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12 lines
245 B
C++
12 lines
245 B
C++
#include "WorldMapPin.h"
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#include "Components/SceneComponent.h"
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void AWorldMapPin::SetTheaterId(const FString& NewID) {
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}
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AWorldMapPin::AWorldMapPin() {
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SceneComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneComponent"));
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}
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