Files
FNGameProj/Source/FortniteGame/Private/RepGraphActorSettingsBase.cpp
T
2024-06-07 01:17:09 +02:00

13 lines
395 B
C++

#include "RepGraphActorSettingsBase.h"
FRepGraphActorSettingsBase::FRepGraphActorSettingsBase() {
bAddClassRepInfoToMap = false;
bUseCustomClassRepInfo = false;
bAddToExplicitCSVStatTracker = false;
bAddToImplicitCSVStatTracker = false;
bAddToRPC_Multicast_OpenChannelForClassMap = false;
bRPC_Multicast_OpenChannelForClass = false;
ClassNodeMapping = NotRouted;
}