Files
FNGameProj/Source/FortniteGame/Private/VariantParticleSystemInitializerData.cpp
T
2024-06-07 01:17:09 +02:00

10 lines
316 B
C++

#include "VariantParticleSystemInitializerData.h"
FVariantParticleSystemInitializerData::FVariantParticleSystemInitializerData() {
LocationRule = EAttachmentRule::KeepRelative;
RotationRule = EAttachmentRule::KeepRelative;
ScaleRule = EAttachmentRule::KeepRelative;
bWeldSimulatedBodies = false;
}