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9 lines
235 B
C++
9 lines
235 B
C++
#include "CustomCharacterPartAnimInstance_KitbashBody.h"
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UCustomCharacterPartAnimInstance_KitbashBody::UCustomCharacterPartAnimInstance_KitbashBody() {
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this->JumpAlpha = 1;
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this->ClavUpLeft = 1;
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this->ClavDownLeft = 1;
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}
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