Files
FNGameProj/Source/FortniteGame/Private/SpawnMachineRepDataArray.cpp
T
2024-06-07 01:17:09 +02:00

7 lines
127 B
C++

#include "SpawnMachineRepDataArray.h"
FSpawnMachineRepDataArray::FSpawnMachineRepDataArray() {
OwningGameState = NULL;
}