mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
3322 lines
224 KiB
INI
3322 lines
224 KiB
INI
[/Script/EngineSettings.GameMapsSettings]
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GameInstanceClass=/Script/FortniteGame.FortGameInstance
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GameDefaultMap=/Game/Maps/Frontend
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ServerDefaultMap=/Game/Maps/FortniteEmptyDedicated
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GlobalDefaultGameMode=/Game/Blueprints/FortGameModePvE_BP.FortGameModePvE_BP_C
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GlobalDefaultServerGameMode=/Script/FortniteGame.FortGameModeEmptyDedicated
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TransitionMap=/Game/Maps/FortniteTransition
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LocalMapOptions=
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EditorStartupMap=
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[BuildConfiguration]
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bAllowHotReloadFromIDE=false
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[CrashContextProperties]
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CrashReportClientRichText=NSLOCTEXT("FortGlobals", "FortniteCrashReportClientText", "We are very sorry that this crash occurred. Our goal is to prevent crashes like this from occurring in the future. Please help us track down and fix this crash by providing detailed information about what you were doing so that we may reproduce the crash and fix it quickly. You can also get help at <a id=\"browser\" href=\"http://fortnitehelp.epicgames.com\" style=\"Hyperlink\">Fortnite Help</>.\n\nThanks for your help in improving Fortnite.")
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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!TargetedRHIs=ClearArray
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+TargetedRHIs=SF_VULKAN_SM5
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[Core.Log]
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LogAudio=Error
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LogHttp=warning
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LogXmpp=warning
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LogBeacon=verbose
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LogQos=verbose
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LogOnline=log
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LogOnlineCloud=verbose
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LogOnlineGame=verbose
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LogOnlineParty=verbose
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LogOnlinePresence=log
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LogParty=verbose
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LogOnlineChat=log
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LogGarbage=log
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LogTemp=warning
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LogSourceControl=Warning
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LogLootTables=Warning
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LogMatchmakingServiceClient=verbose
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LogMatchmakingServiceDedicatedServer=verbose
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LogUAC=Log
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LogBattlEye=Log
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LogEasyAntiCheatServer=Log
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LogEasyAntiCheatClient=Log
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LogFortAnalytics=Log
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LogVoiceEngine=Error
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LogEpicCMS=Log
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LogNetPlayerMovement=Warning
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LogDerivedDataCache=Log
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LogStreamableManager=Error
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LogOnlineDataAssetDirectory=Log
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[LogFiles]
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MaxLogFilesOnDisk=300
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[Core.System]
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ZeroEngineVersionWarning=False
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LoadingScreenHangDurationMultiplier=3.0
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GameThreadHeartBeatStartSuspended=True
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AssetLogShowsDiskPath=False
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AssetLogShowsAbsolutePath=False
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LegacyBulkDataOffsets=True
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[/Script/Engine.GarbageCollectionSettings]
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gc.MaxObjectsNotConsideredByGC=1
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gc.SizeOfPermanentObjectPool=15728640
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gc.FlushStreamingOnGC=False
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gc.CreateGCClusters=True
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gc.ActorClusteringEnabled=True
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gc.BlueprintClusteringEnabled=False
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gc.AssetClustreringEnabled=False
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gc.UseDisregardForGCOnDedicatedServers=True
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[/Script/Engine.StreamingSettings]
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s.WarnIfTimeLimitExceeded=False
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s.PriorityAsyncLoadingExtraTime=40.0
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s.PriorityLevelStreamingActorsUpdateExtraTime=10.0
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s.EventDrivenLoaderEnabled=true
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s.ProcessPrestreamingRequests=True
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s.ForceGCAfterLevelStreamedOut=0
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s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
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s.AllowLevelRequestsWhileAsyncLoadingInMatch=1
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s.MaxLevelRequestsAtOnceWhileInMatch=2
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s.AsyncLoadingThreadEnabled=True
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s.AsyncPostLoadEnabled=True
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[HTTP]
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HttpTimeout=30
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[HTTP.Curl]
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bAllowSeekFunction=true
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[Internationalization]
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+LocalizationPaths=%GAMEDIR%Content/Localization/EngineOverrides
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+DisabledLocalizationTargets=OnlineGameplayFramework
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[DeviceProfileManager]
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-DeviceProfileSelectionModule=ExampleDeviceProfileSelector
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[CoreRedirects]
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+FunctionRedirects=(OldName="FortKismetLibrary.WithEditor", NewName="FortKismetLibrary.InEditorOrPIE")
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+FunctionRedirects=(OldName="BuildingSMActor.GetAnimatingMID", NewName="BuildingSMActor.GetOrCreateMIDOnDefaultMesh")
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+ClassRedirects=(OldName="FortGameStatePvP", NewName="FortGameStateAthena")
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+PropertyRedirects=(OldName="FortPlayerPawn.bIsOutsideSafeZone", NewName="FortPlayerPawn.bIsInAnyStorm")
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+PropertyRedirects=(OldName="FortPlayerPawnAthena.CustomizationLoadout", NewName="FortPlayerPawn.CosmeticLoadout")
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+PropertyRedirects=(OldName="FortPlayerControllerAthena.CustomizationLoadout", NewName="FortPlayerController.CosmeticLoadoutPC")
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+PropertyRedirects=(OldName="FortItemView.OnItemRotaionChanged", NewName="OnItemRotationChanged")
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+EnumRedirects=(OldName="EFortUIState",ValueChanges=(("InGame","InGame_STW")))
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+EnumRedirects=(OldName="EFortUIState",ValueChanges=(("Athena","InGame_BR")))
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+FunctionRedirects=(OldName="ABuildingItemCollectorActor.HasEnouphDepositItems", NewName"ABuildingItemCollectorActor.HasEnoughDepositItems")
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+ClassRedirects=(OldName="AthenaWeaponCosmeticItemDefinition", NewName="AthenaItemWrapDefinition")
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+EnumRedirects=(OldName="EFortBangType",ValueChanges=(("CosmeticWeapon","CosmeticItemWrap")))
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+EnumRedirects=(OldName="EFortBudgetCategory",ValueChanges=(("Draw","Rendering")))
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+ClassRedirects=(OldName="FortAnimNotify_GenericNotifyGameplayAbility", NewName="FortAnimNotify_GameplayTag")
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+StructRedirects=(OldName="PhysicsObjectInitialParameters", NewName="PhysicsPawnObjectInitialParameters")
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+ClassRedirects=(OldName="PhysicsObject", NewName="FortPhysicsPawnObject")
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+FunctionRedirects=(OldName="FortPhysicsPawnObject.SpawnPhysicsObject", NewName="FortPhysicsPawnObject.SpawnPhysicsPawnObject")
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+ClassRedirects=(OldName="AthenaMusicOverrideItemDefinition", NewName="AthenaMusicPackItemDefinition")
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+EnumRedirects=(OldName="EFortBangType",ValueChanges=(("CosmeticMusicOverride","CosmeticMusicPack")))
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+PropertyRedirects=(OldName="FortItemDefinition.Tooltip", NewName="FortItemDefinition.TooltipClass")
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+PropertyRedirects=(OldName="FortExpeditionItemDefinition.MaxTargetPowerRating", NewName="FortItemDefinition.BaseTargetPowerRating")
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+FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemDefinitionPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemDefinitionSmallPreviewImageBrush")
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+FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemSmallPreviewImageBrush")
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+ClassRedirects=(OldName="FortEnemyTargetedWidget", NewName="FortHUDTargetUnderReticleWidget")
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+ClassRedirects=(OldName="FortPlayerAnimGraphInstance", NewName="FortPlayerAnimInstance")
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+FunctionRedirects=(OldName="FortUIBlueprintFunctionLibrary.GetSmallItemPreviewImageBrush", NewName="FortUIBlueprintFunctionLibrary.GetItemSmallPreviewImageBrush")
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+FunctionRedirects=(OldName="FortItemPickerBase.CommitSelectedItem", NewName="FortItemPickerBase.TryCommitSelectedItem")
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+EnumRedirects=(OldName="/Script/FortniteUI.EFortSupportBonusType", NewName="/Script/FortniteGame.EFortSupportBonusType")
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+PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity")
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+FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity")
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+FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity")
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+FunctionRedirects=(OldName="AthenaHUDBase.TeamMembersChanged", NewName="AthenaHUDBase.SquadMembersChanged")
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+PropertyRedirects=(OldName="FortDirectAcquisitionWidgetBase.OfferData",NewName="FortDirectAcquisitionWidgetBase.AcquisitionOfferData")
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+PropertyRedirects=(OldName="FortQueryTwoPointSolver.OnCustomRotationMode.PointA",NewName="InPointA")
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+PropertyRedirects=(OldName="FortMission.BlueprintCustomHandleMissionEvent.MissionGuid",NewName="InMissionGuid")
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+ClassRedirects=(OldName="FortCrackEffect", NewName="BuildingWeakSpot")
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+PropertyRedirects=(OldName="FortGameData.CrackEffectBlueprintClass",NewName="WeakSpotBlueprintClass")
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+FunctionRedirects=(OldName="FortTeamMemberEntryBase.OnTeamMemberEstablished",NewName="FortTeamMemberEntryBase.BP_OnTeamMemberEstablished")
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+EnumRedirects=(OldName="EAthenaVehicleSeats", NewName="EVehicleSeats")
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+StructRedirects=(OldName="FAthenaCarPlayerSlot", NewName="FVehicleSeatData")
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+ClassRedirects=(OldName="AthenaInGameModifierItemDefinition", NewName="AthenaGadgetItemDefinition")
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+ClassRedirects=(OldName="AthenaJetpackFuelGauge", NewName="AthenaGadgetFuelWidget")
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+FunctionRedirects=(OldName="FortPlayerPawnAthena.ActivateMeleeCombatSlow", NewName="FortPlayerPawnAthena.MeleeCombatActivated")
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+ClassRedirects=(OldName="FortAthenaMutator_ItemDropOverride", NewName="FortAthenaMutator_InventoryOverride")
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+ClassRedirects=(OldName="FortAthenaMutator_GiveItemsAtPhase", NewName="FortAthenaMutator_GiveItemsAtGamePhaseStep")
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+PropertyRedirects=(OldName="FortExpeditionSummaryWidget.LandVehicles",NewName="LandVehiclesTotal")
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+PropertyRedirects=(OldName="FortExpeditionSummaryWidget.SeaVehicles",NewName="SeaVehiclesTotal")
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+PropertyRedirects=(OldName="FortExpeditionSummaryWidget.AirVehicles",NewName="AirVehiclesTotal")
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+PropertyRedirects=(OldName="FortRemoteControlledPawnAthena.RemoteControlledPawnCameraClass",NewName="RemoteControlledPawnDefaultCameraClass")
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+ClassRedirects=(OldName="FortToyActorBase", NewName="FortToyPreviewActor")
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+ClassRedirects=(OldName="AnimNotify_PlayFeedbackLine_C",NewName="/Script/FortniteGame.FortAnimNotify_PlayFeedbackLine",OverrideClassName="/Script/CoreUObject.Class")
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+ClassRedirects=(OldName="FortItemIcon", NewName="FortLazyImage")
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+FunctionRedirects=(OldName="FortLazyImage.SetItemDefinition", NewName="SetBrushFromItemDefinition")
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+PropertyRedirects=(OldName="FortLazyImage.SetBrushFromItemDefinition.InItemDefinition", NewName="ItemDefinition")
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+PropertyRedirects=(OldName="FortLazyImage.bShadow", NewName="bApplyDropShadow")
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+FunctionRedirects=(OldName="FortUIManagerWidget_NUI.GetUINavigationManager", NewName="FortUIManagerWidget_Campaign.GetUINavigationManager")
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+ClassRedirects=(OldName="AthenaPostGameScreenWidget", NewName="FortPostGameScreen")
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+ClassRedirects=(OldName="/Script/CommonUI.CommonListItem", NewName="/Script/UMG.UserListEntry")
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+ClassRedirects=(OldName="/Script/UMG.UserTableRow", NewName="/Script/UMG.UserListEntry")
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+ClassRedirects=(OldName="/Script/CommonUI.CommonObjectListItem", NewName="/Script/UMG.UserObjectListEntry")
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+ClassRedirects=(OldName="/Script/UMG.UserObjectTableRow", NewName="/Script/UMG.UserObjectListEntry")
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+ClassRedirects=(OldName="/Script/UMG.NativeUserTableRow", NewName="/Script/UMG.NativeUserListEntry")
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+FunctionRedirects=(OldName="UserListEntry.SetSelected", NewName="BP_OnItemSelectionChanged")
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+PropertyRedirects=(OldName="UserListEntry.BP_OnItemSelectionChanged.bSelected", NewName="bIsSelected")
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+FunctionRedirects=(OldName="UserListEntry.SetExpanded", NewName="BP_OnItemExpansionChanged")
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+FunctionRedirects=(OldName="UserListEntry.BP_OnRowReleased", NewName="BP_OnEntryReleased")
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+FunctionRedirects=(OldName="UserListEntry.SetIndexInList", Removed=True)
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+FunctionRedirects=(OldName="UserListEntry.ToggleExpansion", Removed=True)
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+FunctionRedirects=(OldName="UserListEntry.GetIndentLevel", Removed=True)
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+FunctionRedirects=(OldName="UserListEntry.DoesItemHaveChildren", Removed=True)
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+FunctionRedirects=(OldName="UserListEntry.Private_OnExpanderArrowShiftClicked", Removed=True)
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+FunctionRedirects=(OldName="UserListEntry.RegisterOnClicked", Removed=True)
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+FunctionRedirects=(OldName="UserObjectListEntry.Reset", NewName="BP_OnEntryReleased")
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+FunctionRedirects=(OldName="UserObjectListEntry.GetData", NewName="GetListItemObject")
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+FunctionRedirects=(OldName="UserObjectListEntry.SetData", NewName="OnListItemObjectSet")
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+PropertyRedirects=(OldName="UserObjectListEntry.OnListItemObjectSet.InData",NewName="ListItemObject")
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+FunctionRedirects=(OldName="CommonButton.OnClicked", NewName="BP_OnClicked")
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+FunctionRedirects=(OldName="CommonButton.OnDoubleClicked", NewName="BP_OnDoubleClicked")
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+FunctionRedirects=(OldName="CommonButton.OnHovered", NewName="BP_OnHovered")
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+FunctionRedirects=(OldName="CommonButton.OnUnhovered", NewName="BP_OnUnhovered")
|
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+FunctionRedirects=(OldName="CommonButton.OnEnabled", NewName="BP_OnEnabled")
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+FunctionRedirects=(OldName="CommonButton.OnDisabled", NewName="BP_OnDisabled")
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+FunctionRedirects=(OldName="CommonButton.OnSelected", NewName="BP_OnSelected")
|
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+FunctionRedirects=(OldName="CommonButton.OnDeselected", NewName="BP_OnDeselected")
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|
|
+FunctionRedirects=(OldName="CommonListView.GetSelectedItem", NewName="BP_GetSelectedItem")
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+FunctionRedirects=(OldName="CommonListView.ScrollIntoView", NewName="ScrollItemIntoView")
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|
|
|
+FunctionRedirects=(OldName="FortPickerContext.SwitchToAdjacentWheel", NewName="FortPickerContext.LegacySwitchToAdjacentWheel")
|
|
|
|
+FunctionRedirects=(OldName="CommonListView.SetDataProvider", NewName="BP_SetListItems")
|
|
+FunctionRedirects=(OldName="CommonListView.SetListItemsSource", NewName="BP_SetListItems")
|
|
+PropertyRedirects=(OldName="ListView.BP_SetListItems.InDataProvider", NewName="InListItems")
|
|
+PropertyRedirects=(OldName="ListView.BP_SetListItems.ListItems", NewName="InListItems")
|
|
+FunctionRedirects=(OldName="CommonListView.Clear", NewName="ClearListItems")
|
|
|
|
+FunctionRedirects=(OldName="CommonListView.SetItemHeight", NewName="TileView.SetEntryHeight")
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|
|
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+FunctionRedirects=(OldName="TableViewBase.RegenerateAllRows", NewName="RegenerateAllEntries")
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|
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+PropertyRedirects=(OldName="TreeView.SetItemExpansion.InShouldExpandItem",NewName="bExpandItem")
|
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+PropertyRedirects=(OldName="CommonTileView.ItemAlignment",NewName="TileAlignment")
|
|
+FunctionRedirects=(OldName="CommonTileView.SetItemWidth", NewName="SetEntryWidth")
