Files
FNGameProj/Source/FortniteGame/Private/SpawnMachineRepData.cpp
T
2024-03-03 23:44:39 +01:00

10 lines
272 B
C++

#include "SpawnMachineRepData.h"
FSpawnMachineRepData::FSpawnMachineRepData() {
this->SpawnMachineState = ESpawnMachineState::Default;
this->SpawnMachineCooldownStartTime = 1;
this->SpawnMachineCooldownEndTime = 1;
this->SpawnMachineRepDataHandle = 0;
}