Files
FNGameProj/Source/FortniteGame/Private/CustomCharacterPartAnimInstance_ClockBackpack_M.cpp
T
2024-03-03 23:44:39 +01:00

28 lines
1.0 KiB
C++

#include "CustomCharacterPartAnimInstance_ClockBackpack_M.h"
void UCustomCharacterPartAnimInstance_ClockBackpack_M::PopOutCuckooOnKill() {
}
UCustomCharacterPartAnimInstance_ClockBackpack_M::UCustomCharacterPartAnimInstance_ClockBackpack_M() {
this->AimOffsetMultiplier = 1;
this->BackpackRotatorBoneName = TEXT("spine_05");
this->BackpackRotatorBaseName = TEXT("spine_01");
this->PendulumFrequency = 1;
this->PendulumAmplitude = 1;
this->PendulumDynamicsAlpha = 1;
this->PendulumDynamicsSpeedThreshold = 1;
this->PendulumDynamicsCrouchWalkAlpha = 1;
this->HourHandPitchMultiplier = 1;
this->MinuteHandPitchMultiplier = 1;
this->bIsCuckooOut = false;
this->bCuckooOutOnKillRequested = false;
this->CuckooDynamicsAlpha = 1;
this->CuckooOutTimeRemaining = 1;
this->CuckooOutDurationOnKill = 1;
this->CuckooOutDurationInFrontEnd = 1;
this->CuckooFrontEndInterval = 0;
this->DefaultLlamaScaleInterpSpeed = 1;
this->CuckooOutLlamaScaleInterpSpeed = 1;
}