Files
FNGameProj/Source/FortniteGame/Private/FortMiniMapComponent.cpp
T
2024-06-07 01:17:09 +02:00

68 lines
2.0 KiB
C++

#include "FortMiniMapComponent.h"
#include "FortMiniMapIndicator.h"
#include "Net/UnrealNetwork.h"
void UFortMiniMapComponent::SetupMiniMapComponent(UTexture2D* MiniMapIcon, FLinearColor IconColor, FLinearColor PulseColor, float ColorPulsesPerSecond, float SizePulsesPerSecond) {
}
void UFortMiniMapComponent::SetMiniMapViewableDistance(float ViewDistance) {
}
void UFortMiniMapComponent::SetMiniMapLocationOffset(const FVector& LocationOffset) {
}
void UFortMiniMapComponent::SetMiniMapIndicatorTeam(uint8 Team) {
}
void UFortMiniMapComponent::SetMiniMapIndicatorIsVisibleOnMiniMap(bool bVisibleOnMiniMap) {
}
void UFortMiniMapComponent::SetMiniMapIndicatorIsVisibleOnMap(bool bVisibleOnMap) {
}
void UFortMiniMapComponent::SetMiniMapIndicatorIsVisible(bool bVisible) {
}
void UFortMiniMapComponent::SetMiniMapIconSizePulsesPerSecond(float SizePulsesPerSecond) {
}
void UFortMiniMapComponent::SetMiniMapIconScale(const FVector2D& IconScale) {
}
void UFortMiniMapComponent::SetMiniMapIconPulseColor(FLinearColor PulseColor) {
}
void UFortMiniMapComponent::SetMiniMapIconColorPulsesPerSecond(float ColorPulsesPerSecond) {
}
void UFortMiniMapComponent::SetMiniMapIconColor(FLinearColor InColor) {
}
void UFortMiniMapComponent::SetMiniMapIcon(UTexture2D* MiniMapIcon) {
}
void UFortMiniMapComponent::OverrideLocalMiniMapIndicatorIsVisible(bool bVisible) {
}
void UFortMiniMapComponent::OverrideLocalMiniMapIcon(UTexture2D* MiniMapIcon) {
}
void UFortMiniMapComponent::OnRep_MiniMapData() {
}
bool UFortMiniMapComponent::IsVisibleToPlayer_Implementation(const AFortPlayerController* PC) const {
return false;
}
void UFortMiniMapComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortMiniMapComponent, MiniMapData);
}
UFortMiniMapComponent::UFortMiniMapComponent() {
LocalMinimapIconOverride = NULL;
MinimapIndicatorClass = UFortMiniMapIndicator::StaticClass();
}