mirror of
https://github.com/devZoGok/PlanetFleet.git
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tooltips
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+12
-9
@@ -1,8 +1,11 @@
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#include "singlePlayerButton.h"
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#include "gameManager.h"
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#include "concreteGuiManager.h"
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#include "gameManager.h"
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#include "tooltip.h"
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#include <listbox.h>
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#include <quad.h>
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#include <node.h>
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#include <text.h>
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#include <glfw3.h>
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@@ -13,14 +16,8 @@ namespace battleship{
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using namespace vb01Gui;
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SinglePlayerButton::SinglePlayerButton(Vector3 pos, Vector2 size, string name) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", GLFW_KEY_S, true) {}
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void SinglePlayerButton::onMouseOver(){
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setColor(Vector4(.8, .8, .8, 1));
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}
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void SinglePlayerButton::onMouseOff(){
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setColor(Vector4(.6, .6, .6, 1));
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}
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SinglePlayerButton::~SinglePlayerButton(){delete tooltip;}
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void SinglePlayerButton::onClick() {
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ConcreteGuiManager *guiManager = ConcreteGuiManager::getSingleton();
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@@ -32,4 +29,10 @@ namespace battleship{
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guiManager->getText("_mainPlayer")->setText(GameManager::getSingleton()->getMainPlayerName());
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}
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void SinglePlayerButton::update() {
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setColor(mouseOver ? Vector4(.8, .8, .8, 1) : Vector4(.6, .6, .6, 1));
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if(tooltip) tooltip->getBackground()->getNode()->setVisible(mouseOver);
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}
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}
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