Files
FNGameProj/Source/FortniteGame/Private/CreativeAssetMetaData.cpp
T
2024-06-07 01:17:09 +02:00

7 lines
109 B
C++

#include "CreativeAssetMetaData.h"
FCreativeAssetMetaData::FCreativeAssetMetaData() {
AssetSize = 0;
}