Files
FNGameProj/Source/FortniteGame/Private/FortControllerComponent_Collections.cpp
T
2024-03-03 23:44:39 +01:00

13 lines
579 B
C++

#include "FortControllerComponent_Collections.h"
void UFortControllerComponent_Collections::OnFishCollected(const FFortItemEntry& ItemEntry, const FFortMcpCollectedFishProperties& FishProperties, FGameplayTag& OutFishCollectionTag, FGameplayTag& OutAnalyticsTag, EFortCollectedState& OutNewSeenState) {
}
UFortControllerComponent_Collections* UFortControllerComponent_Collections::GetCollectionsComponent(const APawn* Pawn, ECollectionsComponentValidityResult& OutIsValid) {
return NULL;
}
UFortControllerComponent_Collections::UFortControllerComponent_Collections() {
}