Files
FNGameProj/Source/FortniteGame/Private/CustomCharacterPartAnimInstance_ClockBackpack_M.cpp
T
2024-06-07 01:17:09 +02:00

28 lines
914 B
C++

#include "CustomCharacterPartAnimInstance_ClockBackpack_M.h"
void UCustomCharacterPartAnimInstance_ClockBackpack_M::PopOutCuckooOnKill() {
}
UCustomCharacterPartAnimInstance_ClockBackpack_M::UCustomCharacterPartAnimInstance_ClockBackpack_M() {
AimOffsetMultiplier = 1;
BackpackRotatorBoneName = TEXT("spine_05");
BackpackRotatorBaseName = TEXT("spine_01");
PendulumFrequency = 1;
PendulumAmplitude = 1;
PendulumDynamicsAlpha = 1;
PendulumDynamicsSpeedThreshold = 1;
PendulumDynamicsCrouchWalkAlpha = 1;
HourHandPitchMultiplier = 1;
MinuteHandPitchMultiplier = 1;
bIsCuckooOut = false;
bCuckooOutOnKillRequested = false;
CuckooDynamicsAlpha = 1;
CuckooOutTimeRemaining = 1;
CuckooOutDurationOnKill = 1;
CuckooOutDurationInFrontEnd = 1;
CuckooFrontEndInterval = 0;
DefaultLlamaScaleInterpSpeed = 1;
CuckooOutLlamaScaleInterpSpeed = 1;
}