Files
PlanetFleet/tooltip.cpp
T
2021-10-30 08:48:21 +03:00

28 lines
1.1 KiB
C++

#include "tooltip.h"
namespace game{
namespace gui{
using namespace irr::core;
using namespace irr::video;
using namespace game::core;
Tooltip::Tooltip(vector2di pos, stringw entry){
this->pos = pos;
GameManager *gm = GameManager::getSingleton();
text=new BitmapText(entry,pos,gm->getDevice()->getGUIEnvironment()->getFont(PATH + "Fonts/fontcourier.bmp"));
gm->attachBitmapText(text);
}
Tooltip::~Tooltip(){
GameManager::getSingleton()->detachBitmapText(text);
}
void Tooltip::update(){
IVideoDriver *driver=GameManager::getSingleton()->getDevice()->getVideoDriver();
dimension2d<u32> dim=text->getFont()->getDimension(text->getText().c_str());
driver->draw2DRectangle(SColor(255,0,0,0),recti(pos.X,pos.Y,pos.X+dim.Width,pos.Y+dim.Height),nullptr);
driver->draw2DRectangleOutline(recti(pos-vector2di(1,1),dimension2df(dim.Width+1,dim.Height+1)),SColor(255,255,0,0));
}
}
}