|
|
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemClicked", NewName="BP_OnItemClicked")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemSelected", NewName="BP_OnItemSelectionChanged")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased")
|
|
+PropertyRedirects=(OldName="CommonListView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView")
|
|
+PropertyRedirects=(OldName="CommonListView.ListItemClass", NewName="EntryWidgetClass")
|
|
+PropertyRedirects=(OldName="CommonListView.RowWidgetClass", NewName="EntryWidgetClass")
|
|
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemClicked", NewName="BP_OnItemClicked")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemSelected", NewName="BP_OnItemSelectionChanged")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased")
|
|
+PropertyRedirects=(OldName="CommonTileView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView")
|
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+PropertyRedirects=(OldName="CommonTileView.ListItemClass", NewName="EntryWidgetClass")
|
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+PropertyRedirects=(OldName="CommonTileView.RowWidgetClass", NewName="EntryWidgetClass")
|
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+PropertyRedirects=(OldName="CommonTileView.ItemHeight", NewName="EntryHeight")
|
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+PropertyRedirects=(OldName="CommonTileView.ItemWidth", NewName="EntryWidth")
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|
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+PropertyRedirects=(OldName="CommonTreeView.OnItemClicked", NewName="BP_OnItemClicked")
|
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+PropertyRedirects=(OldName="CommonTreeView.OnItemDoubleClicked", NewName="BP_OnItemDoubleClicked")
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+PropertyRedirects=(OldName="CommonTreeView.OnItemSelected", NewName="BP_OnItemSelectionChanged")
|
|
+PropertyRedirects=(OldName="CommonTreeView.OnItemHovered", NewName="BP_OnItemIsHoveredChanged")
|
|
+PropertyRedirects=(OldName="CommonTreeView.OnItemWidgetCreated", NewName="BP_OnEntryGenerated")
|
|
+PropertyRedirects=(OldName="CommonTreeView.OnItemWidgetDestroyed", NewName="BP_OnEntryReleased")
|
|
+PropertyRedirects=(OldName="CommonTreeView.OnItemScrolledIntoView", NewName="BP_OnItemScrolledIntoView")
|
|
+PropertyRedirects=(OldName="CommonTreeView.ListItemClass", NewName="EntryWidgetClass")
|
|
+PropertyRedirects=(OldName="CommonTreeView.RowWidgetClass", NewName="EntryWidgetClass")
|
|
+PropertyRedirects=(OldName="CommonTreeView.OnGetChildrenForCategory", NewName="BP_OnGetItemChildren")
|
|
|
|
+PropertyRedirects=(OldName="FortGadgetItemDefinition.DecoItemDefinition", NewName="WeaponItemDefinition")
|
|
|
|
+FunctionRedirects=(OldName="ListView.SetSelectedItem", NewName="BP_SetSelectedItem")
|
|
+FunctionRedirects=(OldName="ListView.SetItemSelection", NewName="BP_SetItemSelection")
|
|
+FunctionRedirects=(OldName="ListView.ClearSelection", NewName="BP_ClearSelection")
|
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+FunctionRedirects=(OldName="ListView.GetNumItemsSelected", NewName="BP_GetNumItemsSelected")
|
|
+FunctionRedirects=(OldName="ListView.GetSelectedItems", NewName="BP_GetSelectedItems")
|
|
+FunctionRedirects=(OldName="ListView.IsItemVisible", NewName="BP_IsItemVisible")
|
|
+FunctionRedirects=(OldName="ListView.NavigateToItem", NewName="BP_NavigateToItem")
|
|
+FunctionRedirects=(OldName="ListView.ScrollItemIntoView", NewName="BP_ScrollItemIntoView")
|
|
+FunctionRedirects=(OldName="ListView.CancelScrollIntoView", NewName="BP_CancelScrollIntoView")
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|
|
|
+ClassRedirects=(OldName="/Script/CommonUI.CommonDynamicEntryBox", NewName="/Script/UMG.DynamicEntryBox")
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+PropertyRedirects=(OldName="CommonDynamicEntryBox.BoxType", NewName="EntryBoxType")
|
|
+PropertyRedirects=(OldName="CommonDynamicEntryBox.EntrySize", NewName="EntrySizeRule")
|
|
+EnumRedirects=(OldName="EDynamicBoxType", NewName="/Script/UMG.EDynamicBoxType")
|
|
+EnumRedirects=(OldName="EItemAlignment", NewName="/Script/Slate.EListItemAlignment")
|
|
|
|
+PropertyRedirects=(OldName="FortSwipePanel.OnSwipeUp", NewName="BP_OnSwipeUp")
|
|
+PropertyRedirects=(OldName="FortSwipePanel.OnSwipeDown", NewName="BP_OnSwipeDown")
|
|
+PropertyRedirects=(OldName="FortSwipePanel.OnSwipeLeft", NewName="BP_OnSwipeLeft")
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+PropertyRedirects=(OldName="FortSwipePanel.OnSwipeRight", NewName="BP_OnSwipeRight")
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|
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+FunctionRedirects=(OldName="CommonActivatablePanel.OnActivated", NewName="BP_OnActivated")
|
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+FunctionRedirects=(OldName="CommonActivatablePanel.OnDeactivated", NewName="BP_OnDeactivated")
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|
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+ClassRedirects=(OldName="NavigationSystemConfig",NewName="/Script/NavigationSystem.NavigationSystemModuleConfig",InstanceOnly="true")
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|
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+ClassRedirects=(OldName="/Script/SpicySakeRuntime.FortCameraMode_Tethered", NewName="/Script/FortniteGame.FortCameraMode_Tethered")
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|
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+ClassRedirects=(OldName="AthenaPlayspace",NewName="FortPlayspace")
|
|
+ClassRedirects=(OldName="AthenaPlayspaceConsole",NewName="FortPlayspaceConsole")
|
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+ClassRedirects=(OldName="AthenaCreativePlot",NewName="FortCreativePlot")
|
|
+ClassRedirects=(OldName="AthenaCreativePlotManager",NewName="FortCreativePlotManager")
|
|
+ClassRedirects=(OldName="AthenaPlaysetItemDefinition",NewName="FortPlaysetItemDefinition")
|
|
+ClassRedirects=(OldName="AthenaPlaysetStreamingData",NewName="FortPlaysetStreamingData")
|
|
+ClassRedirects=(OldName="AthenaPlaysetGrenadeInputComponent",NewName="FortPlaysetGrenadeInputComponent")
|
|
+ClassRedirects=(OldName="AthenaObjectMoverInputComponent",NewName="FortObjectMoverInputComponent")
|
|
+ClassRedirects=(OldName="AthenaItemEntryWidget",NewName="FortItemEntryWidget")
|
|
+ClassRedirects=(OldName="AthenaCreativeCollectionManager",NewName="FortCustomSpawnCollectionManager")
|
|
+ClassRedirects=(OldName="AthenaCreativeBuildingContainer",NewName="BuildingCustomizableSpawnContainer")
|
|
+ClassRedirects=(OldName="PlaceableActorItemDefinition",NewName="FortPlaceableActorItemDefinition")
|
|
+ClassRedirects=(OldName="AthenaCreativeRecord",NewName="FortCreativePlotRecord")
|
|
+StructRedirects=(OldName="/Script/FortniteUI.FortCreativeItemListData", NewName="/Script/FortniteGame.FortCreativeItemListData")
|
|
+ClassRedirects=(OldName="FortAthenaMutator_InputBlocker", NewName="FortAthenaMutator_Hardcore")
|
|
+ClassRedirects=(OldName="FortTeamSettingsComponent", NewName="FortPlayerTeamSettingsComponent")
|
|
+ClassRedirects=(OldName="FortAthenaMutator_TeamSettings", NewName="FortAthenaMutator_PlayerTeamSettings")
|
|
+ClassRedirects=(OldName="/Script/FortniteUI.FortAthenaMutator_WarmupMovie", NewName="/Script/FortniteGame.FortAthenaMutator_WarmupMovie")
|
|
+PropertyRedirects=(OldName="FortOptionsMenu.RequestTab.Tab", NewName="TabId")
|
|
|
|
+FunctionRedirects=(OldName="FortCampaignHeroLoadoutItem.GetCrewMemberBySlotName", NewName="GetHeroBySlotName")
|
|
+FunctionRedirects=(OldName="FortCampaignHeroLoadoutItem.GetSlotNameByCrewMember", NewName="GetSlotNameByHero")
|
|
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|
|
|
|
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|
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|
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|
|
+EnumRedirects=(OldName="EDynamicFoundationType",ValueChanges=(("Dynamic_StartEnabled","StartEnabled_Dynamic"),("Dynamic_StartDisabled","StartDisabled")))
|
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|
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+ClassRedirects=(OldName="FortItemListTileView", NewName="AthenaCreativeItemTileView")
|
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+ClassRedirects=(OldName="FortItemEntryWidget", NewName="AthenaCreativeItemTileButton")
|
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+ClassRedirects=(OldName="FortItemEntryObjectWrapper", NewName="AthenaCreativeItemEntryObjectWrapper")
|
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|
|
+EnumRedirects=(OldName="EItemTileViewDisplayType", NewName="EItemListViewDisplayType")
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+PropertyRedirects=(OldName="UAthenaPunchCard.bIsInGame", NewName="bSupressMcpUpdates")
|
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|
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+PropertyRedirects=(OldName="LoadoutVariantDef.LoadoutItemRequired", NewName="LoadoutItem")
|
|
|
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+FunctionRedirects=(OldName="FortItemTileView.CenterSelectedItemTileWidget", NewName="FortItemListViewInterface.CenterSelectedItemListEntryWidgetBP")
|
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+FunctionRedirects=(OldName="FortItemTileView.SetFilterAndSorter", NewName="FortItemListViewInterface.SetFilterAndSorterBP")
|
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+FunctionRedirects=(OldName="FortItemTileView.SetFilter", NewName="FortItemListViewInterface.SetFilterBP")
|
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+FunctionRedirects=(OldName="FortItemTileView.SetCustomItemList", NewName="FortItemListViewInterface.SetCustomItemListBP")
|
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+FunctionRedirects=(OldName="FortItemTileView.ClearCustomItemList", NewName="FortItemListViewInterface.ClearCustomItemListBP")
|
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+FunctionRedirects=(OldName="FortItemTileView.SetSorter", NewName="FortItemListViewInterface.SetSorterBP")
|
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|
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+FunctionRedirects=(OldName="FortItemTileView.RefreshSort", NewName="FortItemListViewInterface.RefreshSortBP")
|
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|
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+FunctionRedirects=(OldName="FortItemTileView.ShowNullItemTile", NewName="FortItemListViewInterface.ShowNullItemListEntryBP")
|
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|
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|
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+PropertyRedirects=(OldName="FortItemTileView.ItemsForTileView", NewName="FortItemTileView.ItemsForListView")
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+ClassRedirects=(OldName="FortItemPickerButton", NewName="FortItemTileButton")
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+PropertyRedirects=(OldName="FortItemTileView.bShouldShowNullItemTile", NewName="FortItemTileView.bShouldShowNullItemListEntry")
|
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|
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|
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|
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|
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|
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|
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+FunctionRedirects=(OldName="FortItemListViewInterface.RefreshSortBP", NewName="FortItemListViewInterface.RefreshSort")
|
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+FunctionRedirects=(OldName="FortItemListViewInterface.GetFilterBP", NewName="FortItemListViewInterface.GetFilter")
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+FunctionRedirects=(OldName="FortItemListViewInterface.GetSorterBP", NewName="FortItemListViewInterface.GetSorter")
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|
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+FunctionRedirects=(OldName="FortItemListViewInterface.SetItemViewContextBP", NewName="FortItemListViewInterface.SetItemViewContext")
|
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|
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+FunctionRedirects=(OldName="FortItemTileView.ContainsItem", NewName="FortItemListViewInterface.ContainsItem")
|
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+PackageRedirects=(OldName="/Social/BrutalType", NewName="/LauncherSocial/BrutalType")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Black", NewName="/LauncherSocial/BrutalType-Black")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Bold", NewName="/LauncherSocial/BrutalType-Bold")
|
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+PackageRedirects=(OldName="/Social/BrutalType-ExtraBold", NewName="/LauncherSocial/BrutalType-ExtraBold")
|
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+PackageRedirects=(OldName="/Social/BrutalType-ExtraLight", NewName="/LauncherSocial/BrutalType-ExtraLight")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Light", NewName="/LauncherSocial/BrutalType-Light")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Medium", NewName="/LauncherSocial/BrutalType-Medium")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Regular", NewName="/LauncherSocial/BrutalType-Regular")
|
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+PackageRedirects=(OldName="/Social/BrutalType-Thin", NewName="/LauncherSocial/BrutalType-Thin")
|
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+FunctionRedirects=(OldName="AnimationSharingManager.AnimSharingEnabled", NewName="AnimationSharingManager.AnimationSharingEnabled")
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|
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+EnumRedirects=(OldName="EFortRarity", ValueChanges=(("Handmade","Common"),("Ordinary","Uncommon"),("Sturdy","Rare"),("Quality","Epic"),("Fine","Legendary"),("Elegant","Mythic"),("Masterwork", "Transcendent"),("Badass","Unattainable")))
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|
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+PropertyRedirects=(OldName="FortMcpContext.OnRarityUpgraded", NewName="FortMcpContext.OnRarityUpgradeComplete")
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+ClassRedirects=(OldName="CommonBacchusButton_C", NewName="/Script/FortniteUI.BacchusButton", OverrideClassName="/Script/CoreUObject.Class")
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|
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|
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|
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|
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|
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|
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|
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|
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+PropertyRedirects=(OldName="FortTeamMemberPedestal.VisualOrderIdx", NewName="FortTeamMemberPedestal.VisualOrderIndex")
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|
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|
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|
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+FunctionRedirects=(OldName="BattleMapPawnReplay.SetTimelineMode", NewName="BattleMapPawnReplay.BP_SetTimelineMode")
|
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|
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+FunctionRedirects=(OldName="FortDagwoodVehicle.OnBoostStarted", NewName="FortDagwoodVehicle.BP_OnBoostStarted")
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+FunctionRedirects=(OldName="FortDagwoodVehicle.OnBoostFinished", NewName="FortDagwoodVehicle.BP_OnBoostFinished")
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+FunctionRedirects=(OldName="FortStoreFrontOfferDetailsWidgetBase.OnOfferSet", NewName="FortStoreFrontOfferDetailsWidgetBase.BP_OnOfferSet")
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+ClassRedirects=(OldName="/Script/FortniteUI.FortShopOfferDisplayData",NewName="/Script/FortniteGame.FortShopOfferDisplayData")
|
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+StructRedirects=(OldName="VolumePromptData",NewName="FortHUDTagPromptData")
|
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+ClassRedirects=(OldName="FortVolumePromptTagMapping",NewName="FortHUDTagPromptTagMapping")
|
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+ClassRedirects=(OldName="AthenaVolumePromptWidgetBase",NewName="FortHUDTagPromptWidgetBase")
|
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+ClassRedirects=(OldName="AthenaVolumePromptContainerWidget",NewName="FortHUDTagPromptContainerWidget")
|
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|
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+ClassRedirects=(OldName="CustomGameManifest",NewName="FortGameFeatureData")
|
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+EnumRedirects=(OldName="EPlaylistUIExtensionSlot", NewName="EUIExtensionSlot")
|
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+FunctionRedirects=(OldName="AthenaHUDBase.OnPlaylistExtensionWidgetCreated",NewName="AthenaHUDBase.OnExtensionWidgetCreated")
|
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|
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+StructRedirects=(OldName="PlaylistUIExtension",NewName="UIExtension")
|
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|
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+ClassRedirects=(OldName="FortHealthWarningBase", NewName="HealthWarningScreen")
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[/Script/FortniteK2Nodes.FortEditorData]
|
|
FortEditorDataPath=/Game/Editor/DefaultEditorData.DefaultEditorData
|
|
|
|
[/Script/Engine.Engine]
|
|
GameEngine=/Script/FortniteGame.FortEngine
|
|
UnrealEdEngine=/Script/FortniteEditor.FortUnrealEdEngine
|
|
EditorEngine=/Script/FortniteEditor.FortUnrealEdEngine
|
|
GameViewportClientClassName=/Script/FortniteGame.FortGameViewportClient
|
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WorldSettingsClassName=/Script/FortniteGame.FortWorldSettings
|
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NavigationSystemClassName=/Script/FortniteGame.FortNavSystem
|
|
AvoidanceManagerClassName=/Script/FortniteGame.AthenaAvoidanceManager
|
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LocalPlayerClassName=/Script/FortniteGame.FortLocalPlayer
|
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GameSingletonClassName=/Script/FortniteGame.FortGlobals
|
|
AssetManagerClassName=/Script/FortniteGame.FortAssetManager
|
|
LevelScriptActorClassName=/Script/FortniteGame.FortLevelScriptActor
|
|
GameUserSettingsClassName=/Script/FortniteGame.FortGameUserSettings
|
|
ConsoleClassName=/Script/FortniteGame.FortConsole
|
|
bSmoothFrameRate=false ; Off until we fix stalls
|
|
bCanBlueprintsTickByDefault=false
|
|
DurationOfErrorsAndWarningsOnHUD=0 ; no onscreen warnings
|
|
bSuppressWarningOnEmptyMorphTargetAnimation=true
|
|
DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture ; DefaultBloomKernel is not used on Fortnite (only used for FFT bloom)
|
|
|
|
PhysicErrorCorrection=(LinearDeltaThresholdSq=90000,LinearInterpAlpha=0.01,LinearRecipFixTime=0.1,AngularDeltaThreshold=0.6283,AngularInterpAlpha=0.1,AngularRecipFixTime=1.0,BodySpeedThresholdSq=0.0)
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|
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|
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|
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|
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+ActiveStructRedirects=(OldStructName="VehicleSphericalPontoon", NewStructName="SphericalPontoon")
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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+K2FieldRedirects=(OldFieldName="FortKismetLibrary.GetTimeUntilCalendarEventEnd",NewFieldName="FortKismetLibrary.GetCalendarEventInformation")
|
|
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|
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|
|
|
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+ActiveClassRedirects=(OldClassName="/Script/FortniteUI.FortAsyncAction_GameStateReady",NewClassName="/Script/FortniteGame.FortAsyncAction_GameStateReady")
|
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+ActiveClassRedirects=(OldClassName="/Script/FortniteUI.FortAsyncAction_CurrentPlaylistReady",NewClassName="/Script/FortniteGame.FortAsyncAction_CurrentPlaylistReady")
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
+EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="DailyReward",NewEnumEntry="EFortBangType::DailyRewardsButton")
|
|
+EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Quest",NewEnumEntry="EFortBangType::QuestsButton")
|
|
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|
|
+EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Personnel",NewEnumEntry="EFortBangType::VaultPersonnel")
|
|
+EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Resources",NewEnumEntry="EFortBangType::VaultResources")
|
|
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|
|
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|
|
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|
|
+EnumRedirects=(EnumName="EFortBangType",OldEnumEntry="Ingredients",NewEnumEntry="EFortBangType::VaultIngredients")
|
|
|
|
+EnumRedirects=(EnumName="EXPEventPriorityType", OldEnumEntry="Primary", NewEnumEntry="EXPEventPriorityType::NearReticle")
|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
|
|
+ActiveClassRedirects=(OldClassName="AthenaPlayerStateInfoBase",NewClassName="/Script/FortniteUI.AthenaPlayerIndicatorBase")
|
|
