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https://github.com/FortniteModdingHub/FNGameProj.git
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27 lines
1.1 KiB
C++
27 lines
1.1 KiB
C++
#include "FortControlResistanceSet.h"
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#include "Net/UnrealNetwork.h"
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void UFortControlResistanceSet::OnRep_MaxControlResistance(const FFortGameplayAttributeData& OldValue) {
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}
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void UFortControlResistanceSet::OnRep_ControlResistance(const FFortGameplayAttributeData& OldValue) {
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}
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void UFortControlResistanceSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(UFortControlResistanceSet, ControlResistance);
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DOREPLIFETIME(UFortControlResistanceSet, MaxControlResistance);
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DOREPLIFETIME(UFortControlResistanceSet, ControlResistanceRegenRate);
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DOREPLIFETIME(UFortControlResistanceSet, ControlResistanceRegenDelay);
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DOREPLIFETIME(UFortControlResistanceSet, ControlResistanceRegenThreshold);
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DOREPLIFETIME(UFortControlResistanceSet, KnockbackThreshold);
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DOREPLIFETIME(UFortControlResistanceSet, KnockbackMultiplier);
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DOREPLIFETIME(UFortControlResistanceSet, ImpactDamageResistance);
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DOREPLIFETIME(UFortControlResistanceSet, ImpactDamageMultiplier);
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}
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UFortControlResistanceSet::UFortControlResistanceSet() {
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}
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