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26 lines
676 B
C++
26 lines
676 B
C++
#include "SharedRepMovement.h"
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FSharedRepMovement::FSharedRepMovement() {
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RepTimeStamp = 1;
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TurretYaw = 1;
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TurretPitch = 1;
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RemoteViewData32 = 0;
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AccelerationPack = 0;
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AccelerationZPack = 0;
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RepMovementMode = 0;
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JumpFlashCountPacked = 0;
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LandingFlashCountPacked = 0;
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CurrentMovementStyle = EFortMovementStyle::Running;
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bProxyIsJumpForceApplied = false;
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bIsCrouched = false;
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bIsSkydiving = false;
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bIsParachuteOpen = false;
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bIsSlopeSliding = false;
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bIsProxySimulationTimedOut = false;
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bIsTargeting = false;
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bIsWaterJump = false;
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bIsWaterSprintBoost = false;
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bIsWaterSprintBoostPending = false;
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}
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