+ActiveClassRedirects=(OldClassName="FortAlterationWidget_NUI", NewClassName="FortAlterationWidget")
|
|
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|
|
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|
|
+EnumRedirects=(EnumName="EFrontEndCamera", OldEnumEntry="Command_Hero", NewEnumEntry="LegacyHeroLoadout")
|
|
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|
|
|
|
+ActiveStructRedirects=(OldStructName="ColletorUnitInfo",NewStructName="CollectorUnitInfo")
|
|
+ActiveClassRedirects=(OldClassName="FortBangWrapper",NewClassName="FortBangWrapperOld")
|
|
|
|
+TaggedPropertyRedirects=(ClassName="CustomCharacterAccessoryData", OldPropertyName="bUseCollisionFromBody", NewPropertyName="bUseClothCollisionFromOtherParts")
|
|
+TaggedPropertyRedirects=(ClassName="FortAthenaCreativePortal", OldPropertyName="bIsCuratedPortal", NewPropertyName="bIsPublishedPortal")
|
|
+TaggedPropertyRedirects=(ClassName="FortMinigame", OldPropertyName="EndConditions", NewPropertyName="BaseEndConditionArray")
|
|
|
|
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|
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+ActiveClassRedirects=(OldClassName="CommonInputContext",NewClassName="/Script/CommonInput.CommonInputSubsystem")
|
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+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatChromeMarginsDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatChromeMarginsDataAsset")
|
|
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|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.ChatColorSchemeDataAsset",NewClassName="/Script/LauncherSocialDefaults.ChatColorSchemeDataAsset")
|
|
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|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatChromeColorSchemeDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatChromeColorSchemeDataAsset")
|
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|
|
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|
|
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|
|
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|
|
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|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialListStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialListStyleDataAsset")
|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialListMarginsDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialListMarginsDataAsset")
|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialSoundSchemaDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialSoundSchemaDataAsset")
|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialActionButtonStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialActionButtonStyleDataAsset")
|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialChatMarkupStyleDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialChatMarkupStyleDataAsset")
|
|
+ActiveClassRedirects=(OldClassName="/Script/SocialDefaults.SocialProfanityDataAsset",NewClassName="/Script/LauncherSocialDefaults.SocialProfanityDataAsset")
|
|
|
|
+ActiveClassRedirects=(OldClassName="FortAthenaMatchmakingWidget", NewClassName="FortAthenaMatchmakingWidgetLegacy")
|
|
+ActiveClassRedirects=(OldClassName="FortAthenaMatchmakingWidget_V2", NewClassName="FortActivityMatchmakingWidget")
|
|
+ActiveClassRedirects=(OldClassName="AthenaSplitscreenLogin", NewClassName="AthenaLetoLogin")
|
|
+PropertyRedirects=(OldName="FortChallengeBundleScheduleDefinition.EventName", NewName="CalendarEventTag")
|
|
+PropertyRedirects=(OldName="FortChallengeBundleItemDefinition.EventName", NewName="CalendarEventTag")
|
|
|
|
+ActiveClassRedirects=(OldClassName="ItemPreviewVaultScene", NewClassName="ItemPreviewScene")
|
|
+ActiveClassRedirects=(OldClassName="ItemPreviewVaultRotator", NewClassName="ItemPreviewRotator")
|
|
+ActiveClassRedirects=(OldClassName="FortItemPreviewVaultWorld", NewClassName="FortItemPreviewWorld")
|
|
|
|
+ActiveClassRedirects=(OldClassName="FortRichTextBlock",NewClassName="FortRichTextBlockLegacy")
|
|
|
|
|
|
!NetDriverDefinitions=ClearArray
|
|
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
|
+NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
|
+NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
|
+NetDriverDefinitions=(DefName="MeshNetDriver",DriverClassName="/Script/MeshNetwork.MeshNetDriver",DriverClassNameFallback="/Script/MeshNetwork.MeshNetDriver")
|
|
|
|
[/Script/OnlineSubsystemUtils.OnlineBeaconHost]
|
|
BeaconConnectionInitialTimeout=48.0
|
|
BeaconConnectionTimeout=49.0
|
|
|
|
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
|
TextureFormatPriority_ETC2=0.900000
|
|
TextureFormatPriority_DXT=0.200000
|
|
TextureFormatPriority_PVRTC=0.200000
|
|
TextureFormatPriority_ATC=0.200000
|
|
TextureFormatPriority_ASTC=0.200000
|
|
AudioMaxChannels=12
|
|
Orientation=sensorlandscape
|
|
MinSDKVersion=16
|
|
TargetSDKVersion=21
|
|
bEnableGradle=true
|
|
PackageName=com.epicgames.fortnite
|
|
GooglePlayLicenseKey=MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEAg4pSTsn719mKN9PebFk1U14/STjSWrQbYed+Yw9dNvYLRLgZi6Cntq7+7KgbHo8e+rI0d3z+3o+SBheIxgR8rGkPjL7sSHGDaI7iCBVAR/0IZAgPIBZCtueVx2F2fQoWBU93gkaOynijjhxdC5/H+M/rmTKx8qz4h5s4r7oXuTbu4bed0CrKTMqSomkZJDJ+MJBdYyltdOSFGzDZsEmoRmB0N7KxdyGpArUpBHFf1vnoHagy2kZ7p243NSbIcL6FFfM5eAouwfjQOCnvEFw6aksx9y9nCPQVQ1N56ujbT3NnFij5klcc9c0Fp6HTU5tOPeLO91k++M6z9pf/WT6GRQIDAQAB
|
|
ApplicationDisplayName=Fortnite
|
|
StoreVersion=2
|
|
VersionDisplayName=14.30.0
|
|
MinSDKVersion=16
|
|
TargetSDKVersion=21
|
|
InstallLocation=InternalOnly
|
|
bCreateAllPlatformsInstall=False
|
|
bDisableVerifyOBBOnStartUp=False
|
|
bUseExternalFilesDir=True
|
|
AntVerbosity=Quiet
|
|
bFullScreen=True
|
|
bUseChangeListAsStoreVersion=True
|
|
bAppendChangeListToVersionDisplayName=True
|
|
bAppendPlatformToVersionDisplayName=True
|
|
DepthBufferPreference=Default
|
|
ExtraApplicationSettings=
|
|
ExtraActivitySettings=
|
|
+ExtraPermissions=com.android.vending.BILLING
|
|
bPackageForGearVR=False
|
|
bRemoveOSIG=False
|
|
KeyStore=Fortnite.keystore
|
|
KeyAlias=FNMobile
|
|
bBuildForArmV7=False
|
|
bBuildForArm64=True
|
|
bBuildForX86=False
|
|
bBuildForX8664=False
|
|
bBuildForES2=False
|
|
bBuildForES31=True
|
|
bBuildForESDeferred=False
|
|
bUseNEONForArmV7=True
|
|
bSupportsVulkan=True
|
|
bEnableGooglePlaySupport=True
|
|
GamesAppID=1
|
|
AdMobAdUnitID=
|
|
bShowLaunchImage=True
|
|
AndroidAudio=Default
|
|
bEnableNewKeyboard=True
|
|
bForceLegacyStreamChunking=False
|
|
bUseAudioStreamCaching=True
|
|
MaxChunkSizeOverrideKB=64
|
|
CacheSizeKB=32768
|
|
CompressionOverrides=(bOverrideCompressionTimes=True,DurationThreshold=2.000000,MaxNumRandomBranches=1,SoundCueQualityIndex=3)
|
|
CompressionQualityModifier=0.150000
|
|
MaxSampleRate=32000.000000
|
|
HighSampleRate=24000.000000
|
|
MedSampleRate=16000.000000
|
|
LowSampleRate=12000.000000
|
|
MinSampleRate=10000.000000
|
|
bResampleForDevice=True
|
|
bSaveSymbols=False
|
|
bAllowControllers=True
|
|
bBlockAndroidKeysOnControllers=True
|
|
bAllowIMU=False
|
|
SDKAPILevelOverride=android-26
|
|
bBuildWithHiddenSymbolVisibility=True
|
|
bAllowLargeOBBFiles=True
|
|
bAllowPatchOBBFile=True
|
|
bAllowOverflowOBBFiles=True
|
|
MaxAspectRatio=2.9
|
|
bUseDisplayCutout=True
|
|
bRestoreNotificationsOnReboot=True
|
|
bForceLDLinker=False
|
|
bDisableFunctionDataSections=True
|
|
bStreamLandscapeMeshLODs=true
|
|
|
|
[/Script/AndroidPlatformEditor.AndroidSDKSettings]
|
|
SDKAPILevel=latest
|
|
NDKAPILevel=android-19
|
|
|
|
[/Script/OnlineSubsystemUtils.PartyBeaconHost]
|
|
SessionTimeoutSecs=30
|
|
|
|
[/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
|
|
SessionTimeoutSecs=30
|
|
|
|
[/Script/FortniteGame.FortPartyBeaconClient]
|
|
BeaconConnectionInitialTimeout=10.0
|
|
BeaconConnectionTimeout=15.0 ; This is just the initial session setup
|
|
ReconnectionInitialTimeout=100.0 ; Map loading occurs here
|
|
ReconnectionTimeout=52.0
|
|
|
|
[/Script/FortniteGame.FortLobbyBeaconClient]
|
|
BeaconConnectionInitialTimeout=50.0
|
|
BeaconConnectionTimeout=45.0
|
|
|
|
[/Script/Qos.QosRegionManager]
|
|
NumTestsPerRegion=5
|
|
PingTimeout=3.0
|
|
!RegionDefinitions=ClearArray
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "NA-East", "NA-East"), RegionId="NAE", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "NA-West", "NA-West"), RegionId="NAW", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Europe", "Europe"), RegionId="EU", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Oceania", "Oceania"), RegionId="OCE", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Brazil", "Brazil"), RegionId="BR", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Asia", "Asia"), RegionId="ASIA", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Middle East", "Middle East"), RegionId="ME", bEnabled=true, bVisible=true, bAutoAssignable=true)
|
|
+RegionDefinitions=(DisplayName=NSLOCTEXT("MMRegion", "Undefined", "Undefined"), RegionId="UND", bEnabled=true, bVisible=false, bAutoAssignable=false)
|
|
!DatacenterDefinitions=ClearArray
|
|
+DatacenterDefinitions=(Id="VA", RegionId="NAE", bEnabled=true, Servers[0]=(Address="34.193.154.39", Port=22222), Servers[1]=(Address="52.203.3.55", Port=22222), Servers[2]=(Address="54.82.195.216", Port=22222), Servers[3]=(Address="34.194.116.183", Port=22222))
|
|
+DatacenterDefinitions=(Id="OH", RegionId="NAE", bEnabled=true, Servers[0]=(Address="13.59.18.131", Port=22222), Servers[1]=(Address="18.216.47.148", Port=22222), Servers[2]=(Address="18.221.198.242", Port=22222), Servers[3]=(Address="52.15.144.157", Port=22222))
|
|
+DatacenterDefinitions=(Id="NCAL", RegionId="NAW", bEnabled=true, Servers[0]=(Address="13.57.85.73", Port=22222), Servers[1]=(Address="13.56.62.131", Port=22222), Servers[2]=(Address="13.56.40.30", Port=22222), Servers[3]=(Address="52.53.85.226", Port=22222))
|
|
+DatacenterDefinitions=(Id="OR", RegionId="NAW", bEnabled=true, Servers[0]=(Address="34.215.225.150", Port=22222), Servers[1]=(Address="34.215.53.191", Port=22222), Servers[2]=(Address="35.166.120.237", Port=22222), Servers[3]=(Address="52.34.35.6", Port=22222))
|
|
+DatacenterDefinitions=(Id="DE", RegionId="EU", bEnabled=true, Servers[0]=(Address="18.194.220.44", Port=22222), Servers[1]=(Address="18.194.228.16", Port=22222), Servers[2]=(Address="35.156.234.249", Port=22222), Servers[3]=(Address="35.158.209.186", Port=22222))
|
|
+DatacenterDefinitions=(Id="GB", RegionId="EU", bEnabled=true, Servers[0]=(Address="35.176.251.200", Port=22222), Servers[1]=(Address="35.176.71.245", Port=22222), Servers[2]=(Address="52.56.149.83", Port=22222), Servers[3]=(Address="52.56.183.213", Port=22222))
|
|
+DatacenterDefinitions=(Id="IE", RegionId="UND", bEnabled=true, Servers[0]=(Address="34.243.155.72", Port=22222), Servers[1]=(Address="34.243.61.206", Port=22222), Servers[2]=(Address="52.18.254.19", Port=22222), Servers[3]=(Address="52.48.115.87", Port=22222))
|
|
+DatacenterDefinitions=(Id="FR", RegionId="EU", bEnabled=true, Servers[0]=(Address="52.47.107.154", Port=22222), Servers[1]=(Address="52.47.140.95", Port=22222), Servers[2]=(Address="52.47.178.167", Port=22222), Servers[3]=(Address="52.47.193.251", Port=22222))
|
|
+DatacenterDefinitions=(Id="TOK", RegionId="ASIA", bEnabled=true, Servers[0]=(Address="13.115.140.167", Port=22222), Servers[1]=(Address="13.115.206.205", Port=22222), Servers[2]=(Address="52.196.239.119", Port=22222), Servers[3]=(Address="52.69.44.52", Port=22222))
|
|
+DatacenterDefinitions=(Id="SEA", RegionId="UND", bEnabled=true, Servers[0]=(Address="13.228.51.104", Port=22222), Servers[1]=(Address="52.220.191.249", Port=22222), Servers[2]=(Address="52.221.166.208", Port=22222), Servers[3]=(Address="52.74.234.192", Port=22222))
|
|
+DatacenterDefinitions=(Id="SYD", RegionId="OCE", bEnabled=true, Servers[0]=(Address="13.210.122.252", Port=22222), Servers[1]=(Address="13.210.30.168", Port=22222), Servers[2]=(Address="13.210.108.126", Port=22222), Servers[3]=(Address="13.210.58.172", Port=22222))
|
|
+DatacenterDefinitions=(Id="SAO", RegionId="BR", bEnabled=true, Servers[0]=(Address="18.231.38.143", Port=22222), Servers[1]=(Address="18.231.52.12", Port=22222), Servers[2]=(Address="52.67.68.145", Port=22222), Servers[3]=(Address="54.207.41.123", Port=22222))
|
|
+DatacenterDefinitions=(Id="BAH", RegionId="ME", bEnabled=true, Servers[0]=(Address="157.175.7.148", Port=22222), Servers[1]=(Address="157.175.31.202", Port=22222), Servers[2]=(Address="157.175.31.88", Port=22222), Servers[3]=(Address="157.175.100.177", Port=22222))
|
|
+DatacenterDefinitions=(Id="MUM_S", RegionId="ME", bEnabled=true, Servers[0]=(Address="170.52.0.10", Port=22222), Servers[1]=(Address="170.52.0.11", Port=22222), Servers[2]=(Address="170.52.1.12", Port=22222), Servers[3]=(Address="170.52.1.13", Port=22222))
|
|
+DatacenterDefinitions=(Id="BAH_S", RegionId="ME", bEnabled=true, Servers[0]=(Address="143.131.160.4", Port=22222), Servers[1]=(Address="143.131.161.4", Port=22222))
|
|
+DatacenterDefinitions=(Id="MUM", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.154.233.238", Port=22222), Servers[1]=(Address="13.232.55.240", Port=22222), Servers[2]=(Address="13.126.65.224", Port=22222), Servers[3]=(Address="13.233.25.50", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_oregon", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.197.8.8", Port=22222), Servers[1]=(Address="35.185.246.177", Port=22222), Servers[2]=(Address="35.185.199.194", Port=22222), Servers[3]=(Address="35.185.246.79", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_iowa", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.184.219.232", Port=22222), Servers[1]=(Address="35.192.173.168", Port=22222), Servers[2]=(Address="35.192.83.156", Port=22222), Servers[3]=(Address="35.184.255.96", Port=22222))
|
|
+DatacenterDefinitions=(Id="ta_seoul", RegionId="UND", bEnabled=true, Servers[0]=(Address="52.78.81.204", Port=22222), Servers[1]=(Address="13.125.18.11", Port=22222), Servers[2]=(Address="13.125.33.160", Port=22222), Servers[3]=(Address="13.124.108.227", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_taiwan", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.194.133.173", Port=22222), Servers[1]=(Address="35.187.152.162", Port=22222), Servers[2]=(Address="35.185.172.129", Port=22222), Servers[3]=(Address="35.194.173.64", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_singapore", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.187.224.145", Port=22222), Servers[1]=(Address="35.186.154.179", Port=22222), Servers[2]=(Address="35.186.151.243", Port=22222), Servers[3]=(Address="35.187.226.215", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_belgium", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.187.48.180", Port=22222), Servers[1]=(Address="35.187.121.242", Port=22222), Servers[2]=(Address="35.187.41.70", Port=22222), Servers[3]=(Address="35.187.102.28", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_netherlands", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.204.11.145", Port=22222), Servers[1]=(Address="35.204.11.24", Port=22222), Servers[2]=(Address="35.204.5.232", Port=22222), Servers[3]=(Address="35.204.4.9", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_montreal", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.203.6.170", Port=22222), Servers[1]=(Address="35.203.0.208", Port=22222), Servers[2]=(Address="35.203.2.179", Port=22222), Servers[3]=(Address="35.203.2.45", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_scarolina", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.185.79.220", Port=22222), Servers[1]=(Address="35.185.103.238", Port=22222), Servers[2]=(Address="35.185.113.163", Port=22222), Servers[3]=(Address="35.185.110.209", Port=22222))
|
|
+DatacenterDefinitions=(Id="tt_moscow", RegionId="UND", bEnabled=true, Servers[0]=(Address="162.62.21.235", Port=22222), Servers[1]=(Address="162.62.26.150", Port=22222), Servers[2]=(Address="162.62.20.42", Port=22222), Servers[3]=(Address="162.62.21.208", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_finland", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.228.77.209", Port=22222), Servers[1]=(Address="35.228.226.168", Port=22222), Servers[2]=(Address="35.228.161.188", Port=22222), Servers[3]=(Address="35.228.188.5", Port=22222))
|
|
+DatacenterDefinitions=(Id="ta_mid_canada", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.183.75.228", Port=22222), Servers[1]=(Address="35.182.218.172", Port=22222), Servers[2]=(Address="52.60.236.1", Port=22222), Servers[3]=(Address="52.60.51.108", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_mumbai", RegionId="UND", bEnabled=true, Servers[0]=(Address="35.200.145.197", Port=22222), Servers[1]=(Address="35.200.131.39", Port=22222), Servers[2]=(Address="35.200.143.52", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_zurich", RegionId="UND", bEnabled=true, Servers[0]=(Address="34.65.48.90", Port=22222), Servers[1]=(Address="34.65.140.229", Port=22222), Servers[2]=(Address="34.65.246.188", Port=22222), Servers[3]=(Address="34.65.55.156", Port=22222))
|
|
+DatacenterDefinitions=(Id="tg_mumbai_s", RegionId="UND", bEnabled=true, Servers[0]=(Address="170.52.0.15", Port=22222), Servers[1]=(Address="170.52.0.16", Port=22222), Servers[2]=(Address="170.52.1.17", Port=22222), Servers[3]=(Address="170.52.1.18", Port=22222))
|
|
+DatacenterDefinitions=(Id="DE_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="13.248.143.47", Port=22222), Servers[1]=(Address="76.223.16.147", Port=22222))
|
|
+DatacenterDefinitions=(Id="SAO_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.10.61", Port=22222), Servers[1]=(Address="99.83.171.153", Port=22222))
|
|
+DatacenterDefinitions=(Id="OR_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.47.54", Port=22222), Servers[1]=(Address="99.83.210.169", Port=22222))
|
|
+DatacenterDefinitions=(Id="NCAL_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.65.44", Port=22222), Servers[1]=(Address="99.83.214.188", Port=22222))
|
|
+DatacenterDefinitions=(Id="VA_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.102.49", Port=22222), Servers[1]=(Address="99.83.150.145", Port=22222))
|
|
+DatacenterDefinitions=(Id="OH_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.16.60", Port=22222), Servers[1]=(Address="99.83.211.163", Port=22222))
|
|
+DatacenterDefinitions=(Id="TOK_AGA", RegionId="UND", bEnabled=true, Servers[0]=(Address="75.2.63.31", Port=22222), Servers[1]=(Address="99.83.165.148", Port=22222))
|
|
|
|
[Engine.StartupPackages]
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Ambient
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Default
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Loud
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Master
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Quick
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Quiet
|
|
+Package=/Game/Sounds/SoundClassesAndModes/Slow
|
|
|
|
[ShaderCodeLibrary]
|
|
bEnableInliningWorkaround_IOS=True
|
|
bEnableInliningWorkaround_Android=True
|
|
+MaterialToInline=/Engine/EngineMaterials/BlinkingCaret
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultBokeh
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultBloomKernel
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultPostProcessMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultDiffuse
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultLightFunctionMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/WorldGridMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultNormal
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultPhysicalMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultWhiteGrid
|
|
+MaterialToInline=/Engine/EngineMaterials/EditorBrushMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/EmissiveMeshMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
|
|
+MaterialToInline=/Engine/EngineMaterials/Grid
|
|
+MaterialToInline=/Engine/EngineMaterials/Grid_N
|
|
+MaterialToInline=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/MiniFont
|
|
+MaterialToInline=/Engine/EngineMaterials/PaperDiffuse
|
|
+MaterialToInline=/Engine/EngineMaterials/PaperNormal
|
|
+MaterialToInline=/Engine/EngineMaterials/PhysMat_Rubber
|
|
+MaterialToInline=/Engine/EngineMaterials/PreintegratedSkinBRDF
|
|
+MaterialToInline=/Engine/EngineMaterials/RemoveSurfaceMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/WeightMapPlaceholderTexture
|
|
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/BoneWeightMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/DebugMeshMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/GeomMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/HeatmapGradient
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/TangentColorMap
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorMaterial
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/WireframeMaterial
|
|
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
|
|
|
|
+MaterialToInline=/Paper2D/MaskedUnlitSpriteMaterial
|
|
+MaterialToInline=/Paper2D/OpaqueUnlitSpriteMaterial
|
|
+MaterialToInline=/Paper2D/DefaultSpriteMaterial
|
|
+MaterialToInline=/ImagePlate/DefaultImagePlateMaterial
|
|
+MaterialToInline=/Game/UI/SocialPanel/Art/Materials/M_Icon_ActiveVoice
|
|
+MaterialToInline=/Game/UI/Login/Art/M_Arrow_DF
|
|
+MaterialToInline=/Game/UI/Foundation/Movie/VideoPlayerWidgetMaterial
|
|
+MaterialToInline=/Game/UI/Foundation/Materials/Throbber_Material-Monochrome
|
|
+MaterialToInline=/Game/UI/Foundation/Banner/M-Borderless-Banner
|
|
+MaterialToInline=/Game/UI/Foundation/Banner/M-Banner-Master-New
|
|
+MaterialToInline=/Game/Athena/HUD/Art/M_VoiceChatStatusIcon
|
|
+MaterialToInline=/Game/Athena/HLODSetup/Materials/BaseFlattenMaterialAthena_GrassReplacement
|
|
+MaterialToInline=/Game/Athena/HLODSetup/Materials/BaseFlattenMaterialAthena
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Translucent
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Opaque
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough_Masked
|
|
