Files
FNGameProj/Source/FortniteGame/Private/FortAudioShapeComponent.cpp
T
2024-06-07 01:17:09 +02:00

19 lines
437 B
C++

#include "FortAudioShapeComponent.h"
void UFortAudioShapeComponent::UpdateAudioShape(TArray<TWeakObjectPtr<APlayerController>>& InLocalControllers) {
}
void UFortAudioShapeComponent::Enable() {
}
void UFortAudioShapeComponent::Disable(float FadeTime) {
}
UFortAudioShapeComponent::UFortAudioShapeComponent() {
UpdateFrequencyInaudible = 1;
UpdateFrequencyAudible = 1;
MaxDistanceOffset = 1;
SmoothingDistance = 1;
}