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17 lines
436 B
C++
17 lines
436 B
C++
#include "AthenaAIServiceLoot.h"
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void UAthenaAIServiceLoot::UpdateSupplyDropStatus() {
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}
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void UAthenaAIServiceLoot::UpdateMovingLoots() {
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}
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void UAthenaAIServiceLoot::OnGamePhaseStepChanged(const TScriptInterface<IFortSafeZoneInterface>& SafeZoneInterface, const EAthenaGamePhaseStep GamePhaseStep) {
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}
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UAthenaAIServiceLoot::UAthenaAIServiceLoot() {
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CachedWorldItem = NULL;
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BotBuildingContainerBlacklistDataTable = NULL;
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}
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