Files
FNGameProj/Source/FortniteGame/Private/FortScriptedAction.cpp
T
2024-06-07 01:17:09 +02:00

26 lines
673 B
C++

#include "FortScriptedAction.h"
void AFortScriptedAction::GetParams(FFortScriptedActionParams& Params) {
}
void AFortScriptedAction::Execute_Implementation(const FFortScriptedActionParams& Params) {
}
void AFortScriptedAction::CompleteAction(bool bRegisterActionAgain) {
}
bool AFortScriptedAction::CanExecute_Implementation(const FFortScriptedActionParams& Params) const {
return false;
}
void AFortScriptedAction::CancelAction(bool bRegisterActionAgain) {
}
AFortScriptedAction::AFortScriptedAction() {
ActionEnvironment = EFortScriptedActionEnvironment::FrontEnd;
ActionPriority = 0;
bAllowOtherActionsWhenActive = false;
bIsActive = false;
}