Files
FNGameProj/Source/FortniteGame/Private/FortPartyMemberRepData.cpp
T
2024-06-07 01:17:09 +02:00

19 lines
654 B
C++

#include "FortPartyMemberRepData.h"
FFortPartyMemberRepData::FFortPartyMemberRepData() {
Location = EFortPartyMemberLocation::PreLobby;
MatchmakingLevel = 0;
HomeBaseVersion = 0;
HasPreloadedAthena = false;
NumAthenaPlayersLeft = 0;
SpectateAPartyMemberAvailable = false;
GameReadiness = EGameReadiness::NotReady;
InGameReadyCheckStatus = EFortPartyMemberReadyCheckStatus::None;
HiddenMatchmakingDelayMax = 0;
ReadyInputType = ECommonInputType::MouseAndKeyboard;
CurrentInputType = ECommonInputType::MouseAndKeyboard;
FeatDefinition = NULL;
VoiceChatStatus = EPartyMemberVoiceChatStatus::Disabled;
}