Files
FNGameProj/Source/FortniteGame/Private/FortAthenaTutorialManager.cpp
T
2024-06-07 01:17:09 +02:00

27 lines
822 B
C++

#include "FortAthenaTutorialManager.h"
#include "Net/UnrealNetwork.h"
void AFortAthenaTutorialManager::Server_OnTutorialScreenCompleted_Implementation() {
}
void AFortAthenaTutorialManager::Server_OnClientReadyToStartMatch_Implementation() {
}
void AFortAthenaTutorialManager::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortAthenaTutorialManager, CurrentTutorialIndex);
}
AFortAthenaTutorialManager::AFortAthenaTutorialManager() {
bPlayTutorials = true;
InitialTutorial = NULL;
Athena_Tutorial_Spawn_Point = NULL;
ForceEnableDefensiveBuildingFlow = false;
CurrentTutorialIndex = 0;
GuidedTutorialTimeStart = 1;
CurrentTutorialStepTimeStart = 1;
TutorialHUD = NULL;
}