Files
FNGameProj/Source/FortniteGame/Private/FortContextualTutorial_Fly.cpp
T
2024-03-03 23:44:39 +01:00

18 lines
588 B
C++

#include "FortContextualTutorial_Fly.h"
void UFortContextualTutorial_Fly::OnMovementModeChange(ACharacter* Character, TEnumAsByte<EMovementMode> PrevMovementMode, uint8 PreviousCustomMode) {
}
void UFortContextualTutorial_Fly::HandleStartSkydivingForActivation() {
}
void UFortContextualTutorial_Fly::HandlePawnLanded(const FHitResult& Hit) {
}
void UFortContextualTutorial_Fly::HandleGamePhaseStepChanged(const TScriptInterface<IFortSafeZoneInterface>& SafeZoneInterface, const EAthenaGamePhaseStep GamePhaseStep) {
}
UFortContextualTutorial_Fly::UFortContextualTutorial_Fly() {
}