Files
FNGameProj/Source/FortniteGame/Private/ControlPointInstanceData.cpp
T
2024-03-03 23:44:39 +01:00

25 lines
767 B
C++

#include "ControlPointInstanceData.h"
FControlPointInstanceData::FControlPointInstanceData() {
this->ControlPoint = NULL;
this->ControlPointState = EControlPointState::None;
this->SpawnDataIdx = 0;
this->SpawnTime = 1;
this->EnableTime = 1;
this->DisableTime = 1;
this->PrevOwningTeam = 0;
this->CachedOwningTeamInfo = NULL;
this->PointAccrualTime = 1;
this->PointsRemainder = 1;
this->BonusPointAccrualTime = 1;
this->BonusPointsRemainder = 1;
this->CachedPointAccrualValue = 1;
this->CachedBonusPointAccrualValue = 1;
this->bPointFinished = false;
this->CachedSafeZonePhaseWhenToSpawn = 0;
this->bIgnoreForOrderMessaging = false;
this->bAlwaysInPlay = false;
this->TimeOfShutdown = 1;
}