+MaterialToInline=/Engine/EngineMaterials/Widget3DPassThrough
|
|
+MaterialToInline=/Engine/EngineMaterials/PhAT_JointLimitMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/M_InvalidLightmapSettings
|
|
+MaterialToInline=/Engine/EngineMaterials/GizmoMaterial
|
|
+MaterialToInline=/Engine/EngineMaterials/DefaultTextMaterialOpaque
|
|
+MaterialToInline=/Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP
|
|
+MaterialToInline=/CommonUI/VideoPlayerMaterial
|
|
|
|
[/Script/UnrealEd.EditorEngine]
|
|
LocalPlayerClassName=/Script/FortniteGame.FortLocalPlayer
|
|
bAllowMultiplePIEWorlds=1
|
|
|
|
[/Script/UnrealEd.UnrealEdEngine]
|
|
bOnlinePIEEnabled=false
|
|
-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
|
|
-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/EmptyWithLighting.EmptyWithLighting',Map="/Engine/Maps/Templates/Template_EmptyWithLighting")
|
|
-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Primitives.Primitives',Map="/Engine/Maps/Templates/Template_Primitives")
|
|
-TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Athena_Grid_Plane.Athena_Grid_Plane',Map="/Game/Athena/Maps/Test/EditorTemplates/Athena_Grid_Plane")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Builder_Grid_Plane.Builder_Grid_Plane',Map="/Game/Maps/Test_Maps/EditorTemplates/Builder_Grid_Plane")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/3x3_Building.3x3_Building',Map="/Game/Maps/Test_Maps/EditorTemplates/3x3_Building")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/5x5_Building.5x5_Building',Map="/Game/Maps/Test_Maps/EditorTemplates/5x5_Building")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Tile_Outer.Tile_Outer',Map="/Game/Maps/Test_Maps/EditorTemplates/Tile_Outer")
|
|
+TemplateMapInfos=(ThumbnailTexture=Texture2D'/Game/UI/EditorTemplates/Mission_Testbed.Mission_Testbed',Map="/Game/Maps/Test_Maps/EditorTemplates/Mission_Testbed")
|
|
|
|
[ProcessLimits]
|
|
VirtualMemoryLimitInKB=17000000
|
|
|
|
[SystemSettings]
|
|
t.FPSChart.DoCsvProfile=1
|
|
Fort.SimulateClientPreloadingBehaviorInEditorBuilds=1
|
|
Fort.ItemWrapOverride.DelayWhenMeshIsntReady=1
|
|
Fort.ItemWrapOverride.MaxDelaysWhenMeshIsntReady=3
|
|
tick.LightweightTimeguardThresholdMS=30
|
|
csv.Shipping.ContinuousWrites=1
|
|
csv.ContinuousWrites=1
|
|
|
|
r.AllowStaticLighting=False
|
|
r.Shadow.CacheWPOPrimitives=1
|
|
r.Shadow.TransitionScale=1000
|
|
r.Shadow.PerObjectDirectionalDepthBias=10
|
|
r.Shadow.PerObjectDirectionalSlopeDepthBias=8
|
|
r.Shadow.TexelsPerPixel=4
|
|
r.Shadow.PerObjectCastDistanceMin = 4500.0
|
|
r.ContactShadows.NonShadowCastingIntensity = 0.4
|
|
|
|
r.CapsuleIndirectShadowMinVisibility=.5
|
|
r.CapsuleIndirectConeAngle=.2
|
|
r.AOSpecularOcclusionMode=0
|
|
r.SupportSimpleForwardShading=1
|
|
p.BatchPhysXTasksSize=8
|
|
r.DoLazyStaticMeshUpdate=0
|
|
FX.BatchAsync=1
|
|
FX.BatchAsyncBatchSize=32
|
|
grass.TickInterval=10
|
|
r.Mobile.TonemapperFilm=1
|
|
|
|
r.DistanceFields.ForceMaxAtlasSize=1
|
|
r.DistanceFields.AtlasSizeZ=1024
|
|
|
|
Compat.MAX_GPUSKIN_BONES=75
|
|
r.setres=1280x720
|
|
r.MinYResolutionFor3DView=270
|
|
|
|
r.Mac.OpenGLDisabled=1
|
|
rhi.Metal.AllowStencils=0
|
|
rhi.Metal.RuntimeDebugLevel=0
|
|
|
|
Slate.MaxFontAtlasPagesBeforeFlush=6
|
|
|
|
net.ProcessQueuedBunchesMillisecondLimit=0
|
|
|
|
net.NetServerMoveTimestampExpiredWarningThreshold=5
|
|
|
|
InGamePerformanceTracking.Enabled=1
|
|
InGamePerformanceTracking.HistorySize=240
|
|
|
|
t.FPSChart.InterestingFramerates=30,60
|
|
|
|
p.DisableQueryOnlyActors=1
|
|
|
|
p.UseAsyncResults=1
|
|
|
|
D3D12.EnablePSOCache=0
|
|
|
|
r.D3D12.DXR.MinimumWindowsBuildVersion=18362
|
|
|
|
r.D3D12.DXR.MinimumDriverVersionNVIDIA=45000
|
|
|
|
r.StencilForLODDither=1
|
|
|
|
r.HLOD.ForceDisableCastDynamicShadow=1
|
|
|
|
r.gpucrash.collectionenable=1
|
|
r.gpucrash.datadepth=5
|
|
|
|
EnsureOnNaNFail=1
|
|
|
|
|
|
demo.WithLevelStreamingFixes=1
|
|
demo.WithDeltaCheckpoints=0
|
|
net.DisableRemapScriptActors=1
|
|
|
|
demo.ReplayStreamerAutoDemoPrefix="UnsavedReplay-"
|
|
demo.ReplayStreamerAutoDemoUseDateTimePostfix=1
|
|
|
|
net.DoPacketOrderCorrection=1
|
|
net.OodleMinSizeForCompression=19
|
|
net.MagicHeader=1110
|
|
|
|
RecordingBufferLength=30
|
|
|
|
r.ProgramBinaryCache.RestartAndroidAfterPrecompile=0
|
|
|
|
net.MaxConstructedPartialBunchSizeBytes=131072
|
|
|
|
r.MeshDrawCommands.AllowOnDemandShaderCreation=0
|
|
|
|
r.XGEShaderCompile = 0
|
|
|
|
[SystemSettingsEditor]
|
|
r.setres=1280x720
|
|
|
|
[Voice]
|
|
bEnabled=true
|
|
bLiveStreamVoiceEnabled=false
|
|
MaxLocalLiveStreamTalkers=1
|
|
LiveStreamRequireSpatialization=true
|
|
LiveStreamVoicePushToTalk=true
|
|
LiveStreamVoiceSoundClass=/Game/Sounds/FortSoundClassesAndModes/Fort_VOIP_Livestream_InWorld.Fort_VOIP_Livestream_InWorld
|
|
|
|
[VoiceChat.Vivox]
|
|
ServerUrl="https://fnwp.www.vivox.com/api2/"
|
|
Domain=fnwp.vivox.com
|
|
Namespace=Fortnite
|
|
|
|
[OnlineSubsystem]
|
|
bHasVoiceEnabled=false
|
|
DefaultPlatformService=MCP
|
|
PollingIntervalInMs=20
|
|
bUseBuildIdOverride=false
|
|
BuildIdOverride=0
|
|
|
|
[OnlineSubsystemMcp.OnlinePartyMcp]
|
|
PendingCreateResponseTimeout=0
|
|
PendingJoinResponseTimeout=20
|
|
PendingLeaveResponseTimeout=10
|
|
PendingKickResponseTimeout=10
|
|
PendingJoinRequestTimeout=20
|
|
PendingPromoteResponseTimeout=10
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp]
|
|
AffiliateNamespace=
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp]
|
|
ServiceName="affiliate"
|
|
|
|
[OnlineSubsystemMcp.McpProfile]
|
|
McpClientCommandUrl=/api/game/v2/profile/`accountId/client/`fname?profileId=`profileId
|
|
McpDedicatedServerCommandUrl=/api/game/v2/profile/`accountId/dedicated_server/`fname?profileId=`profileId
|
|
McpPublicCommandUrl=/api/game/v2/profile/`accountId/public/`fname?profileId=`profileId
|
|
|
|
[/Script/McpProfileSys.McpProfileManager]
|
|
MaxItemsProcessedInInitialUpdatesPerTick=500
|
|
|
|
[/Script/McpProfileSys.McpProfileGroup]
|
|
ProfileWriteLockTimeoutSecs=180
|
|
ProfileNotificationsStompTopic=/topic/fn/profile/`accountid`/`app`
|
|
ApplyStashEndPoint=/api/admin/account/`accountId/apply-stash/`stashName
|
|
WeeklyIntervalStartDay=4
|
|
|
|
[/Script/McpProfileSys.McpProfile]
|
|
bEnableMocks=true
|
|
|
|
[/Script/FortniteGame.FortMcpProfileCommonCore]
|
|
ListCatalogEntriesUrl=/api/storefront/v2/catalog
|
|
|
|
[/Script/FortniteGame.UFortMcpProfileAthena]
|
|
ClientQuestLoginTimerNoise=5.0
|
|
|
|
[XMPP]
|
|
bEnableWebsockets=true
|
|
|
|
[PatchCheck]
|
|
ModuleName=FortnitePatchCheck
|
|
bCheckPlatformOSSForUpdate=true
|
|
bCheckOSSForUpdate=true
|
|
|
|
[/Script/Hotfix.UpdateManager]
|
|
AppSuspendedUpdateCheckTimeSeconds=600
|
|
|
|
[OnlineTracing]
|
|
bEnabled=false
|
|
LogFilename="Online_Client_Tracing_Log.json"
|
|
|
|
LogUploadMaxHeadSizeKb=128
|
|
LogUploadMaxTailSizeKb=128
|
|
|
|
HttpPayloadMaxLength=2500
|
|
bEnforceHttpPayloadMaxLength=true
|
|
+BlacklistedHttpPayloadResources="oauth"
|
|
+HttpCaptureContentTypes="application/json"
|
|
+HttpCaptureContentTypes="text/plain"
|
|
+HttpCaptureContentTypes="application/xml"
|
|
+HttpCaptureContentTypes="text/csv"
|
|
|
|
XmppAttributePayloadMaxLength=2500
|
|
bEnforceXmppPayloadMaxLength=true
|
|
+XmppCaptureAttributeList="presence/status"
|
|
+XmppCaptureAttributeList="presence/type"
|
|
+XmppCaptureAttributeList="message/body"
|
|
+XmppCaptureAttributeList="message/type"
|
|
+XmppCaptureAttributeList="message/corr-id"
|
|
+XmppMessageTypeBlacklist="chat"
|
|
+XmppMessageTypeBlacklist="groupchat"
|
|
|
|
WebsocketPayloadMaxLength=2500
|
|
bEnforceWebsocketPayloadMaxLength=true
|
|
+WebsocketProtocolBlacklist="xmpp"
|
|
|
|
[OnlineSubsystemMcp]
|
|
bEnabled=true
|
|
bEnableXmpp=true
|
|
bEnableNotificationHandler=true
|
|
bEnableNotificationTransportManager=true
|
|
bEnableNotificationTransportXmpp=true
|
|
+StompTopics="twitch|/topic/fn/twitch/%0/`app`"
|
|
+StompTopics="match|/topic/fn/match/%0/`app`"
|
|
bUseMCPIdentityForPlayerName=true
|
|
bCanTrustUserProvidedDisplayName=true
|
|
DefaultUntrustedDisplayName=Player
|
|
!ExternalAuthAssociationMapping=Clear
|
|
+ExternalAuthAssociationMapping="psn=psn"
|
|
+ExternalAuthAssociationMapping="ps5=psn"
|
|
+ExternalAuthAssociationMapping="xbl=xbl"
|
|
+ExternalAuthAssociationMapping="xsx=xbl"
|
|
|
|
[OnlineSubsystemMcp EMBEDDED]
|
|
bEnabled=false
|
|
|
|
[OnlineSubsystemMcp.OnlineIdentityMcp EMBEDDED]
|
|
bAutoLoginToXmpp=true
|
|
bReuseXmppConnection=false
|
|
ReconnectXmppRetryTime=10
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineBuildInfoMcpV2]
|
|
ServiceName="launcher"
|
|
|
|
[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 Prod]
|
|
Domain="launcher-public-service-prod06.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 Stage]
|
|
Domain="launcher-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 GameDev]
|
|
Domain="launcher-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineBuildInfoMcpV2 CI]
|
|
Domain="launcher-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
|
|
|
|
[OnlineSubsystemMcp.BaseServiceMcp]
|
|
Protocol="https"
|
|
GameDisplayName="Fortnite"
|
|
|
|
[OnlineSubsystemMcp.BaseServiceMcp]
|
|
bUpdatesConnectionStatus=false
|
|
HttpRetryLimit=4
|
|
+HttpRetryResponseCodes=429
|
|
+HttpRetryResponseCodes=503
|
|
+HttpRetryResponseCodes=504
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp]
|
|
ServiceName="lightswitch"
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp FortniteLoadTest]
|
|
Domain="lightswitch-public-service-lt.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp Prod]
|
|
Domain="lightswitch-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="lightswitch-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp Stage]
|
|
Domain="lightswitch-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp GameDev]
|
|
Domain="lightswitch-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineAccessMcp CI]
|
|
Domain="lightswitch-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.AccountServiceMcp]
|
|
ServiceName="account"
|
|
|
|
[OnlineSubsystemMcp.AccountServiceMcp Prod]
|
|
Domain="account-public-service-prod.ol.epicgames.com"
|
|
RedirectUrl="accounts.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="account-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.AccountServiceMcp Stage]
|
|
Domain="account-public-service-stage.ol.epicgames.com"
|
|
RedirectUrl="accounts.epicgames-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.AccountServiceMcp GameDev]
|
|
Domain="account-public-service-gamedev.ol.epicgames.net"
|
|
RedirectUrl="accounts.epicgames-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.AccountServiceMcp CI]
|
|
Domain="account-public-service-ci.ol.epicgames.net"
|
|
RedirectUrl="accounts.epicgames-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp Prod]
|
|
Domain="affiliate-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="affiliate-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp Stage]
|
|
Domain="affiliate-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp GameDev]
|
|
Domain="affiliate-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineAffiliateServiceMcp CI]
|
|
Domain="affiliate-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineCatalogServiceMcp]
|
|
ServiceName="catalog"
|
|
|
|
[OnlineSubsystemMcp.OnlineCatalogServiceMcp Prod]
|
|
Domain="catalog-public-service-prod06.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="catalog-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineCatalogServiceMcp Stage]
|
|
Domain="catalogv2-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineCatalogServiceMcp GameDev]
|
|
Domain="catalogv2-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineCatalogServiceMcp CI]
|
|
Domain="catalogv2-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.CodeRedemptionServiceMcp]
|
|
ServiceName="coderedemption"
|
|
|
|
[OnlineSubsystemMcp.CodeRedemptionServiceMcp Prod]
|
|
Domain="coderedemption-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="coderedemption-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.CodeRedemptionServiceMcp Stage]
|
|
Domain="coderedemption-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.CodeRedemptionServiceMcp GameDev]
|
|
Domain="coderedemption-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.CodeRedemptionServiceMcp CI]
|
|
Domain="coderedemption-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineEulaServiceMcp]
|
|
ServiceName="eulatracking"
|
|
|
|
[OnlineSubsystemMcp.MessageStorageService GameDev]
|
|
Domain="message-storage-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineEulaServiceMcp Prod]
|
|
Domain="eulatracking-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="eulatracking-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEulaServiceMcp Stage]
|
|
Domain="eulatracking-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEulaServiceMcp GameDev]
|
|
Domain="eulatracking-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineEulaServiceMcp CI]
|
|
Domain="eulatracking-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineFriendsMcp]
|
|
ServiceName="friends"
|
|
|
|
[OnlineSubsystemMcp.OnlineFriendsMcp Prod]
|
|
Domain="friends-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="friends-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineFriendsMcp Stage]
|
|
Domain="friends-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineFriendsMcp GameDev]
|
|
Domain="friends-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineFriendsMcp CI]
|
|
Domain="friends-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineGroupsMcp]
|
|
ServiceName=groups
|
|
Namespace=kairos
|
|
|
|
[OnlineSubsystemMcp.OnlineGroupsMcp Prod]
|
|
Domain="groups-service-prod06.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="groups-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineGroupsMcp Stage]
|
|
Domain="groups-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineGroupsMcp GameDev]
|
|
Domain="groups-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineGroupsMcp CI]
|
|
Domain="groups-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp]
|
|
bUpdatesConnectionStatus=true
|
|
ServiceName="fulfillment"
|
|
|
|
[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp Prod]
|
|
Domain="fulfillment-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="fulfillment-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp Stage]
|
|
Domain="fulfillment-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp GameDev]
|
|
Domain="fulfillment-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineFulfillmentServiceMcp CI]
|
|
Domain="fulfillment-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineHandoverServiceMcp]
|
|
bEnabled = true
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineImageServiceMcp]
|
|
ServiceName="imageservice"
|
|
Domain="launcher-resources.s3.amazonaws.com"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineIPDataMcp]
|
|
ServiceName=""
|
|
BasePath=""
|
|
|
|
[OnlineSubsystemMcp.OnlineIPDataMcp Prod]
|
|
Domain="ip-data-provider-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="ip-data-provider-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineIPDataMcp Stage]
|
|
Domain="ip-data-provider-service-stage.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineIPDataMcp GameDev]
|
|
Domain="ip-data-provider-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineIPDataMcp CI]
|
|
Domain="ip-data-provider-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineImageServiceMcp Fortnite]
|
|
Domain="cdn1.unrealengine.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineImageServiceMcp FortniteLiveTesting]
|
|
Domain="cdn1.unrealengine.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineImageServiceMcp FortnitePreDeployA]
|
|
Domain="cdn1.unrealengine.com"
|
|
[OnlineSubsystemMcp.OnlineImageServiceMcp FortnitePreDeployA]
|
|
Domain="cdn1.unrealengine.com"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp]
|
|
ServiceName="priceengine"
|
|
|
|
[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp Prod]
|
|
Domain="priceengine-public-service-ecomprod01.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="priceengine-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp Stage]
|
|
Domain="priceengine-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp GameDev]
|
|
Domain="priceengine-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePriceEngineServiceMcp CI]
|
|
Domain="priceengine-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp]
|
|
ServiceName="lightswitch"
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp FortniteLoadTest]
|
|
Domain="lightswitch-public-service-lt.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp Prod]
|
|
Domain="lightswitch-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="lightswitch-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp Stage]
|
|
Domain="lightswitch-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp GameDev]
|
|
Domain="lightswitch-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineServiceAvailabilityMcp CI]
|
|
Domain="lightswitch-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp]
|
|
ServiceName=""
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp]
|
|
UpdateStatsUrl=/api/stats/fortnite
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Fortnite]
|
|
Domain="statsingestion-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Prod]
|
|
Domain="statsingestion-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp Stage]
|
|
Domain="statsingestion-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp GameDev]
|
|
Domain="statsingestion-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsIngestionServiceMcp CI]
|
|
Domain="statsingestion-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp]
|
|
ServiceName="mesh"
|
|
+HttpRetryVerbs=POST
|
|
+HttpRetryResponseCodes=500
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp Fortnite]
|
|
Domain="mesh-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp FortniteLoadTest]
|
|
Domain="mesh-public-service-loadtest.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp Prod]
|
|
Domain="mesh-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp Stage]
|
|
Domain="mesh-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp GameDev]
|
|
Domain="mesh-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineMeshMcp CI]
|
|
Domain="mesh-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp]
|
|
ServiceName="content-controls"
|
|
BasePath=""
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Fortnite]
|
|
Domain="content-controls-prod.ol.epicgames.net"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="content-controls-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp FortniteLoadTest]
|
|
Domain="content-controls-loadtest.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Prod]
|
|
Domain="content-controls-prod.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp Stage]
|
|
Domain="content-controls-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp GameDev]
|
|
Domain="content-controls-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentControlsServiceMcp CI]
|
|
Domain="content-controls-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp]
|
|
ServiceName="events"
|
|
BasePath="/api/v1"
|
|
HttpRetryLimit=1
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp Fortnite]
|
|
Domain="events-public-service-live.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="events-public-service-live.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp FortnitePredeployA]
|
|
Domain="events-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteLiveTesting]
|
|
Domain="events-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteEvents]
|
|
Domain="events-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp FortniteLoadTest]
|
|
Domain="events-public-service-loadtest.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp Prod]
|
|
Domain="events-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp Stage]
|
|
Domain="events-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp GameDev]
|
|
Domain="events-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineEventsServiceMcp CI]
|
|
Domain="events-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineDataAssetDirectoryMcp]
|
|
ServiceName="dataassetdirectory"
|
|
Domain="data-asset-directory-public-service-prod.ol.epicgames.com"
|
|
BasePath="/api/v1"
|
|
HttpRetryLimit=1
|
|
|
|
|
|
[OnlineSubsystemMcp.DeviceNotificationServiceMcp]
|
|
ServiceName=""
|
|
|
|
[OnlineSubsystemMcp.DeviceNotificationServiceMcp Prod]
|
|
Domain="communications-service-prod06.ol.epicgames.com"
|
|
|
|
|
|
[OnlineSubsystemMcp.DeviceNotificationServiceMcp GameDev]
|
|
Domain="communications-service-gamedev.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp]
|
|
ServiceName="stomp"
|
|
Protocol="wss"
|
|
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp Fortnite]
|
|
Domain="notifications-service-prod06.ol.epicgames.com:443"
|
|
!AltDomains=ClearArray
|
|
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp FortniteLoadTest]
|
|
Domain="notifications-service-prod12lt.ol.epicgames.com:443"
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp Prod]
|
|
Domain="notifications-service-prod12test.ol.epicgames.com:443"
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp Stage]
|
|
Domain="notifications-service-stage-pub.ol.epicgames.com:443"
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp GameDev]
|
|
Domain="notifications-service-gamedev.ol.epicgames.net:443"
|
|
|
|
[OnlineSubsystemMcp.StompServiceMcp CI]
|
|
Domain="notifications-service-ci.ol.epicgames.net:443"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp]
|
|
ServiceName="waitingroom"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp]
|
|
bEnabled=true
|
|
GracePeriod=300
|
|
RetryConfigUrl="https://s3-us-west-1.amazonaws.com/launcher-resources/waitingroom"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp FortniteDevTesting]
|
|
Domain="waitingroom-public-service-gamedevtesting.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp Prod]
|
|
