Files
FNGameProj/Source/FortniteGame/Private/FortSaveFileBuildingInstructionsHandler.cpp
T
2024-06-07 01:17:09 +02:00

26 lines
726 B
C++

#include "FortSaveFileBuildingInstructionsHandler.h"
bool AFortSaveFileBuildingInstructionsHandler::SaveBuildings(AFortPlayerController* FortPC) {
return false;
}
bool AFortSaveFileBuildingInstructionsHandler::ResetBuildings() {
return false;
}
void AFortSaveFileBuildingInstructionsHandler::LoadBuildings(AFortPlayerController* FortPC) {
}
bool AFortSaveFileBuildingInstructionsHandler::AreBuildingsLoaded() {
return false;
}
AFortSaveFileBuildingInstructionsHandler::AFortSaveFileBuildingInstructionsHandler() {
bUseAbsoluteCoordinates = true;
bTrackDestroyedBuildings = false;
bLoadInvisible = false;
bDespawnOnBuildingsSpawned = false;
bSpawnBuildingsAutomaticallyAfterLoad = true;
}