Files
FNGameProj/Source/FortniteGame/Private/SharedRepMovement.cpp
T
2024-06-07 01:17:09 +02:00

26 lines
676 B
C++

#include "SharedRepMovement.h"
FSharedRepMovement::FSharedRepMovement() {
RepTimeStamp = 1;
TurretYaw = 1;
TurretPitch = 1;
RemoteViewData32 = 0;
AccelerationPack = 0;
AccelerationZPack = 0;
RepMovementMode = 0;
JumpFlashCountPacked = 0;
LandingFlashCountPacked = 0;
CurrentMovementStyle = EFortMovementStyle::Running;
bProxyIsJumpForceApplied = false;
bIsCrouched = false;
bIsSkydiving = false;
bIsParachuteOpen = false;
bIsSlopeSliding = false;
bIsProxySimulationTimedOut = false;
bIsTargeting = false;
bIsWaterJump = false;
bIsWaterSprintBoost = false;
bIsWaterSprintBoostPending = false;
}