Domain="fortnitewaitingroom-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="fortnitewaitingroom-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp Stage]
|
|
Domain="fortnitewaitingroom-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp GameDev]
|
|
Domain="waitingroom-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineWaitingRoomMcp CI]
|
|
Domain="waitingroom-public-service-ci.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineChannelsServiceMcp]
|
|
ServiceName=""
|
|
|
|
[OnlineSubsystemMcp.OnlineChannelsServiceMcp Prod]
|
|
Domain="channels-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineChannelsServiceMcp GameDev]
|
|
Domain="channels-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineChannelsServiceMcp Stage]
|
|
Domain="channels-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineChannelsServiceMcp CI]
|
|
Domain="channels-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp]
|
|
ServiceName="links"
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp]
|
|
Namespace=fn
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp Fortnite]
|
|
Domain="links-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp Prod]
|
|
Domain="links-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp Stage]
|
|
Domain="links-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp GameDev]
|
|
Domain="links-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineLinksServiceMcp CI]
|
|
Domain="links-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineSidecarServiceMcp]
|
|
ServiceName=""
|
|
Protocol="http"
|
|
Domain="127.0.0.1:8000"
|
|
HttpRetryLimit=10
|
|
|
|
[OnlineSubsystemMcp.OnlineSidecarServiceMcp GameDev]
|
|
Protocol="https"
|
|
Domain="mcpsidecar-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpAdapter]
|
|
bUsePartySystemV2=true
|
|
bDumpPartyStatePeriodicallyInVeryVerbose=true
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2]
|
|
ServiceName="party"
|
|
HttpRetryLimit=1
|
|
!HttpRetryResponseCodes=ClearArray
|
|
+HttpRetryResponseCodes=503
|
|
+HttpRetryResponseCodes=504
|
|
PartyCompatibilityVersion=2
|
|
CreatePartyWaitForXmppConnectionTimeoutSeconds=10.0
|
|
JoinPartyWaitForXmppConnectionTimeoutSeconds=10.0
|
|
bRequiresMatchingBuildId=true
|
|
bEnableQueryPartyJoinability=true
|
|
bPublishPresenceInV1Format=true
|
|
bRestorePartiesPerformsCleanup=false
|
|
MemberJoinedTimeoutSeconds=20
|
|
ApprovedJoinRequestExpireTimeSeconds=30
|
|
bAreTaskAnalyticsEnabled=true
|
|
TaskAnalyticsRate=0.1
|
|
bShouldLeavePartiesOnShutdown=false
|
|
bSendV1Invite=true
|
|
bSendPings=true
|
|
bSendCombinedInvitesAndPings=true
|
|
bAllowReceivingDuplicatePings=true
|
|
bAutoFollowJoinedParties=false
|
|
bDeletePingAfterJoin=true
|
|
bRestrictInvitesToCurrentNamespace=true
|
|
bRestrictPingsToCurrentNamespace=true
|
|
bDeletePingsAndInvitesFromPartyMembers=true
|
|
bRetryJoinOnUserIsOffline=true
|
|
bLeavePartyPerformsCleanupImmediately=true
|
|
bConnectToMucRooms=true
|
|
bRemovePingsForPrivatePartiesWithNoInvite=true
|
|
bAttemptToParseOldMemberRequireConfirmationPayload=true
|
|
OfflineTtlSecondaryUserSeconds=120
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Embedded]
|
|
bRequiresMatchingBuildId=false
|
|
OfflineTtlSeconds=1800
|
|
bAutoFollowJoinedParties=true
|
|
bLeaveRemotePartiesOnUserHasPartyResponse=false
|
|
bAnnounceRestoredInvitations=false
|
|
bConnectToMucRooms=false
|
|
TaskAnalyticsRate=1.0
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2 CI]
|
|
Domain="party-service-ci.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2 GameDev]
|
|
Domain="party-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Stage]
|
|
Domain="party-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlinePartySystemMcpV2 Prod]
|
|
Domain="party-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="party-service-prod.ak.epicgames.com"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp]
|
|
ServiceName="datastorage"
|
|
BasePath="/api/v1"
|
|
+HttpRetryResponseCodes=502
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Fortnite]
|
|
Domain="datastorage-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp LoadTest]
|
|
Domain="datastorage-public-service-loadtest.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Prod]
|
|
Domain="datastorage-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp Stage]
|
|
Domain="datastorage-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp GameDev]
|
|
Domain="datastorage-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineDataStorageServiceMcp CI]
|
|
Domain="datastorage-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineContentServiceMcp GameDev]
|
|
Domain="content-service-latest-gamedev.cdae.dev.use1a.on.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineContentServiceMcp Prod]
|
|
Domain="content-service.bfda.live.use1a.on.epicgames.com" ; prod uses live
|
|
|
|
[OnlineSubsystemMcp.OnlineContentServiceMcp LiveTesting]
|
|
Domain="content-service-live-testing.bfda.live.use1a.on.epicgames.com" ; data is the same as live but uses latest version of the service
|
|
|
|
[OnlineSubsystemMcp.OnlineContentServiceMcp Fortnite]
|
|
Domain="content-service.bfda.live.use1a.on.epicgames.com"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp]
|
|
ServiceName="socialban"
|
|
BasePath="/socialban/api/public/v1"
|
|
SocialBanCacheExpirationSeconds=300.0
|
|
GetSocialBanUrl="/`AccountId/ban"
|
|
GetUserSummaryUrl="/`AccountId"
|
|
AckBanUrl="/`AccountId/ban/ack"
|
|
AckWarningUrl="/`AccountId/warning/ack"
|
|
bDisableSocialBanEnforcement=false
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp LoadTest]
|
|
Domain="social-ban-public-service-lt.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp Prod]
|
|
Domain="social-ban-public-service-prod.ol.epicgames.com"
|
|
!AltDomains=ClearArray
|
|
+AltDomains="social-ban-public-service-prod.ak.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp Stage]
|
|
Domain="social-ban-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp GameDev]
|
|
Domain="social-ban-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineSocialBanServiceMcp CI]
|
|
Domain="social-ban-public-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineUserSearchMcp CI]
|
|
Domain="user-search-service-ci.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineUserSearchMcp GameDev]
|
|
Domain="user-search-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineUserSearchMcp Stage]
|
|
Domain="user-search-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineUserSearchMcp LT]
|
|
Domain="user-search-service-lt.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineUserSearchMcp Prod]
|
|
Domain="user-search-service-prod.ol.epicgames.com"
|
|
|
|
|
|
|
|
|
|
[OnlineSubsystemMcp.GameServiceMcp Developer]
|
|
Protocol="http"
|
|
|
|
[OnlineSubsystemMcp.GameServiceMcp Localhost]
|
|
Protocol="http"
|
|
|
|
[OnlineSubsystemMcp.GameServiceMcp Fortnite]
|
|
!AltDomains=ClearArray
|
|
+AltDomains="fortnite-public-service-prod.ak.epicgames.com"
|
|
|
|
|
|
|
|
|
|
[OnlineSubsystemMcp.GameServiceMcp]
|
|
bUpdatesConnectionStatus=true
|
|
|
|
[OnlineSubsystemMcp.OnlineGameAccessMcp]
|
|
bUpdatesConnectionStatus=false
|
|
|
|
[OnlineSubsystemMcp.OnlineGameAccessMcp]
|
|
PeriodicCheckFrequencyInSeconds=1200
|
|
|
|
[OnlineSubsystemMcp.OnlineUserCloudMcp]
|
|
bUpdatesConnectionStatus=false
|
|
HttpRetryLimit=6
|
|
+HttpRetryVerbs=PUT
|
|
+HttpRetryVerbs=HEAD
|
|
+HttpRetryVerbs=GET
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineIdentityMcp]
|
|
bAutoLoginToXmpp=false
|
|
bReuseXmppConnection=false
|
|
bShouldReconnectXmpp=true
|
|
bOfflineAccountToken=true
|
|
bOfflineClientToken=true
|
|
bVerifyAuthIncludesPermissions=false
|
|
bQueryMetadata=false
|
|
bQuerySSODomains=false
|
|
+HttpRetryResponseCodes=408
|
|
AuthCodeRedirectUrl="/fnauth"
|
|
+LoginDomains=".sonyentertainmentnetwork.com"
|
|
+LoginDomains=".live.com"
|
|
+LoginDomains=".nintendo.com"
|
|
AccountCreationUrl="/tos?client_id=`clientid&response_type=code&embedded=true"
|
|
LoginPortalUrl="/login/`logintype?client_id=`clientid&response_type=code"
|
|
bForceUpgradeHeadless=true
|
|
PlatformTokenEarlyExpirationSeconds=300
|
|
|
|
[OnlineSubsystemMcp.OnlineSessionMcp]
|
|
HeartbeatInterval=60.0
|
|
HttpRetryLimit=10
|
|
+HttpRetryResponseCodes=409
|
|
bSendXmppInvites=false
|
|
|
|
[OnlineSubsystemMcp.OnlineStoreMcp]
|
|
StoreNamespace=fn
|
|
|
|
[OnlineSubsystemMcp.Xmpp]
|
|
bPrivateChatFriendsOnly=true
|
|
bResetPingTimeoutOnReceiveStanza=false
|
|
bUseSSL=true
|
|
ServerPort=443
|
|
|
|
[OnlineSubsystemMcp.Xmpp Prod]
|
|
ServerAddr="wss://xmpp-service-prod.ol.epicgames.com"
|
|
Domain=prod.ol.epicgames.com
|
|
|
|
[OnlineSubsystemMcp.Xmpp Stage]
|
|
ServerAddr="wss://xmpp-service-stage.ol.epicgames.com"
|
|
Domain=stage.ol.epicgames.com
|
|
|
|
[OnlineSubsystemMcp.Xmpp GameDev]
|
|
ServerAddr="wss://xmpp-service-gamedev.ol.epicgames.net"
|
|
Domain=gamedev.ol.epicgames.net
|
|
|
|
[OnlineSubsystemMcp.Xmpp CI]
|
|
ServerAddr="wss://xmpp-service-ci.ol.epicgames.net"
|
|
Domain=ci.ol.epicgames.net
|
|
|
|
[OnlineSubsystemMcp.OnlineInteractionsMCP Prod]
|
|
Domain="interactions-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineInteractionsMCP Stage]
|
|
Domain="interactions-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineInteractionsMCP GameDev]
|
|
Domain="interactions-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineInteractionsMCP CI]
|
|
Domain="interactions-service-ci.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp]
|
|
PresenceUpdateDelaySeconds=1.0
|
|
bSetExtendedAwayWhenDeactivated=false
|
|
bSendUpdatesWhenDeactivated=false
|
|
bQueryLastOnlineDate=true
|
|
bQuerySubscriptions=false
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp Prod]
|
|
Domain="presence-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp Stage]
|
|
Domain="presence-public-service-stage.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp GameDev]
|
|
Domain="presence-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp CI]
|
|
Domain="presence-public-service-ci.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlinePresenceMcp EMBEDDED]
|
|
PresenceUpdateDelaySeconds=0.0
|
|
bSendEmbeddedStatus=true
|
|
bSetExtendedAwayWhenDeactivated=true
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsMcp]
|
|
bUpdatesConnectionStatus=false
|
|
QuerySingleUserStatsUrl=/api/statsv2/account/`AccountId
|
|
QueryMultipleUserStatsUrl=/api/statsv2/query
|
|
QueryLeaderboardUrl=/api/statsv2/leaderboards/`LeaderboardName
|
|
BasePath="statsproxy"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsMcp Prod]
|
|
Domain="statsproxy-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsMcp GameDev]
|
|
Domain="statsproxy-public-service-gamedev-releasetesting.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsMcp FortniteDevLatest]
|
|
Domain="statsproxy-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineStatsMcp Localhost]
|
|
Domain="statsproxy-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineLocalizationMcp]
|
|
ServiceName="OGSLocalizationService"
|
|
Protocol="https"
|
|
+HttpRetryResponseCodes=503
|
|
+HttpRetryResponseCodes=504
|
|
BasePath="/localization/api/v1/content/fortnite"
|
|
HttpRetryLimit=5
|
|
|
|
[OnlineSubsystemMcp.OnlineLocalizationMcp Fortnite]
|
|
Domain="localization-public-service-live.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineLocalizationMcp Prod]
|
|
Domain="localization-public-service-prod.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineLocalizationMcp GameDev]
|
|
Domain="localization-public-service-gamedev.ol.epicgames.net"
|
|
|
|
|
|
[OnlineSubsystemMcp.OnlineToxicityServiceMcp]
|
|
ServiceName="OnlineToxicityServiceMcp"
|
|
Protocol="https"
|
|
+HttpRetryResponseCodes=503
|
|
+HttpRetryResponseCodes=504
|
|
BasePath="/toxicity/api/public/v1/filter/text"
|
|
HttpRetryLimit=1
|
|
HttpRetryTimeout=3
|
|
UseFixedTextReplacement=true
|
|
FixedTextReplacementLength=10
|
|
|
|
[OnlineSubsystemMcp.OnlineToxicityServiceMcp Fortnite]
|
|
Domain="toxicity-public-service-prod14.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineToxicityServiceMcp Prod]
|
|
Domain="toxicity-public-service-prod14.ol.epicgames.com"
|
|
|
|
[OnlineSubsystemMcp.OnlineToxicityServiceMcp GameDev]
|
|
Domain="toxicity-public-service-gamedev.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemMcp.OnlineToxicityServiceMcp Stage]
|
|
Domain="toxicity-public-service-stage.ol.epicgames.net"
|
|
|
|
[OnlineSubsystemTencent]
|
|
bEnabled=false
|
|
|
|
[OnlineSubsystemTwitch]
|
|
bEnabled=true
|
|
ClientId=bs3mowbbusifs5b0rm43e9adg2k3nq
|
|
|
|
[OnlineSubsystemTwitch.OnlineIdentityTwitch]
|
|
LoginRedirectUrl="https://accounts.epicgames.com/login/getTwitchToken"
|
|
ScopeFields=user_read
|
|
+ScopeFields=channel_check_subscription
|
|
|
|
[/Script/Account.ExternalAccountProvider]
|
|
+Services=(Type=Epic_PSN, ExternalServiceName=MCP)
|
|
+Services=(Type=Epic_XBL, ExternalServiceName=MCP)
|
|
+Services=(Type=Epic_Erebus, ExternalServicename=MCP)
|
|
+Services=(Type=Epic_Facebook, ExternalServicename=MCP)
|
|
+Services=(Type=Epic_Google, ExternalServicename=MCP)
|
|
+Services=(Type=Epic_Portal, ExternalServicename=MCP)
|
|
+Services=(Type=Epic_Portal_Kairos, ExternalServicename="MCP:EMBEDDED")
|
|
|
|
[/Script/Hotfix.OnlineHotfixManager]
|
|
HotfixManagerClassName=/Script/FortniteGame.FortHotfixManager
|
|
|
|
[/Script/FortniteGame.FortDataAssetDirectoryManager]
|
|
bEnabled=false
|
|
UpdateCheckLimitSeconds=30
|
|
|
|
[GameFeedback]
|
|
DefaultLogHeadSizeKb=64
|
|
DefaultLogTailSizeKb=1984
|
|
FeedbackUploadPath=/api/feedback
|
|
|
|
bEnableNewSubmitSystem=true
|
|
EnabledFeedbackBackends="mcp dss"
|
|
RequiredFeedbackBackends="mcp"
|
|
bForceSendMcpRequestForDssRequest=false
|
|
DSSFeedbackUploadAppName="fortnite"
|
|
DSSFeedbackUploadPath="client-feedback"
|
|
DSSFeedbackUploadRetryLimit=2
|
|
DSSFeedbackUploadRetryTimeoutSeconds=15
|
|
|
|
[/Script/Engine.Player]
|
|
ConfiguredInternetSpeed=200000
|
|
ConfiguredLanSpeed=200000
|
|
|
|
[/Script/OnlineSubsystemUtils.IpNetDriver]
|
|
bNoTimeouts=false
|
|
ConnectionTimeout=90.0
|
|
InitialConnectTimeout=60.0
|
|
RecentlyDisconnectedTrackingTime=120
|
|
MaxClientRate=200000
|
|
MaxInternetClientRate=200000
|
|
NetServerMaxTickRate=20
|
|
ServerDesiredSocketReceiveBufferBytes=2097152
|
|
ServerDesiredSocketSendBufferBytes=2097152
|
|
ClientDesiredSocketReceiveBufferBytes=1048576
|
|
ClientDesiredSocketSendBufferBytes=1048576
|
|
|
|
[/Script/Engine.DemoNetDriver]
|
|
+MulticastRecordOptions=(FuncPathName="/Script/FortniteGame.FortPlayerPawnAthena:FastSharedReplication", bServerSkip=true, bClientSkip=false)
|
|
+MulticastRecordOptions=(FuncPathName="/Script/FortniteGame.FortAIPawn:FastSharedReplication", bServerSkip=true, bClientSkip=false)
|
|
|
|
|
|
[GameNetDriver NetAnalyticsAggregatorConfig]
|
|
+NetAnalyticsData=(DataName="Core.ServerNetConn", bEnabled=true)
|
|
+NetAnalyticsData=(DataName="Oodle.Stats", bEnabled=true)
|
|
|
|
[/Script/FortniteGame.GlobalRepGraphActorClassSettings]
|
|
!TemplateSettings=ClearArray
|
|
+TemplateSettings=(TemplateName="BasicNotRouted", ClassNodeMapping=EClassRepNodeMapping::NotRouted) ;Doesn't map to any node. Used for special case actors that handled by special case nodes (UFortReplicationGraphNode_AlwaysRelevantForTeam, UFortReplicationGraphNode_PlayerStateFrequencyLimiter)
|
|
+TemplateSettings=(TemplateName="BasicRelevantAllConnections", ClassNodeMapping=EClassRepNodeMapping::RelevantAllConnections) ;Routes to an AlwaysRelevantNode or AlwaysRelevantStreamingLevelNode node
|
|
+TemplateSettings=(TemplateName="BasicRelevantAllInsideFortVolume", ClassNodeMapping=EClassRepNodeMapping::RelevantAllInsideFortVolume) ;Will always be relevant to all clients inside the given FortVolume
|
|
+TemplateSettings=(TemplateName="BasicSpatialize_Static", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Static) ;Routes to GridNode: these actors don't move and don't need to be updated every frame.
|
|
+TemplateSettings=(TemplateName="BasicSpatialize_Dynamic", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dynamic) ;Routes to GridNode: these actors mode frequently and are updated once per frame.
|
|
+TemplateSettings=(TemplateName="BasicSpatialize_Dormancy", ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dormancy) ;Routes to GridNode: While dormant we treat as static. When flushed/not dormant dynamic. Note this is for things that "move while not dormant". BuildingActors for example are Spatialize_Static despite using net dormancy.
|
|
+TemplateSettings=(TemplateName="BasicInstance_Dynamic", ClassNodeMapping=EClassRepNodeMapping::Instance_Dynamic) ;Routes are determined at runtime based on instance data
|
|
!ClassSettings=ClearArray
|
|
+ClassSettings=(ActorClassName="/Script/Engine.Actor", bAddToRPC_Multicast_OpenChannelForClassMap=true, bRPC_Multicast_OpenChannelForClass=false, ClassNodeMapping=EClassRepNodeMapping::NotRouted) ;Default not routed. Don't open channels for multicast RPCs by default
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortWeapon", bUseCustomClassRepInfo=true, bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted , ClassRepInfo=(ActorChannelFrameTimeout=255), CSVStatNamePrefix="Weapons") ;Handled via DependantActor replication (Pawn)
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortPlayerPetRepState", bAddToExplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="FortPlayerPetRepState") ;Handled via DependantActor replication (Pawn)
|
|
+ClassSettings=(ActorClassName="/Script/Engine.LevelScriptActor", MapToTemplate="BasicNotRouted") ;Not needed in FN
|
|
+ClassSettings=(ActorClassName="/Script/Engine.PlayerState", bUseCustomClassRepInfo=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, ClassRepInfo=(DistancePriorityScale=0.0, ActorChannelFrameTimeout=0)) ;Special cased via UFortReplicationGraphNode_PlayerStateFrequencyLimiter
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamInfo", MapToTemplate="BasicNotRouted") ;Not replicated in BR
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortInventory", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="Inventory") ;Handled via UFortReplicationGraphNode_AlwaysRelevant_ForConnection
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortQuickBars", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_AlwaysRelevant_ForConnection
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamPrivateInfo", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="PrivateTeamInfos") ;Handled via UFortReplicationGraphNode_AlwaysRelevantForTeam
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortTeamHealthInfo", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::NotRouted, CSVStatNamePrefix="TeamHealthInfos") ;Handled via UFortReplicationGraphNode_AlwaysRelevantHealthForTeam
|
|
+ClassSettings=(ActorClassName="/Script/ReplicationGraph.ReplicationGraphDebugActor", MapToTemplate="BasicNotRouted") ;Not needed. Replicated special case inside RepGraph
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortBroadcastSpectatorInfo", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_LiveSpectator
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSpawnChip", MapToTemplate="BasicNotRouted") ;Handled via UFortReplicationGraphNode_AlwaysRelevantForSquad
|
|
+ClassSettings=(ActorClassName="/Script/Engine.Info", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingSMActor", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortPickup", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dormancy, CSVStatNamePrefix="Pickups") ;Spatialized dynamically while not dormant, then statically once dormant. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActor", MapToTemplate="BasicSpatialize_Dormancy")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorConsumable", MapToTemplate="BasicSpatialize_Static")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSentry", MapToTemplate="BasicSpatialize_Static")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorSpawnMachine", MapToTemplate="BasicSpatialize_Static")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingGameplayActorCloneMachine", MapToTemplate="BasicSpatialize_Static")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortStaticReplicatedActor", bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Static) ;Spatialized and never moves. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaRiftPortal", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingRift", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAlwaysRelevantReplicatedActor", bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::RelevantAllConnections);Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBigBaseWall", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaTraversePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingFillFloor", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBarrierFlag", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaBarrierObjective", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.AthenaCapturePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.InfiltrationCarryObjectSpawnPoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.InfiltrationCarryObjectCapturePoint", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortGameModePickup", MapToTemplate="BasicRelevantAllConnections") ;Non spatialized, relevant to all
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortProjectileBase", bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, ClassNodeMapping=EClassRepNodeMapping::Spatialize_Dynamic, CSVStatNamePrefix="Projectiles") ;Spatialized and moves often. Open for fort projectiles that are multicast replication
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingPropBigHealth", MapToTemplate="BasicSpatialize_Static") ;Spatialized and never moves. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingPropBigHealthMovable", MapToTemplate="BasicSpatialize_Dormancy") ;Spatialized dynamically while not dormant, then statically once dormant. Routes to GridNode.
