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26 lines
726 B
C++
26 lines
726 B
C++
#include "FortSaveFileBuildingInstructionsHandler.h"
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bool AFortSaveFileBuildingInstructionsHandler::SaveBuildings(AFortPlayerController* FortPC) {
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return false;
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}
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bool AFortSaveFileBuildingInstructionsHandler::ResetBuildings() {
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return false;
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}
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void AFortSaveFileBuildingInstructionsHandler::LoadBuildings(AFortPlayerController* FortPC) {
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}
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bool AFortSaveFileBuildingInstructionsHandler::AreBuildingsLoaded() {
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return false;
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}
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AFortSaveFileBuildingInstructionsHandler::AFortSaveFileBuildingInstructionsHandler() {
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bUseAbsoluteCoordinates = true;
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bTrackDestroyedBuildings = false;
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bLoadInvisible = false;
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bDespawnOnBuildingsSpawned = false;
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bSpawnBuildingsAutomaticallyAfterLoad = true;
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}
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