Files
FNGameProj/Source/FortniteGame/Private/FortScriptedActionManager.cpp
T
2024-06-07 01:17:09 +02:00

10 lines
286 B
C++

#include "FortScriptedActionManager.h"
void AFortScriptedActionManager::HandleClientEvent_Undefined(UObject* EventSource, UObject* EventFocus, const FFortClientEvent& ClientEvent) {
}
AFortScriptedActionManager::AFortScriptedActionManager() {
bIsProcessingClientEvent = false;
}