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortGameplayMutator", MapToTemplate="BasicRelevantAllInsideFortVolume") ;Relevant to all who are playing on the tied island.
|
|
+ClassSettings=(ActorClassName="/Script/EntityActor.SimObject", bAddToImplicitCSVStatTracker=true, ClassNodeMapping=EClassRepNodeMapping::Instance_Dynamic, CSVStatNamePrefix="ValkyrieSimObject") ;Will inspect instance data to determine mapping
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortMinigame", bAddClassRepInfoToMap=false, bUseCustomClassRepInfo=true, bAddToImplicitCSVStatTracker=true, ClassRepInfo=(DistancePriorityScale=0.0), CSVStatNamePrefix="Minigames")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortPropertyOverrideReplShared", bAddClassRepInfoToMap=false, bUseCustomClassRepInfo=true, ClassRepInfo=(DistancePriorityScale=0.0))
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortCreativeRealEstatePlotManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="CreativeRealEstatePlotManager")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortBroadcastRemoteClientInfo", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="BroadcastRemoteClientInfo")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortSpecialActorReplicationInfo", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="SpecialActorReplicationInfo")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortPlayerStateAthena", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="PlayerState")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortPoiManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="PoiManager")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortClientAnnouncementManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="ClientAnnouncementManager")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortMissionManager", bAddClassRepInfoToMap=false, bAddToExplicitCSVStatTracker=true, CSVStatNamePrefix="FortMissionManager")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.BuildingActor", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, CSVStatNamePrefix="Buildings") ;open for building actors
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaVehicle", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Vehicles")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAIPawn", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="FortAIPawns")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaZipline", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Ziplines")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortMeshNetworkActor", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="MeshNetworkActors")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortMission", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Missions")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaMutator", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Mutators")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortTimeOfDayManager", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="TimeOfDayManager")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortObjectiveBase", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Objectives")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaWater", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, CSVStatNamePrefix="Water")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortAthenaLocalGameplayBehavior", bAddClassRepInfoToMap=false, bAddToImplicitCSVStatTracker=true, bAddToRPC_Multicast_OpenChannelForClassMap=true, CSVStatNamePrefix="GameplayBehavior")
|
|
+ClassSettings=(ActorClassName="/Script/FortniteGame.FortStaticMeshActor", MapToTemplate="BasicSpatialize_Static")
|
|
|
|
[/Script/NavigationSystem.NavCollision]
|
|
bGatherConvexGeometry=true
|
|
bCreateOnClient=false
|
|
|
|
[/Script/Engine.PathFollowingComponent]
|
|
bUseVisibilityTestsSimplification=false
|
|
|
|
[/Script/FortniteGame.FortNavArea_StoneWall]
|
|
DrawColor=(R=211,G=211,B=211,A=164)
|
|
DefaultCost=50
|
|
|
|
[/Script/FortniteGame.FortNavArea_WoodenWall]
|
|
DrawColor=(R=219,G=97,B=57,A=164)
|
|
DefaultCost=35
|
|
|
|
[/Script/FortniteGame.FortNavComponent]
|
|
bDoAsyncPathfinding=false
|
|
bDoHierarchicalPathfinding=false
|
|
bDoPathOffsetting=true
|
|
bSearchFromGoalWhenOutOfNodes=false
|
|
|
|
[/Script/FortniteGame.FortNavSystem]
|
|
bUseStaticMeshLinks=false
|
|
bUseStaticWorldLinksDown=true
|
|
bUseStaticWorldLinksUp=true
|
|
bUseJumpLinkActors=true
|
|
DirtyAreasUpdateFreqInactive=0.200000
|
|
+SupportedAgents=(Name="Husk",Color=(B=175,G=64,R=0,A=160),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavMesh,AgentRadius=34.000000,AgentHeight=110.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
|
+SupportedAgents=(Name="Smasher",Color=(B=160,G=0,R=64,A=160),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavMesh,AgentRadius=70.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
|
+SupportedAgents=(Name="Graph",Color=(B=255,G=255,R=0,A=160),DefaultQueryExtent=(X=512.000000,Y=512.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.FortNavigationGraph,AgentRadius=100000.000000,AgentHeight=0.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.FortNavigationGraph,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
|
+SupportedAgents=(Name="Phoebe",Color=(B=0,G=159,R=85,A=164),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavDataClass=/Script/FortniteGame.AthenaNavMesh,AgentRadius=42.000000,AgentHeight=150.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.AthenaNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
|
+SupportedAgents=(Name="Deimos",Color=(B=255,G=189,R=96,A=164),DefaultQueryExtent=(X=278.000000,Y=278.000000,Z=250.000000),NavigationDataClassName=/Script/FortniteGame.AthenaNavMesh,AgentRadius=34.000000,AgentHeight=110.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/FortniteGame.AthenaNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
|
|
|
[/Script/FortniteGame.AthenaNavSystem]
|
|
DirtyAreaWarningSizeThreshold=4500.0
|
|
|
|
[DevOptions.Shaders]
|
|
CookerMemoryUsedInGB = 96
|
|
MemoryToLeaveForTheOSInGB = 3
|
|
MemoryUsedPerSCWProcessInGB = 0.4
|
|
MinSCWsToSpawnBeforeWarning = 7
|
|
|
|
[Kismet]
|
|
AllowDerivedBlueprints=true
|
|
bCanSuppressAccessViolation=true
|
|
|
|
[Audio]
|
|
DeferStartupPrecache=true
|
|
UseAudioThread=true
|
|
|
|
[/Script/Engine.SoundGroups]
|
|
!SoundGroupProfiles=ClearArray
|
|
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=2)
|
|
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=2)
|
|
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=2)
|
|
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
|
|
+SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
|
|
|
|
[EnvironmentQueryEd]
|
|
EnableEnvironmentQueryEd=true
|
|
|
|
[BehaviorTreesEd]
|
|
BehaviorTreeEditorEnabled=true
|
|
BehaviorTreeNewAssetsEnabled=true
|
|
|
|
[Plugins]
|
|
-EnabledPlugins=BlankPlugin
|
|
-EnabledPlugins=UObjectPlugin
|
|
-EnabledPlugins=OculusRift
|
|
-EnabledPlugins=MessagingDebugger
|
|
-EnabledPlugins=SubversionSourceControl
|
|
-EnabledPlugins=WindowsMoviePlayer
|
|
-EnabledPlugins=CableComponent
|
|
|
|
[/Script/Engine.AISystemBase]
|
|
AISystemModuleName=AIModule
|
|
AISystemClassName=/Script/FortniteGame.FortAISystem
|
|
|
|
[/Script/AIModule.AISystem]
|
|
HotSpotManagerClassName=/Script/FortniteGame.FortAIHotSpotManager
|
|
PerceptionSystemClassName=/Script/FortniteGame.FortAIPerceptionSystem
|
|
bEnableBTAITasks=true
|
|
|
|
[/Script/AIModule.AISense_Sight]
|
|
bAutoRegisterNewPawnsAsSources=false
|
|
|
|
[SharedCookedBuildSettings]
|
|
+SharedCookedSources=(Path="\\epicgames.net\root\Builds\Fortnite\DevArtifactCloud\[BRANCHNAME]-CL-[CL]-AutoTest-[PLATFORM].manifest", Type=Manifest)
|
|
|
|
[/Script/BuildSettings.BuildSettings]
|
|
DefaultEditorTarget=FortniteEditor
|
|
|
|
[ConsoleVariables]
|
|
r.EyeAdaptation.Basic.Compute=0
|
|
|
|
p.RigidBodyNode.MaxSubSteps=1
|
|
Fort.HoverLimitUpperBoundDistance=25000
|
|
Fort.HoverLimitLowerBoundDistance=20000
|
|
Fort.EnableHoldUseToPickupSwap=1
|
|
net.AllowAsyncLoading=1
|
|
net.DelayUnmappedRPCs=1
|
|
net.MaxRPCPerNetUpdate=10
|
|
net.PingExcludeFrameTime=1
|
|
net.MaxNetStringSize=16777216
|
|
net.UseAdaptiveNetUpdateFrequency=1
|
|
net.MaxChannelSize=65535
|
|
net.ShareInitialCompareState=1
|
|
net.MaxNumberOfAllowedTArrayDeletionsPerUpdate=4096
|
|
net.MaxNumberOfAllowedTArrayChangesPerUpdate=4096
|
|
netui.UseNewPingCalculation=0
|
|
OSS.VerboseSessionInPayloads=0
|
|
OSS.VerboseSessionOutPayloads=0
|
|
OSS.VerboseIdentityPayloads=0
|
|
httpReplay.ChunkUploadDelayInSeconds=20
|
|
demo.CheckpointUploadDelayInSeconds=60
|
|
demo.ForceDisableAsyncPackageMapLoading=0
|
|
gpad.DefaultLeftStickInnerDeadZone=0.24
|
|
gpad.LeftStickOuterDeadZone=0.01
|
|
gpad.DefaultRightStickInnerDeadZone=0.27
|
|
gpad.RightStickOuterDeadZone=0.01
|
|
demo.UseNetRelevancy=0
|
|
demo.CullDistanceOverride=3000
|
|
demo.RecordHzWhenNotRelevant=2
|
|
demo.ClientRecordAsyncEndOfFrame=1
|
|
fx.FavorNiagaraOverCascade=1
|
|
FX.Trail.MaxDistanceTessellation=100
|
|
fx.FavorNiagaraOverCascadeGenericAnimNotify=1
|
|
fx.FavorNiagaraOverCascadeTrailAnimNotify=1
|
|
fx.FavorNiagaraOverCascadeWeaponImpactEffect=0
|
|
fx.FavorNiagaraOverCascadeContrail=1
|
|
fx.FavorNiagaraOverCascadeEmote=1
|
|
fx.FavorNiagaraOverCascadeTrap=1
|
|
fx.FavorNiagaraOverCascadeSkin=1
|
|
fx.FavorNiagaraOverCascadeGlider=1
|
|
fx.FavorNiagaraOverCascadeVehicle=1
|
|
fx.FavorNiagaraOverCascadeBackpackBling=1
|
|
fx.FavorNiagaraOverCascadeWater=1
|
|
fx.FavorNiagaraOverCascadeLootChest=1
|
|
fx.FavorNiagaraOverCascadeEnvironmentalAmbient=1
|
|
fx.FavorNiagaraOverCascadeWeaponRangedBeam=1
|
|
fx.FavorNiagaraOverCascadeWeaponBulletShells=1
|
|
fx.FavorNiagaraOverCascadeWeaponMuzzleFlashes=0
|
|
fx.FavorNiagaraOverCascadeCurie=1
|
|
tick.DoAsyncEndOfFrameTasks=1
|
|
Athena.Vehicle.bDisplayTricksInDeathLog=1
|
|
bp.MaxFunctionStatDepth=1
|
|
fx.Niagara.TaskPriority.SystemInstanceTask=2
|
|
fx.Niagara.TaskPriority.SystemSimulationTask=2
|
|
Athena.Vehicle.ShowAirHeightOver=3
|
|
Athena.Vehicle.ShowAirDistanceOver=5
|
|
Athena.Vehicle.ShowAirSecondsOverShowAirSecondsOver=1.0
|
|
Athena.Frontend.UseRecentTabInsteadOfNewTab=0
|
|
Athena.Frontend.MaxDaysForRecentItemsFilter=7
|
|
Athena.Frontend.DisplayBackblingInBattlePass=0
|
|
|
|
Athena.RequireBoundingBoxCenterVisibleForDeco=1
|
|
|
|
Athena.ForceOpenChestOnDestruction=1
|
|
|
|
Athena.DisablePlayerCollisionInVehicle=0
|
|
|
|
Athena.bFireOpenedChestSummaryAnalyticEvent=1
|
|
|
|
Analytic.DumpPlayerInventoryPerZonePhase=1
|
|
Analytic.MaxTelemetryArraySize=20
|
|
|
|
Weapon.TryToFireRestrictedByTypeCooldowns=1
|
|
Fort.EnableWeaponTypeCooldownInventoryCheck=1
|
|
|
|
Weapon.BlockTargetingWhileUnequipped=1
|
|
|
|
Weapon.UseInterpolateToPerfectAim=0
|
|
|
|
Weapon.UseShotgunMinNumberOfHits=1
|
|
Weapon.NumberOfMinHitsForShotguns=3
|
|
|
|
r.StaticMesh.StripMinLodDataDuringCooking=1
|
|
r.SkeletalMesh.StripMinLodDataDuringCooking=1
|
|
|
|
r.ForceStripAdjacencyDataDuringCooking=1
|
|
|
|
r.AOGlobalDFStartDistance=100
|
|
|
|
r.RHICmdBalanceParallelLists=0
|
|
|
|
foliage.MinVertsToSplitNode=8192
|
|
|
|
p.ForceNoKSPairs=1
|
|
p.ForceNoKKPairs=1
|
|
|
|
p.Chaos.Collision.UseAccumulatedImpulseClipSolve=2
|
|
p.DefaultCollisionFriction=0.55
|
|
p.HackMaxVelocity2=2500
|
|
p.Chaos.CCD.EnableThreshold=-1.0
|
|
|
|
PlayerFeedback.AllowAttachments=true
|
|
|
|
Athena.bMegaStormEnabled=0
|
|
|
|
Net.RepGraph.DormantDynamicActorsDestruction=0
|
|
|
|
FortRepGraph.SpatialBiasX=-270000
|
|
FortRepGraph.SpatialBiasY=-270000
|
|
|
|
Fort.GliderRedeployRequiresJump=0
|
|
Fort.GliderRedeployUseWindowOfTime=0
|
|
Fort.GliderRedeployWindowLength=5.0
|
|
Fort.GliderRedeployPreventSkydiving=1
|
|
|
|
Fort.CheckActionPressedOnReleaseUse=1
|
|
|
|
Fort.EnableFacialAnimation=0
|
|
|
|
Zipline.UseInteractToEnterZipline=1
|
|
|
|
Fort.PropMusicPlayerEnabled=0
|
|
Fort.PropMusicPlayerEnabledAlternate=1
|
|
Fort.ForceMusicPlayersPlaying=1
|
|
|
|
Fort.ShouldPerformTargetSelectionVolumeChecks=1
|
|
|
|
Fort.AllowInteractionChecksWhileSkydiving=1
|
|
|
|
Athena.bResurrectionFunctionalityEnabled=1
|
|
|
|
Athena.bEnterSkyDivingOnReboot=0;
|
|
|
|
fort.Building.AutoChangeMaterialOnPreview=0
|
|
Fort.BuildingPreview.RetraceWhenStartPenetrating=1
|
|
|
|
voice.SilenceDetectionThreshold=0.0
|
|
voice.NumChannels=2
|
|
|
|
Weapon.IgnoreActorsAttachedToPawns=1
|
|
|
|
Athena.EnableRenderCustomDepthOptim=1
|
|
|
|
fort.AsyncLoadingPrecachePriority.WhilstSkydiving=2
|
|
fort.AsyncLoadingPrecachePriority.NotSkydiving=0
|
|
|
|
demo.JumpToEndOfLiveReplay=0
|
|
demo.InternalPauseChannels=0
|
|
|
|
demo.WithGameSpecificFrameData=1
|
|
|
|
net.TrackQueuedActorThreshold=0.500
|
|
net.TrackAsyncLoadingGUIDThreshold=0.250
|
|
net.RestartHandshakeDiagnostics=0
|
|
|
|
Athena.Vehicle.DisableCCDWhenKinematic=1
|
|
|
|
au.MaxConcurrentStreams=32
|
|
|
|
au.EnableOcclusionFilterScale=1
|
|
|
|
Fort.SkyTubesFadeOutDuration=2.0
|
|
|
|
Fort.FPSChartResumeDelay=1
|
|
Fort.PauseFPSChartOnDeactivate=1
|
|
Fort.PauseFPSChartOnEnterBackground=1
|
|
|
|
leto.isSupported=0
|
|
|
|
Athena.OverrideMMR=0
|
|
Athena.OverrideMMRValue=1100
|
|
|
|
|
|
Phoebe.MaxSpawnAmount=-1
|
|
Phoebe.InfiniteAmmo=1
|
|
Phoebe.InfiniteResources=0
|
|
Phoebe.ReactionTimeEnabled=1
|
|
Phoebe.QuickSpawnBypassMMR=0
|
|
Phoebe.PhoebeCleanupEnabled=1
|
|
Phoebe.PhoebeEnableWarmupBehavior=1
|
|
Phoebe.DisplayNameWithSkill=0
|
|
Phoebe.EnableUnstuckByDisconnect=0
|
|
Phoebe.UnpauseWarmupFailSafeTime=60
|
|
Phoebe.UseAnonymousForNames=0
|
|
Phoebe.UseCosmeticLoadoutForNames=0
|
|
Phoebe.DisplayNameWithSkill=0
|
|
Phoebe.EnableUnstuckByDisconnect=0
|
|
Phoebe.DisplayNameWithSkill=0
|
|
Phoebe.EnableUnstuckByDisconnect=0
|
|
Phoebe.EnableSpectateOthersOnDeath=1
|
|
Phoebe.EnableTrapDetection=1
|
|
Phoebe.MaxTeleportsToStore=20
|
|
Phoebe.BotPerfTestLocation="random"
|
|
Phoebe.BotEnableDeterministic=false
|
|
Phoebe.BotEnablePerfTest=false
|
|
|
|
Creative.AssetCostMultiplier=1.05
|
|
Creative.InstanceCostMultiplier=1.0
|
|
|
|
|
|
Fort.Water.AllowWaterVelocityRemap=1
|
|
Fort.WaterInteractionComponentEnabled=1
|
|
Fort.PickupWaterInteractionEnabled=1
|
|
|
|
p.NetUsePackedMovementRPCs=1
|
|
|
|
Fort.SetAnimationStreamLookaheadTime=0.5
|
|
Voice.JitterBufferDelay=0.5
|
|
|
|
|
|
bp.PinValidityCheck.bDisplayInvalidPinWarning=false
|
|
|
|
Net.IsPushModelEnabled=true
|
|
|
|
r.AsyncCreateLightPrimitiveInteractions=0
|
|
pakcache.AsyncLoadingAllowFlushProtection=0
|
|
|
|
Fort.RBAN.Space.Override=true
|
|
|
|
TaskGraph.RenderThreadPollPeriodMs=1
|
|
TaskGraph.ForceSceneRenderTaskWakeup=true
|
|
|
|
stats.StatLevelsColumnWidth=450
|
|
|
|
|
|
[AssetRegistry]
|
|
bSerializeDependencies=false
|
|
bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=true
|
|
bFilterAssetDataWithNoTags=true
|
|
bFilterDependenciesWithNoTags=true
|
|
+CookedTagsWhitelist=(Class=CustomCharacterPart,Tag=CharacterPartType)
|
|
+CookedTagsWhitelist=(Class=CustomCharacterPart,Tag=SkeletalMesh)
|
|
+CookedTagsWhitelist=(Class=CustomCharacterPart,Tag=GenderPermitted)
|
|
+CookedTagsWhitelist=(Class=CustomCharacterPart,Tag=BodyTypesPermitted)
|
|
+CookedTagsWhitelist=(Class=FortItemDefinition,Tag=DisplayName)
|
|
+CookedTagsWhitelist=(Class=FortItemDefinition,Tag=ItemType)
|
|
+CookedTagsWhitelist=(Class=FortItemDefinition,Tag=bNeverPersisted)
|
|
+CookedTagsWhitelist=(Class=FortEmoteItemDefinition,Tag=CommandName)
|
|
+CookedTagsWhitelist=(Class=FortSchematicItemDefinition,Tag=CraftingRecipe)
|
|
+CookedTagsWhitelist=(Class=FortMissionInfo,Tag=MissionTags)
|
|
+CookedTagsWhitelist=(Class=Blueprint,Tag=BuildingType)
|
|
+CookedTagsWhitelist=(Class=Blueprint,Tag=bIsPlayerBuildable)
|
|
+CookedTagsWhitelist=(Class=Blueprint,Tag=CurrentBuildingLevel)
|
|
+CookedTagsWhitelist=(Class=Blueprint,Tag=ActionEnvironment)
|
|
+CookedTagsWhitelist=(Class=World,Tag=FoundationMeta)
|
|
+CookedTagsWhitelist=(Class=Blueprint,Tag=DescriptorTag)
|
|
|
|
+CookedTagsAsFName=ItemType
|
|
+CookedTagsAsFName=BuildingType
|
|
+CookedTagsAsFName=CharacterPartType
|
|
+CookedTagsAsFName=BodyTypesPermitted
|
|
+CookedTagsAsFName=GenderPermitted
|
|
|
|
+CookedTagsAsPathName=GameplayCueName
|
|
+CookedTagsAsPathName=SkeletalMesh
|
|
|
|
[/Script/AutomationController.AutomationControllerSettings]
|
|
bTreatLogErrorsAsTestErrors = false
|
|
bTreatLogWarningsAsTestErrors = false
|
|
|
|
|
|
[/Script/Engine.AutomationTestSettings]
|
|
+EditorTestModules=StaticMeshEditor
|
|
+EditorTestModules=LandscapeEditor
|
|
+EditorTestModules=GameProjectGeneration
|
|
+TestLevelFolders=TestMaps
|
|
+TestLevelFolders=Test_Maps
