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https://github.com/FortniteModdingHub/FNGameProj.git
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43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#include "FortAthenaAIBotMovementDigestedSkillSet.h"
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UFortAthenaAIBotMovementDigestedSkillSet::UFortAthenaAIBotMovementDigestedSkillSet() {
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SlowDownDistance = 1;
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TraversalSpeedEstimation = 1;
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TraversalSpeedEstimationWithThreat = 1;
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GliderDeployMinAngle = 1;
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GliderDeployMaxAngle = 1;
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GliderNoiseMaxDistance = 1;
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GliderNoiseMinDelay = 1;
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GliderNoiseMaxDelay = 1;
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JumpOffMinAngle = 1;
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JumpOffMaxAngle = 1;
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MaxPatrolDistance = 1;
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MaxPatrolDistanceRandomDeviation = 1;
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WobbleProbability = 1;
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MaxDelayBetweenWobblingMovement = 1;
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MaxDelayBetweenWobblingMovementRandomDeviation = 1;
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bAllowSwimWobble = false;
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MaxWobblingDuration = 1;
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MaxWobblingDurationRandomDeviation = 1;
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MaxWobblingIntensity = 1;
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WobblingIntensityDeviation = 1;
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MaxWobblingFrequency = 1;
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WobblingFrequencyDeviation = 1;
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WobblingStickToPathCorridorStrength = 1;
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MaxAfterLaunchedPauseTime = 1;
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AfterLaunchedPauseTimeDeviation = 1;
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bSteerMovementWhenLaunched = true;
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SteerMovementWhenLaunchedDirectionUpdateTime = 1;
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MaxReactionTimeToDangerZone = 1;
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MaxReactionTimeToDangerZoneDeviation = 1;
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bLimitBlockingObstacleAngle = false;
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SwimSprintJumpDelay = 1;
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SwimSprintJumpDelayDeviation = 1;
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SwimUnblockJumpHeightThreshold = 1;
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MoveToRangeAttackMinOffset = 1;
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MoveToRangeAttackMaxOffset = 1;
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LKPMinOffset = 1;
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LKPMaxOffset = 1;
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}
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