scripts with coresponding namespaces 2023-10-07 16:36:37 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
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