Files
FNGameProj/Source/FortniteGame/Private/FortAthenaTutorialManager.cpp
T
2024-03-03 23:44:39 +01:00

27 lines
870 B
C++

#include "FortAthenaTutorialManager.h"
#include "Net/UnrealNetwork.h"
void AFortAthenaTutorialManager::Server_OnTutorialScreenCompleted_Implementation() {
}
void AFortAthenaTutorialManager::Server_OnClientReadyToStartMatch_Implementation() {
}
void AFortAthenaTutorialManager::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortAthenaTutorialManager, CurrentTutorialIndex);
}
AFortAthenaTutorialManager::AFortAthenaTutorialManager() {
this->bPlayTutorials = true;
this->InitialTutorial = NULL;
this->Athena_Tutorial_Spawn_Point = NULL;
this->ForceEnableDefensiveBuildingFlow = false;
this->CurrentTutorialIndex = 0;
this->GuidedTutorialTimeStart = 1;
this->CurrentTutorialStepTimeStart = 1;
this->TutorialHUD = NULL;
}