Files
FNGameProj/Source/FortniteGame/Private/CustomCharacterPartAnimInstance_ColumbusBody.cpp
T
2024-06-07 01:17:09 +02:00

28 lines
979 B
C++

#include "CustomCharacterPartAnimInstance_ColumbusBody.h"
UCustomCharacterPartAnimInstance_ColumbusBody::UCustomCharacterPartAnimInstance_ColumbusBody() {
ThighRotationRightDynamicsAlpha = 1;
ThighRotationLeftDynamicsAlpha = 1;
ThighRotationRightAlpha = 1;
ThighRotationLeftAlpha = 1;
ClavicleRotationRightAlpha = 1;
ClavicleRotationLeftAlpha = 1;
PickaxeSwingPositionLeftPositiveAlpha = 1;
PickaxeSwingPositionLeftNegativeAlpha = 1;
PickaxeSwingPositionRightPositiveAlpha = 1;
PickaxeSwingPositionRightNegativeAlpha = 1;
ChestArmorDynamicsAlpha = 1;
ChestArmorDynamicsInvAlpha = 1;
ChestArmorDynamicsClavicleLeftInvAlpha = 1;
ChestArmorDynamicsClavicleRightInvAlpha = 1;
CrouchMoveAlpha = 1;
UpperArmLeftSwingAlpha = 1;
SkydivingAlpha = 1;
SpinePositivePitchAlpha = 1;
bChestDynamicsDisableRB = false;
bIsCrouchMoving = false;
bIsAboveLODThreshold = false;
bShouldResetDynamics = true;
}