Files
FNGameProj/Source/FortniteGame/Private/SpawnMachineRepData.cpp
T
2024-06-07 01:17:09 +02:00

10 lines
248 B
C++

#include "SpawnMachineRepData.h"
FSpawnMachineRepData::FSpawnMachineRepData() {
SpawnMachineState = ESpawnMachineState::Default;
SpawnMachineCooldownStartTime = 1;
SpawnMachineCooldownEndTime = 1;
SpawnMachineRepDataHandle = 0;
}