Files
FNGameProj/Source/FortniteGame/Private/FortAdvancedMovementSet.cpp
T
2024-03-03 23:44:39 +01:00

51 lines
2.0 KiB
C++

#include "FortAdvancedMovementSet.h"
#include "Net/UnrealNetwork.h"
void UFortAdvancedMovementSet::OnRep_MinAnalogWalkSpeed(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_MaxAccelerationFlying(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_MaxAcceleration(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_JumpZVelocity(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_GroundFriction(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_BrakingFrictionFactor(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_BrakingDecelerationWalking(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_BrakingDecelerationFlying(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::OnRep_BrakingDecelerationFalling(const FFortGameplayAttributeData& OldValue) {
}
void UFortAdvancedMovementSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UFortAdvancedMovementSet, GroundFriction);
DOREPLIFETIME(UFortAdvancedMovementSet, BrakingDecelerationWalking);
DOREPLIFETIME(UFortAdvancedMovementSet, BrakingDecelerationFalling);
DOREPLIFETIME(UFortAdvancedMovementSet, BrakingDecelerationFlying);
DOREPLIFETIME(UFortAdvancedMovementSet, MaxAcceleration);
DOREPLIFETIME(UFortAdvancedMovementSet, MaxAccelerationFlying);
DOREPLIFETIME(UFortAdvancedMovementSet, BrakingFrictionFactor);
DOREPLIFETIME(UFortAdvancedMovementSet, JumpZVelocity);
DOREPLIFETIME(UFortAdvancedMovementSet, JumpHorizontalAccelerationOverride);
DOREPLIFETIME(UFortAdvancedMovementSet, JumpHorizontalVelocityOverride);
DOREPLIFETIME(UFortAdvancedMovementSet, MinAnalogWalkSpeed);
DOREPLIFETIME(UFortAdvancedMovementSet, AirControlMultiplier);
}
UFortAdvancedMovementSet::UFortAdvancedMovementSet() {
}