mirror of
https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
corrected Z coordinates in the tech tree
This commit is contained in:
@@ -1,7 +1,7 @@
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res = graphics.resolution
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Size = {x = res.x * .5, y = res.y * .5}
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techButtonSize = {x = 50, y = 50}
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Pos = {x = res.x * .3, y = res.y * .1, z = 0}
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Pos = {x = res.x * .3, y = res.y * .1, z = .1}
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margin = {top = 10, left = 10, right = 10, bottom = 10}
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baseTechPath = 'Icons/Technologies/'
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heightOffset = techButtonSize.y + 10
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@@ -10,12 +10,11 @@ gui = {
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{
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guiType = GuiType.GUI_RECTANGLE,
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pos = Pos,
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zIndex = .9,
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size = Size,
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color = {x = 0, y = 0, z = 0, w = .6}
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},
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{
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pos = {x = Pos.x + .5 * (Size.x - techButtonSize.x), y = Pos.y + margin.top, z = 0},
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pos = {x = Pos.x + .5 * (Size.x - techButtonSize.x), y = Pos.y + margin.top, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'apt.jpg',
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@@ -25,7 +24,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + margin.left, y = Pos.y + margin.top + heightOffset, z = 0},
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pos = {x = Pos.x + margin.left, y = Pos.y + margin.top + heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'fpt.jpg',
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@@ -35,7 +34,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + margin.left, y = Pos.y + margin.top + 2 * heightOffset, z = 0},
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pos = {x = Pos.x + margin.left, y = Pos.y + margin.top + 2 * heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'cruisers.jpg',
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@@ -45,7 +44,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + .5 * (Size.x - techButtonSize.x), y = Pos.y + margin.top + heightOffset, z = 0},
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pos = {x = Pos.x + .5 * (Size.x - techButtonSize.x), y = Pos.y + margin.top + heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'ept.jpg',
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@@ -55,7 +54,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + .5 * (Size.x - 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = 0},
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pos = {x = Pos.x + .5 * (Size.x - 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'stealth.jpg',
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@@ -65,7 +64,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + .5 * (Size.x + 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = 0},
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pos = {x = Pos.x + .5 * (Size.x + 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'robo.jpg',
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@@ -75,7 +74,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + Size.x - (margin.right + techButtonSize.x), y = Pos.y + margin.top + heightOffset, z = 0},
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pos = {x = Pos.x + Size.x - (margin.right + techButtonSize.x), y = Pos.y + margin.top + heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'pct.jpg',
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@@ -85,7 +84,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + Size.x - (margin.right + 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = 0},
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pos = {x = Pos.x + Size.x - (margin.right + 3 * techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'carriers.jpg',
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@@ -95,7 +94,7 @@ gui = {
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trigger = 82,
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},
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{
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pos = {x = Pos.x + Size.x - (margin.right + techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = 0},
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pos = {x = Pos.x + Size.x - (margin.right + techButtonSize.x), y = Pos.y + margin.top + 2 * heightOffset, z = .11},
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size = techButtonSize,
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name = "Research",
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imagePath = baseTechPath .. 'tanks.jpg',
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+1
-1
@@ -28,7 +28,7 @@ namespace battleship{
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Quad *quad = new Quad(Vector3(size.x, size.y, 1), false);
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quad->setMaterial(mat);
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overlay = new Node(Vector3(pos.x, pos.y, -.8));
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overlay = new Node(Vector3(pos.x, pos.y, .12));
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overlay->attachMesh(quad);
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root->getGuiNode()->attachChild(overlay);
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}
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