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https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
some bugfixes
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+6
-5
@@ -7,17 +7,18 @@ namespace game{
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using namespace game::core;
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Tooltip::Tooltip(vector2di pos, stringw entry){
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this->pos=pos;
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text=new BitmapText(entry,pos,GameManager::getSingleton()->getDevice()->getGUIEnvironment()->getFont(PATH + "Fonts/fontcourier.bmp"));
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gameManager->attachBitmapText(text);
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this->pos = pos;
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GameManager *gm = GameManager::getSingleton();
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text=new BitmapText(entry,pos,gm->getDevice()->getGUIEnvironment()->getFont(PATH + "Fonts/fontcourier.bmp"));
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gm->attachBitmapText(text);
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}
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Tooltip::~Tooltip(){
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gameManager->detachBitmapText(text);
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GameManager::getSingleton()->detachBitmapText(text);
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}
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void Tooltip::update(){
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IVideoDriver *driver=gameManager->getDevice()->getVideoDriver();
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IVideoDriver *driver=GameManager::getSingleton()->getDevice()->getVideoDriver();
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dimension2d<u32> dim=text->getFont()->getDimension(text->getText().c_str());
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driver->draw2DRectangle(SColor(255,0,0,0),recti(pos.X,pos.Y,pos.X+dim.Width,pos.Y+dim.Height),nullptr);
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driver->draw2DRectangleOutline(recti(pos-vector2di(1,1),dimension2df(dim.Width+1,dim.Height+1)),SColor(255,255,0,0));
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