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36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
#include "FortAthenaAIBotPerceptionDigestedSkillSet.h"
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UFortAthenaAIBotPerceptionDigestedSkillSet::UFortAthenaAIBotPerceptionDigestedSkillSet() {
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this->SightReactionTime = 1;
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this->SightRandomDeviation = 1;
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this->LoseSightTime = 1;
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this->LoseSightRandomDeviation = 1;
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this->SightSuspicionTime = 1;
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this->SightSuspicionRandomDeviation = 1;
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this->EnemyMarkedReactionTime = 1;
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this->EnemyMarkedReactionRandomDeviation = 1;
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this->ChancesToHelpOnMarkedEnemy = 1;
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this->DamageReactionTime = 1;
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this->DamageRandomDeviation = 1;
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this->HearingReactionTime = 1;
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this->HearingRandomDeviation = 1;
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this->MaxHearingLocationError = 1;
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this->ThreatDamageWeight = 1;
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this->ThreatDamageWeightMultiplier = 1;
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this->ObstacleDistanceOverrideTargetingSq = 1;
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this->ObstacleForgetDistanceSq = 1;
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this->DBNOWeightModifier = 1;
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this->AlertedAccumulatedLoudnessLimit = 1;
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this->LKPAccumulatedLoudnessLimit = 1;
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this->EnemyMarkingDelay = 1;
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this->EnemyMarkingDelayRandomDeviation = 1;
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this->AdditionalMarkedEnemyLKPForgetTime = 1;
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this->AdditionalMarkedEnemyLKPForgetDistance = 1;
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this->ProjectileThreatForgetTime = 1;
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this->bStealthMeterEnable = false;
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this->StealthMeterThreshold = 1;
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this->StealthMeterDecreaseSpeed = 1;
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this->bStealthMeterAllowSharedTarget = false;
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}
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