Files
PlanetFleet/singlePlayerButton.cpp
T
2026-08-07 10:30:44 +03:00

39 lines
1.1 KiB
C++

#include "singlePlayerButton.h"
#include "concreteGuiManager.h"
#include "gameManager.h"
#include "tooltip.h"
#include <listbox.h>
#include <quad.h>
#include <node.h>
#include <text.h>
#include <glfw3.h>
namespace battleship{
using namespace std;
using namespace vb01;
using namespace vb01Gui;
SinglePlayerButton::SinglePlayerButton(Vector3 pos, Vector2 size, string name) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", GLFW_KEY_S, true) {}
SinglePlayerButton::~SinglePlayerButton(){delete tooltip;}
void SinglePlayerButton::onClick() {
ConcreteGuiManager *guiManager = ConcreteGuiManager::getSingleton();
guiManager->readLuaScreenScript("singlePlayerMenu.lua");
Listbox *listbox = ConcreteGuiManager::getSingleton()->getListboxes()[0];
listbox->openUp();
listbox->close();
guiManager->getText("_mainPlayer")->setText(GameManager::getSingleton()->getMainPlayerName());
}
void SinglePlayerButton::update() {
setColor(mouseOver ? Vector4(.8, .8, .8, 1) : Vector4(.6, .6, .6, 1));
if(tooltip) tooltip->getBackground()->getNode()->setVisible(mouseOver);
}
}