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9 lines
283 B
C++
9 lines
283 B
C++
#include "ARScreenCaptureComponent.h"
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void UARScreenCaptureComponent::UpdateScreenProjectionMatrix(const FVector& ViewLocation, const FVector& PlaneLocation, const FRotator& PlaneRotation, const FVector2D& PlaneSize) {
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}
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UARScreenCaptureComponent::UARScreenCaptureComponent() {
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}
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