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Props/Bedroom/Meshes/Bedroom_Dresser_03.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Player/Male/Male_Avg_Base/Fortnite_M_Avg_Player_AnimBlueprint.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Montages/Rifle/AssaultRifle_Reload.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/M_Avg_Base_Skeleton/Aim_Offset_Pistol_Downsights_LC.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/M_Avg_Base_Skeleton/AimOffsets/PistolDownsights.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Combat/Guns/AssaultRifle/Aim_AssaultRifle_DownS.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Animation/Game/MainPlayer/Locomotion/Small/Sprint/SprintLeanAdditive.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Building/ActorBlueprints/Prop/Bathroom_ToiletBowl01.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Macros/Advancement/E_ClassDamageValue.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Effects/Fort_Effects/Creatures/Elemental/Ice/IceShard.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/UI/DefaultFont.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/SubSurfaceProfile/SS_MistMonster_01.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/Base_Material/CharacterShader.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/Fortress_SharedMaterials/Base_Material_Functions/BaseShaderMaterialFunction.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Props/Boxes/Materials/Boxes.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Hexmap/ParamCollection/DifficultyColors.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/MorphTargets/BreathIn.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Effects/Fort_Effects/Effects/Atlas/P_ActivationWave.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/FortressPhysicalMaterials/Car.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk_Physics.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Reverb_Presets/OutdoorTown_01_Reverb.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Characters/Enemies/Husk/Mesh/Husk/Base_Husk_Skeleton.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Loot/Badges/MissionBadges/Art/Badge_General_Brush.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/UI/Styles/BlackButton_Glass.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Attenuation/Fort_Critical_Hit_Close_Att.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/FortSoundClassesAndModes/Fort_Explosives_Large_PSM.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Fort_UI_Sounds/FrontEnd/Fort_UI_Ablity_Unlock_Cue.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/FortSoundClassesAndModes/BandPass.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Sounds/Foley_Loot/Ingredients/Energy/Battery_Collect.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Packages/FortNite_Gameplay_Props/FORT_Grill.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Environments/Sets/Barn/Textures/T_Farm_Roof_Wood_Shingle_1.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Tools/Turntable/LightingScenarios/FortniteEvening/Textures/PanoHDR/FortniteEveningTargetCube_Tex.uasset"),bSkipTestWhenUnAttended=False)
|
|
+TestAssetsToOpen=(AssetToOpen=(FilePath="../../../FortniteGame/Content/Tools/Turntable/Textures/T_componentReflectiveTarget.uasset"),bSkipTestWhenUnAttended=False)
|
|
+ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/chamferboxtestsimpleNormalsOff.FBX"),ExportFileExtension=,bSkipExport=False,FactorySettings=)
|
|
+ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/chamferboxtestsimpleNormalsOn.FBX"),ExportFileExtension=,bSkipExport=False,FactorySettings=)
|
|
+ImportExportTestDefinitions=(ImportFilePath=(FilePath="../../../FortniteGame/Content/QA/AutomationAssets/Prop_Wood_Crate_01_D.tga"),ExportFileExtension="BMP",bSkipExport=False,FactorySettings=)
|
|
+MapsToPIETest=/Game/Athena/Maps/AthenaTestBed
|
|
+MapsToPIETest=/Game/Athena/Apollo/Maps/Apollo_Terrain_Edit
|
|
|
|
[NavMeshRenderingComponent]
|
|
bForceDisableNavmeshRendering=false
|
|
|
|
[/Script/NavigationSystem.NavigationSystemV1]
|
|
bInitialBuildingLocked=True
|
|
bSkipAgentHeightCheckWhenPickingNavData=True
|
|
DirtyAreasUpdateFreq=1.000000
|
|
|
|
[/Script/FortniteGame.FortNavMesh]
|
|
bForceRebuildOnLoad=true
|
|
|
|
[/Script/NavigationSystem.RecastNavMesh]
|
|
bDistinctlyDrawTilesBeingBuilt=True
|
|
DrawOffset=10.000000
|
|
bFixedTilePoolSize=False
|
|
TilePoolSize=1024
|
|
TileSizeUU=1000.f
|
|
TileSizeUU=1024.000000
|
|
CellSize=19.f
|
|
CellSize=17.000000
|
|
CellHeight=10.f
|
|
CellHeight=16.000000
|
|
AgentMaxSlope=44.f
|
|
AgentMaxSlope=44.509998
|
|
AgentMaxStepHeight=35.f
|
|
AgentMaxStepHeight=45.000000
|
|
MergeRegionSize=400.f
|
|
MergeRegionSize=340.000000
|
|
MaxSimplificationError=0.990000
|
|
DefaultMaxSearchNodes=2048.000000
|
|
DefaultMaxHierarchicalSearchNodes=2048.000000
|
|
RegionPartitioning=ChunkyMonotone
|
|
LayerPartitioning=Monotone
|
|
RegionChunkSplits=2
|
|
LayerChunkSplits=2
|
|
bSortNavigationAreasByCost=True
|
|
bPerformVoxelFiltering=False
|
|
bMarkLowHeightAreas=False
|
|
bUseVirtualFilters=False
|
|
bUseVoxelCache=False
|
|
HeuristicScale=0.999000
|
|
RuntimeGeneration=Dynamic
|
|
bUseExtraTopCellWhenMarkingAreas=False
|
|
|
|
[/Script/NavigationSystem.NavigationData]
|
|
RuntimeGeneration=Dynamic
|
|
|
|
[/Script/Engine.RendererSettings]
|
|
r.MobileHDR=True
|
|
r.AllowOcclusionQueries=True
|
|
r.ExpandNewlyOcclusionTestedBBoxesAmount=75
|
|
r.MinScreenRadiusForLights=0.030000
|
|
r.MinScreenRadiusForDepthPrepass=0.030000
|
|
r.PrecomputedVisibilityWarning=False
|
|
r.TextureStreaming=True
|
|
r.NormalMapsForStaticLighting=False
|
|
r.GenerateMeshDistanceFields=True
|
|
r.GenerateLandscapeGIData=False
|
|
r.DistanceFieldBuild.Compress=True
|
|
r.DistanceFieldBuild.EightBit=True
|
|
r.TessellationAdaptivePixelsPerTriangle=48.000000
|
|
r.TranslucentSortPolicy=0
|
|
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
|
r.CustomDepth=3
|
|
r.DefaultFeature.Bloom=True
|
|
r.DefaultFeature.AmbientOcclusion=True
|
|
r.DefaultFeature.AmbientOcclusionStaticFraction=False
|
|
r.DefaultFeature.AutoExposure=True
|
|
r.UsePreExposure=False
|
|
r.DefaultFeature.MotionBlur=True
|
|
r.DefaultFeature.LensFlare=False
|
|
r.DefaultFeature.AntiAliasing=2
|
|
r.EarlyZPass=2
|
|
r.EarlyZPassMovable=True
|
|
r.DBuffer=False
|
|
r.ClearSceneMethod=1
|
|
r.BasePassOutputsVelocity=True
|
|
r.WireframeCullThreshold=5.000000
|
|
r.LightShaftRenderToSeparateTranslucency=1
|
|
r.EarlyZPassOnlyMaterialMasking=True
|
|
r.VertexFoggingForOpaque=False
|
|
r.SelectiveBasePassOutputs=True
|
|
r.TonemapperFilm=1
|
|
r.Streaming.MaxTextureUVDensity=2500
|
|
r.Streaming.UseAsyncRequestsForDDC=1
|
|
r.Streaming.AllowParallelStreamingRenderAssets=1
|
|
r.Mobile.DisableVertexFog=False
|
|
r.MobileNumDynamicPointLights=0
|
|
r.Mobile.AllowMovableDirectionalLights=True
|
|
r.Mobile.AllowDistanceFieldShadows=False
|
|
r.Mobile.EnableStaticAndCSMShadowReceivers=False
|
|
r.Mobile.SkyLightPermutation=2
|
|
r.Mobile.CompressLandscapeWeightmaps=True
|
|
r.SupportStationarySkylight=False
|
|
r.SupportLowQualityLightmaps=False
|
|
r.SupportAtmosphericFog=False
|
|
r.GPUCrashDebugging=false
|
|
r.Mobile.ForceFullPrecisionInPS=1
|
|
OpenGL.UseEmulatedUBs=1
|
|
r.Mobile.AllowPixelDepthOffset=0
|
|
|
|
r.RayTracing=False
|
|
r.SkinCache.CompileShaders=False
|
|
|
|
r.RayTracing.PSOCacheSize=1
|
|
|
|
r.RayTracing.Geometry.InstancedStaticMeshes=0
|
|
r.RayTracing.Geometry.NiagaraRibbons=0
|
|
r.RayTracing.Geometry.NiagaraSprites=0
|
|
|
|
r.RayTracing.Geometry.StaticMeshes.WPO.Culling=1
|
|
r.RayTracing.Geometry.StaticMeshes.WPO.CullingRadius=5000.0
|
|
|
|
r.RayTracing.Culling=1
|
|
|
|
r.RayTracing.Shadows=1
|
|
r.RayTracing.Reflections=1
|
|
r.RayTracing.AmbientOcclusion=1
|
|
r.RayTracing.Skylight=0
|
|
r.RayTracing.GlobalIllumination=2
|
|
r.RayTracing.Translucency=0
|
|
|
|
r.RayTracing.Reflections.SortMaterials=1
|
|
r.RayTracing.Reflections.SamplesPerPixel=1
|
|
r.RayTracing.Reflections.MaxRoughness=0.35
|
|
r.RayTracing.Reflections.MaxBounces=1
|
|
r.RayTracing.Reflections.EmissiveAndIndirectLighting=1
|
|
r.RayTracing.Reflections.DirectLighting=1
|
|
r.RayTracing.Reflections.Shadows=1
|
|
r.RayTracing.Reflections.ReflectionCaptures=1
|
|
r.RayTracing.Reflections.ExperimentalDeferred=1
|
|
r.RayTracing.Reflections.ExperimentalDeferred.SmoothBias=0.5
|
|
|
|
r.RayTracing.GlobalIllumination.FinalGather.Distance=10
|
|
r.RayTracing.GlobalIllumination.Lights.DirectionalLight=1
|
|
r.RayTracing.GlobalIllumination.Lights.SkyLight=0
|
|
r.RayTracing.GlobalIllumination.Lights.PointLight=0
|
|
r.RayTracing.GlobalIllumination.Lights.SpotLight=0
|
|
r.RayTracing.GlobalIllumination.Lights.RectLight=0
|
|
r.RayTracing.GlobalIllumination.NextEventEstimationSamples=1
|
|
r.RayTracing.GlobalIllumination.SamplesPerPixel=2
|
|
r.RayTracing.GlobalIllumination.FinalGather.FilterWidth=3
|
|
|
|
r.DiffuseIndirect.Denoiser=2
|
|
|
|
r.RayTracing.Shadows.Lights.Directional=1
|
|
r.RayTracing.Shadows.Lights.Point=0
|
|
r.RayTracing.Shadows.Lights.Spot=0
|
|
r.RayTracing.Shadows.Lights.Rect=0
|
|
|
|
r.Water.SingleLayer.RTR=1
|
|
|
|
r.SupportSkyAtmosphereAffectsHeightFog=True
|
|
r.VirtualTextures=True
|
|
r.MeshStreaming=True
|
|
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True)))
|
|
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=(("Switch", True),("PS4", True),("XboxOne", True),("Windows", True),("Android",True),("IOS",True)))
|
|
VisualizeCalibrationColorMaterialPath=/Game/ArtTools/PostProcess/PPM_PostProcessCalibration.PPM_PostProcessCalibration
|
|
|
|
[/Script/Engine.VirtualTexturePoolConfig]
|
|
+Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT1), bAllowSizeScale=1, ScalabilityGroup=0)
|
|
+Pools=(SizeInMegabyte=88, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_BC5, PF_DXT5), bAllowSizeScale=1, ScalabilityGroup=0)
|
|
+Pools=(SizeInMegabyte=8, MinTileSize=0, MaxTileSize=9999, Formats=(PF_G16), bAllowSizeScale=1, ScalabilityGroup=0)
|
|
|
|
[/Script/MacTargetPlatform.MacTargetSettings]
|
|
-TargetedRHIs=SF_METAL_SM4
|
|
+CachedShaderFormats=SF_METAL_SM5
|
|
MaxShaderLanguageVersion=4
|
|
bForceLegacyStreamChunking=True
|
|
bUseAudioStreamCaching=True
|
|
MaxChunkSizeOverrideKB=64
|
|
CacheSizeKB=102400
|
|
|
|
[/Script/UnrealEd.CookerSettings]
|
|
bCompileBlueprintsInDevelopmentMode=False
|
|
bIgnoreIniSettingsOutOfDateForIteration=True
|
|
bIgnoreScriptPackagesOutOfDateForIteration=False
|
|
+ModulesExcludedOnDedicatedServer=FortniteUI
|
|
DefaultASTCQualityBySize=2
|
|
DefaultASTCQualityBySpeed=2
|
|
bIterativeCookingForLaunchOn=True
|
|
bIterativeCookingForFileCookContent=True
|
|
|
|
[/Script/SignificanceManager.SignificanceManager]
|
|
SignificanceManagerClassName=/Script/FortniteGame.FortSignificanceManager
|
|
|
|
|
|
[PacketSimulationProfile.Great]
|
|
PktLoss=0
|
|
PktIncomingLoss=0
|
|
PktLagMin=15
|
|
PktLagMax=25
|
|
PktIncomingLagMin=15
|
|
PktIncomingLagMax=25
|
|
|
|
[PacketSimulationProfile.Extreme]
|
|
PktLoss=10
|
|
PktIncomingLoss=10
|
|
PktLagMin=200
|
|
PktLagMax=300
|
|
PktIncomingLagMin=200
|
|
PktIncomingLagMax=300
|
|
|
|
[/Script/Engine.NetworkSettings]
|
|
n.VerifyPeer=true
|
|
!NetworkEmulationProfiles=CLEAR_ARRAY
|
|
+NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates the average conditions of all clients")
|
|
+NetworkEmulationProfiles=(ProfileName="Great",ToolTip="Simulates clients with great internet (top 50%)")
|
|
+NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates the bottom 5% of client's internet conditions")
|
|
+NetworkEmulationProfiles=(ProfileName="Extreme",ToolTip="Simulates unplayable internet conditions")
|
|
|
|
|
|
[NetworkReplayStreaming]
|
|
DefaultFactoryName=FortniteSaveGameReplayStreamer
|
|
|
|
[HttpNetworkReplayStreaming]
|
|
ServerURL="https://fortnitereplay-public-service-gamedev.ol.epicgames.net/replay/v2/"
|
|
|
|
[DSSNetworkReplayStreamer]
|
|
+HttpRetryResponseCodes=429
|
|
+HttpRetryResponseCodes=503
|
|
+HttpRetryResponseCodes=504
|
|
+HttpRetryResponseCodes=500
|
|
+HttpRetryResponseCodes=400
|
|
+HttpRetryVerbs=GET
|
|
+HttpRetryVerbs=PUT
|
|
HttpRetryLimit=6
|
|
DesiredDelayInSeconds=300
|
|
|
|
[/Script/FortniteEditor.FortUnrealEdEngine]
|
|
SourceControlStatusBranchConfig="//GamePlugins/Main/Programs/RoboMerge/data/fortnite.branchmap.json"
|
|
bAutoSetSkelMeshLODsOnImport=false
|
|
|
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
|
bForceLegacyStreamChunking=True
|
|
bUseAudioStreamCaching=True
|
|
MaxChunkSizeOverrideKB=64
|
|
CacheSizeKB=102400
|
|
AudioCallbackBufferFrameSize=256
|
|
AudioNumBuffersToEnqueue=7
|
|
SpatializationPlugin=Resonance Audio
|
|
ReverbPlugin=Resonance Audio
|
|
-TargetedRHIs=PCD3D_SM4
|
|
|
|
[/Script/PS4MediaFactory.PS4MediaSettings]
|
|
NativeAudioOut=True
|
|
|
|
[StaticMeshLODSettings]
|
|
-LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
|
|
-SmallProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("SmallPropLOD","Small Prop"))
|
|
-LargeProp=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("LargePropLOD","Large Prop"))
|
|
-Deco=(NumLODs=4,LODPercentTriangles=50,Name=LOCTEXT("DecoLOD","Deco"))
|
|
-Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
|
|
-Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
|
|
+Default=(NumLODs=3,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=30,SilhouetteImportance=5,Name=LOCTEXT("DefaultLOD","Default"))
|
|
|
|
[FortStaticMeshLODSettings]
|
|
+LODGroupExclusionNames=_NoLOD
|
|
+LODGroupExclusionNames=S_DomPoint
|
|
LODGroupMinTriangles=256
|
|
|
|
[OodleSdk]
|
|
OverrideSdkVersion=255
|
|
|
|
[PacketHandlerComponents]
|
|
EncryptionComponent=AESGCMHandlerComponent
|
|
Components=OodleHandlerComponent
|
|
|
|
[OodleHandlerComponent]
|
|
bEnableOodle=true
|
|
ServerEnableMode=AlwaysEnabled
|
|
ClientEnableMode=AlwaysEnabled
|
|
Mode=Release
|
|
PacketLogFile=PacketDump
|
|
bUseDictionaryIfPresent=true
|
|
ServerDictionary=Content/Oodle/FortniteGameOutput.udic
|
|
ClientDictionary=Content/Oodle/FortniteGameInput.udic
|
|
|
|
[/Script/Engine.AnimationSettings]
|
|
DefaultCompressionAlgorithm=Class'/Script/Engine.AnimCompress_PerTrackCompression'
|
|
bTickAnimationOnSkeletalMeshInit=False
|
|
|
|
[/Script/GameplayDebugger.GameplayDebuggerConfig]
|
|
+Categories=(CategoryName="BehaviorTree",SlotIdx=2,ActiveInGame=Disable)
|
|
|
|
[/Script/UnrealEd.HierarchicalLODSettings]
|
|
bForceSettingsInAllMaps=False
|
|
bSaveLODActorsToHLODPackages=True
|
|
DefaultSetup=None
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/1x1/1x1_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/3x3/3x3_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/5x5/5x5_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/5x9/5x9_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/7x12/7x12_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Buildings/9x12/9x12_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Small_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Medium_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/POI/POI_Large_HLOD")
|
|
+MapsToBuild=(FilePath="/Game/Athena/Maps/Landscape/Landscape_HLOD")
|
|
bInvalidateHLODClusters=True
|
|
bDeleteHLODAssets=False
|
|
|
|
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
|
|
bForceLegacyStreamChunking=False
|
|
bUseAudioStreamCaching=True
|
|
MaxChunkSizeOverrideKB=64
|
|
CacheSizeKB=24576
|
|
bSupportsOpenGLES2=False
|
|
bDevForArmV7=False
|
|
bDevForArm64=True
|
|
bShipForArmV7=False
|
|
bCookPVRTCTextures=False
|
|
bCookASTCTextures=True
|
|
AudioMaxChannels=16
|
|
CompressionOverrides=(bOverrideCompressionTimes=True,DurationThreshold=2.000000,MaxNumRandomBranches=1,SoundCueQualityIndex=2)
|
|
bAllowControllers=True
|
|
VersionInfo=14.30.0
|
|
bEnableDynamicMaxFPS=True
|
|
MinimumiOSVersion=IOS_11
|
|
CompressionQualityModifier=0.150000
|
|
MaxSampleRate=32000.000000
|
|
HighSampleRate=24000.000000
|
|
MedSampleRate=16000.000000
|
|
LowSampleRate=12000.000000
|
|
MinSampleRate=10000.000000
|
|
AudioCallbackBufferFrameSize=256
|
|
AudioNumBuffersToEnqueue=12
|
|
bResampleForDevice=True
|
|
bEnableIdleTimer=False
|
|
MaxShaderLanguageVersion=3
|
|
bSupportsITunesFileSharing=False
|
|
bDisableMotionData=True
|
|
BundleIdentifier=com.epicgames.Kairos
|
|
bDisableHTTPS=True
|
|
bStreamLandscapeMeshLODs=true
|
|
|
|
[/Script/CrashlyticsEditor.CrashlyticsSettings]
|
|
APIKey=7a4cebd0324af21696e5e321802c5e26ba541cad
|
|
|
|
[CrashReportClient]
|
|
bImplicitSend=True
|
|
|
|
[RemoteSession]
|
|
bAutoHostWithGame=false
|
|
bAutoHostWithPIE=true
|
|
Quality=70
|
|
|
|
[/Script/Engine.AudioSettings]
|
|
DefaultSoundClassName=/Game/Sounds/FortSoundClassesAndModes/Master.Master
|
|
DefaultSoundConcurrencyName=None
|
|
DefaultBaseSoundMix=/Game/Sounds/FortSoundClassesAndModes/Fort_Default_Mix.Fort_Default_Mix
|
|
VoiPSoundClass=/Game/Sounds/FortSoundClassesAndModes/Fort_01_VOIP.Fort_01_VOIP
|
|
DefaultReverbSendLevel=0.000000
|
|
LowPassFilterResonance=0.900000
|
|
MaximumConcurrentStreams=10
|
|
+QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxChannels=32)
|
|
+QualityLevels=(DisplayName=NSLOCTEXT("", "9B9FE4744AF7846DB6CF50AC91F8EE51", "Low"),MaxChannels=20)
|
|
+QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "CE9BB875451A8B074714BA9B6B36C3FE", "iOS"),MaxChannels=16)
|
|
+QualityLevels=(DisplayName=NSLOCTEXT("[/Script/Engine]", "66F9E485445C1C5DB47314A3AF62BA25", "Android"),MaxChannels=12)
|
|
bAllowVirtualizedSounds=True
|
|
bDisableMasterEQ=True
|
|
bDisableMasterReverb=False
|
|
bAllowCenterChannel3DPanning=True
|
|
DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
|
|
DefaultMediaSoundClassName=/Game/Sounds/FortSoundClassesAndModes/RenderedCinematics.RenderedCinematics
|
|
VoiPSampleRate=Normal24000Hz
|
|
MasterSubmixEffectPreset=/Game/Sounds/Effects/Fort_SubmixPreset_MasterComp_BR.Fort_SubmixPreset_MasterComp_BR
|
|
MasterSubmix=/Game/Sounds/SubMixes/Fortnite_MasterSubMixBus.Fortnite_MasterSubMixBus
|
|
ReverbSubmix=/Game/Sounds/SubMixes/Fortnite_MasterReverbSubmixDefault.Fortnite_MasterReverbSubmixDefault
|
|
AmbisonicSubmix=/Game/Sounds/SubMixes/Fortnite_AmbisonicSubmixDefault.Fortnite_AmbisonicSubmixDefault
|
|
EQSubmix=/Game/Sounds/SubMixes/Fortnite_MasterEQSubmixDefault.Fortnite_MasterEQSubmixDefault
|
|
|
|
[/Script/Slate.SlateSettings]
|
|
bExplicitCanvasChildZOrder=True
|
|
|
|
[/Script/Paper2D.PaperRuntimeSettings]
|
|
bEnableSpriteAtlasGroups=True
|
|
|
|
[/Script/WmfMediaFactory.WmfMediaSettings]
|
|
NativeAudioOut=False
|
|
|
|
[/Script/CinematicCamera.CineCameraComponent]
|
|
+LensPresets=(Name="Spectator Zoom",LensSettings=(MinFocalLength=8,MaxFocalLength=400,MinFStop=1.0,MaxFStop=22,MinimumFocusDistance=100))
|
|
|
|
[Analytics]
|
|
AppsFlyerAppleAppID=1261357853
|
|
AppsFlyerDevAppleAppID=000222000
|
|
AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a
|
|
AppsFlyerDevChannel=FN_Dev
|
|
AppsFlyerShippingChannel=FN_Live
|
|
|
|
[AnalyticsDevelopment]
|
|
AppsFlyerAppleAppID=1261357853
|
|
AppsFlyerDevAppleAppID=000222000
|
|
AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a
|
|
AppsFlyerDevChannel=FN_Dev
|
|
AppsFlyerShippingChannel=FN_Live
|
|
|
|
[AnalyticsDebug]
|
|
AppsFlyerAppleAppID=1261357853
|
|
AppsFlyerDevAppleAppID=000222000
|
|
AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a
|
|
AppsFlyerDevChannel=FN_Dev
|
|
AppsFlyerShippingChannel=FN_Live
|
|
|
|
[AnalyticsTest]
|
|
AppsFlyerAppleAppID=1261357853
|
|
AppsFlyerDevAppleAppID=000222000
|
|
AppsFlyerDevKey=SVhRej6PSX628tKmkAZh7a
|
|
AppsFlyerDevChannel=FN_Dev
|
|
AppsFlyerShippingChannel=FN_Live
|
|
|
|
[/Script/Engine.ProxyLODMeshSimplificationSettings]
|
|
r.ProxyLODMeshReductionModule=ProxyLODMeshReduction
|
|
|
|
|
|
[ForwardShadingQuality_GLSL_ES2 ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[ForwardShadingQuality_GLSL_ES3_1_ANDROID ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[ForwardShadingQuality_SF_VULKAN_ES31_ANDROID_NOUB ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[ForwardShadingQuality_SF_METAL ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
|
|
[ForwardShadingQuality_PCD3D_SM5 ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[ForwardShadingQuality_SF_METAL_SM5 ShaderPlatformQualitySettings]
|
|
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[2]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
QualityOverrides[3]=(bDiscardQualityDuringCook=True,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bDisableMaterialNormalCalculation=False,MobileCSMQuality=PCF_2x2)
|
|
|
|
[/Script/Engine.StaticMeshComponent]
|
|
bCanEverAffectNavigation=False
|
|
|
|
[/Script/Engine.SkinnedMeshComponent]
|
|
VisibilityBasedAnimTickOption = EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered
|
|
|
|
[EnumRemap]
|
|
TEXTUREGROUP_Project01.DisplayName=Glider
|
|
TEXTUREGROUP_Project02.DisplayName=GliderNormalMap
|
|
TEXTUREGROUP_Project03.DisplayName=GliderSpecular
|
|
TEXTUREGROUP_Project04.DisplayName=Spray Decal
|
|
TEXTUREGROUP_Project05.DisplayName=Water
|
|
TEXTUREGROUP_Project06.DisplayName=UI With MIPs
|
|
TEXTUREGROUP_Project07.DisplayName=Pickaxe
|
|
TEXTUREGROUP_Project08.DisplayName=PickaxeNormalMap
|
|
TEXTUREGROUP_Project09.DisplayName=PickaxeSpecular
|
|
TEXTUREGROUP_Project10.DisplayName=Wraps - HighQuality
|
|
TEXTUREGROUP_Project11.DisplayName=RVTSourceMap
|
|
TEXTUREGROUP_Project12.DisplayName=RVTSourceNormalMap
|
|
TEXTUREGROUP_Project13.DisplayName=RVTSourceSpecularMap
|
|
TEXTUREGROUP_Project14.DisplayName=RVTLandscapeMaterial
|
|
TEXTUREGROUP_Project15.DisplayName=RVTLandscapeHeight
|
|
|
|
[/Script/Engine.SkeletalMeshSimplificationSettings]
|
|
r.SkeletalMeshReductionModule=SkeletalMeshReduction
|
|
|
|
[/Script/HelpshiftEditor.HelpshiftSettings]
|
|
APIKey=5ac5f7da74a05226b76d01e68ddba714
|
|
DomainName=eg-sandbox.helpshift.com
|
|
AppID=eg-sandbox_platform_20180410193434707-094cce0c23eadf4
|
|
|
|
[/Script/MeshNetwork.MeshNetDriver]
|
|
NetConnectionClassName="/Script/MeshNetwork.MeshConnection"
|
|
!ChannelDefinitions=CLEAR_ARRAY
|
|
+ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
|
|
+ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
+ChannelDefinitions=(ChannelName=LiveStreamVoice, ClassName=/Script/LiveStreamVoice.LiveStreamVoiceChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
+ChannelDefinitions=(ChannelName=LiveStreamAnimation, ClassName=/Script/LiveStreamAnimation.LiveStreamAnimationChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
|
|
[/Script/MeshNetwork.MeshBeaconHost]
|
|
BeaconConnectionInitialTimeout=30.0
|
|
BeaconConnectionTimeout=30.0
|
|
ListenPort=16000
|
|
MaxConnections=200
|
|
|
|
[/Script/MeshNetwork.MeshBeaconClient]
|
|
BeaconConnectionInitialTimeout=30.0
|
|
BeaconConnectionTimeout=30.0
|
|
|
|
[/Script/FortniteGame.FortLevelSaveComponent]
|
|
PublishRateLimitSeconds=60
|
|
|
|
[/Script/Engine.NetDriver]
|
|
+ChannelDefinitions=(ChannelName=LiveStreamVoice, ClassName=/Script/LiveStreamVoice.LiveStreamVoiceChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
+ChannelDefinitions=(ChannelName=LiveStreamAnimation, ClassName=/Script/LiveStreamAnimation.LiveStreamAnimationChannel, StaticChannelIndex=-1, bTickOnCreate=true, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
|
|
[/Script/LiveStreamAnimation.LiveStreamAnimationSubsystem]
|
|
bEnabled=false
|
|
|
|
[SlateRenderer]
|
|
TextureAtlasSize=512
|
|
|
|
[InstallBundleManager.PersistentStatSettings]
|
|
bShouldAutoUpdateTimersInTick = true
|
|
TimerAutoUpdateRate=10.0
|
|
bShouldSaveDirtyStatsOnTick=true
|
|
DirtyStatSaveToDiskRate=5.0
|
|
bShouldAutoHandleFGBGStats = true
|
|
|
|
[WebCalls]
|
|
Calls[0]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8', 'BackgroundColors': [ '#00bbf6ff' , '#183f77ff'] } , { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null, 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[1]="{ 'subsystem': 'kairos', 'command': 'CaptureAvatar', 'args': { 'format' : 'mp4', 'width': 256, 'height': 256, 'framerate': 30, 'numframes': 30, 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' }, 'character': { 'attributes':{ 'item_seen':true, 'variants': [ { 'channel':'Progressive', 'active':'Stage5', 'owned':[ 'Stage1', 'Stage2', 'Stage3', 'Stage4', 'Stage5' ] } ] }, 'templateId': 'AthenaCharacter:cid_165_athena_commando_m_darkviking' }, 'dance': { 'templateId':'AthenaDance:eid_wave', 'attributes':{ 'item_seen':true }, 'quantity':1}, 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8' } ] } }"
|
|
Calls[2]="{ 'subsystem': 'kairos', 'command': 'SetAppMode', 'args' : { 'appmode' : 'avatarcapture' } }"
|
|
Calls[3]="{ 'subsystem': 'kairos', 'command': 'SetAppMode', 'args' : { 'appmode' : 'avatarcapture' } }"
|
|
Calls[4]="{ 'subsystem' : 'kairos', 'command' : 'CaptureAvatar', 'args' : { 'background' : '#8400E7ff', 'characters' : [ { 'backpack' : { 'templateId' : 'AthenaBackpack:bid_025_tactical' }, 'character' : { 'attributes' : { 'favorite' : 0, 'item_seen' : 1, 'level' : 1, 'variants' : [] }, 'templateId' : 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' }, 'id' : 'f25ce191c9d1491c80aa198ab75952be' } ], 'format' : 'png', 'height' : 1024, 'numFrames' : 1, 'width' : 1024 } }"
|
|
Calls[5]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'characters': [ { 'id': '1f4a99d671e645fb9388bb4dd376c1ed', 'character': { 'attributes': { 'favorite': 0, 'level': 1, 'variants': [] }, 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } } ], 'pathname': '/VoiceData/player_message_01_24k.v3.bin' } }"
|
|
Calls[6]="{ 'subsystem': 'engine', 'command': 'StartUE4Live', 'args' : { 'requester' : 'debug' } }"
|
|
Calls[7]="{ 'subsystem': 'engine', 'command': 'StopUE4Live', 'args' : { 'requester' : 'debug' } }"
|
|
Calls[8]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'dance' : {'templateId': 'AthenaDance:eid_rockguitar', 'attributes' : {'item_seen': true}, 'quantity' : 1}, 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[9]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[10]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[11]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[12]="{ 'subsystem': 'kairos', 'command': 'StopBobbleTime' }"
|
|
Calls[13]="{ 'subsystem': 'kairos', 'command': 'pauseorresumesnippet', 'args' : { 'id' : '1f4a99d671e645fb9388bb4dd376c1ed', 'shouldpause' : true } }"
|
|
Calls[14]="{ 'subsystem': 'kairos', 'command': 'pauseorresumesnippet', 'args' : { 'id' : '1f4a99d671e645fb9388bb4dd376c1ed', 'shouldpause' : false } }"
|
|
Calls[15]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[16]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:CID_003_Athena_Commando_F_Default' } , 'displayName': 'ryos', 'currentUser': 0, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[17]="{ 'subsystem': 'kairos', 'command': 'StartBobbleTime', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': 1, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[18]="{ 'subsystem': 'kairos', 'command': 'startstopfaceanimforplayer', 'args' : { 'id' : 'f25ce191c9d1491c80aa198ab75952be', 'shouldstart' : true } }"
|
|
Calls[19]="{ 'subsystem': 'kairos', 'command': 'startstopfaceanimforplayer', 'args' : { 'id' : 'f25ce191c9d1491c80aa198ab75952be', 'shouldstart' : false } }"
|
|
Calls[20]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'characters': [ { 'id': '1f4a99d671e645fb9388bb4dd376c1ed', 'character': { 'attributes': { 'favorite': 0, 'level': 1, 'variants': [] }, 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } } ], 'pathname': '/VoiceData/player_message_01_24k.bin' } }"
|
|
Calls[21]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'dance' : {'templateId': 'AthenaDance:eid_rockguitar', 'attributes' : {'item_seen': true}, 'quantity' : 1}, 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[22]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[23]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[24]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_005_athena_commando_m_default' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } ] } }"
|
|
Calls[25]="{ 'subsystem': 'kairos', 'command': 'RenderAvatars', 'args': { 'testbool':false, 'background': '#cc33aaff', 'characters': [ { 'backpack': { 'templateId': 'AthenaBackpack:bid_070_decofemale' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_047_athena_commando_f_holidayreindeer' } , 'displayName': 'billyquick', 'id': '343ea67678464120846bd10c94cd1ea8', 'BackgroundColors': [ '#00bbf6ff' , '#183f77ff'] } , { 'character': { 'attributes': { 'favorite': false, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_007_athena_commando_m_default' } , 'displayName': 'jtruong', 'id': '8306088c43554eb0961f6a83f3f1e1b9', 'BackgroundColors': [ '#f6652eff' , '#d70045ff'] } , { 'backpack': { 'templateId': 'AthenaBackpack:bid_025_tactical' } , 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_056_athena_commando_m_skidude_gbr' } , 'displayName': 'ryos', 'currentUser': true, 'id': 'f25ce191c9d1491c80aa198ab75952be', 'BackgroundColors': [ '#fed53aff' , '#f8a135ff'] } , { 'backpack': null, 'character': { 'attributes': { 'favorite': false, 'item_seen': true, 'level': 1, 'variants': [] } , 'templateId': 'AthenaCharacter:cid_036_athena_commando_m_wintercamo' } , 'displayName': 'SamZ', 'id': '6f8f6855a3a949c09cddfa6defc3bf8f', 'BackgroundColors': [ '#77f7ddff' , '#00ba9bff']} ] } }"
|
|
Calls[26]="{ 'subsystem': 'kairos', 'command': 'StopRendering' }"
|
|
Calls[27]="{ 'subsystem': 'kairos', 'command': 'Calibrate' }"
|
|
|
|
[/Script/LiveLinkInterface.LiveLinkCurveRemapSettings]
|
|
CurveConversionSettings=(CurveConversionAssetMap=(("iPhoneXFaceAR", /Game/ArtTools/Pose_Asset_Remaps/ARKit_Remap_PoseAsset.ARKit_Remap_PoseAsset)))
|
|
|
|
[/Script/UnrealEd.ChunkDependencyInfo]
|
|
+DependencyArray=(ChunkID=10,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=11,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=12,ParentChunkID=11)
|
|
+DependencyArray=(ChunkID=13,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=2,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=3,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=4,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=5,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=6,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=7,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=8,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=9,ParentChunkID=10)
|
|
+DependencyArray=(ChunkID=1000,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1001,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1002,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1003,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1004,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1005,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1006,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1007,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1008,ParentChunkID=1)
|
|
+DependencyArray=(ChunkID=1009,ParentChunkID=1)
|
|
|
|
[/Script/AppleARKit.AppleARKitSettings]
|
|
DefaultFaceTrackingDirection = EARFaceTrackingDirection::FaceMirrored
|
|
|
|
[/Script/FortniteGame.TagManager]
|
|
+RepBucket="YDlXRZyTxJ3xTItrtH1SW8vAlMt/phkLHXF5GvF48fClZ4i1fd1XC8yAXvU3RAuvbwgOojO0iO2CMywzxssF3wM="
|
|
+RepBucket="xJuoIB52puI2qc3SlprQkx1IL8vjueIhp4ynCmRjfFyGOPnWowtZdH+iQbEbJKPJDPI7pG741k17myThPj1CDwQ="
|
|
+RepBucket="2CBZggUWBbczy41ZKCY/BNp21JsYVH9woKjI1ppob3R5RDVb/AHnGS1lnUXALg8rKAAXS1sLzH2Z9xYY4CoG1AA="
|
|
+RepBucket="L0DvBhjscinAnTQYKm2SnyexenCMbVVwS3B+Ii1DpdYd/Oje/eDfG2/hvrESGDasCfO+SMk40f0VhyfQkZ5MOkajLGJ3QIiXYWP3FpLo1mcE"
|
|
+RepBucket="gi6o4tWxZCG2FUu/yds1JaRE3rj9axWESRQ98Z5ZnOFUZ4W2oj8tH7cYrrT1IeOMT40mBw1CRTTnfDMLn5lPMEajLGJ3QIiXYWP3FpLo1mcE"
|
|
+RepBucket="Py3GlEIaHtu8zox0I8xLSd+Mc+CUC8leDmv8c4mhoayYojxjjTarAXEWdtQN0NP3GSZOyXzcDRCIf+aZY0OmQAA="
|
|
|
|
[EmbeddedCommunication]
|
|
bEnableTickMultipleFunctors=true
|
|
TickMaxTimeSeconds=0.1
|
|
IdleSleepTickIntervalSeconds=0.1
|
|
IdleSleepTimeSeconds = 5.0
|
|
|
|
[/Script/WaterEditor.WaterEditorSettings]
|
|
TextureGroupForGeneratedTextures=TEXTUREGROUP_Project05
|
|
MaxWaterVelocityAndHeightTextureSize=512
|
|
WaterManagerClassPath=/FortWater/Blueprints/WaterBrushManager.WaterBrushManager_C
|
|
|
|
[/Script/Water.WaterRuntimeSettings]
|
|
CollisionChannelForWaterTraces=ECC_GameTraceChannel15
|
|
|
|
[Character_LOD0]
|
|
+Stats=STAT_AnimGameThreadTime
|
|
+Stats=-STAT_BlueprintUpdateAnimation
|
|
+Stats=-STAT_Montage_Advance
|
|
+Stats=STAT_PerformAnimEvaluation_WorkerThread
|
|
+Stats=-STAT_PoseDriver_Eval
|
|
+Stats=-STAT_RigidBody_Eval
|
|
+Stats=-STAT_AnimDynamicsUpdate
|
|
+Stats=STAT_ClothTotalTime
|
|
+Stats=FPhysXClothTask
|
|
+Stats=STAT_FClothManager_PrepareCloth
|
|
GameThread=0.25
|
|
MergedTaskGraphThreads=1.0
|
|
|
|
[Blueprint]
|
|
+Stats=STAT_BlueprintTime
|
|
+Stats=-STAT_BlueprintUpdateAnimation
|
|
+Stats=-STAT_TimelineCompTick
|
|
+Stats=STAT_MoveComponentTime
|
|
+Stats=-STAT_UpdateChildTransforms
|
|
+Stats=-STAT_PerformOverlapQuery
|
|
+Stats=STAT_PostAnimEvaluation
|
|
GameThread=0.15
|
|
|
|
[Pawns]
|
|
+Stats=STAT_PlayerPawnsTicking
|
|
+Stats=STAT_VehiclesAwake
|
|
|
|
[PerfStats_Bryce]
|
|
+Stats=STAT_MeshDrawCalls
|
|
+Stats=STAT_Streaming03_StreamingPool
|
|
+Stats=STAT_Streaming05_RequiredPool
|
|
+Stats=STAT_Streaming07_HiddenMips
|
|
GameThread=0.25
|
|
MergedTaskGraphThreads=1.0
|
|
|
|
[PerfStats_LD]
|
|
+Stats=STAT_MeshDrawCalls
|
|
|
|
[/Script/FortniteEditor.FortValidator_CreativeCost]
|
|
WarningIncreasePercent=15 ; 15% increase
|
|
WarningIncreaseAmount=500000 ; 500000 byte increase amount
|
|
ErrorIncreasePercent=100 ; 100% increase
|
|
bOnlyLogAsWarning=false
|
|
|
|
[/Script/FortniteGame.FortMcpProfileCreative]
|
|
DefaultBattleLabPlot=/Game/Playgrounds/Items/Plots/BRIsland_Mega.BRIsland_Mega
|
|
|
|
[/Script/Engine.UserInterfaceSettings]
|
|
RenderFocusRule=Never
|
|
HardwareCursors=()
|
|
SoftwareCursors=((Default, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(TextEditBeam, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeLeftRight, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeUpDown, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeSouthEast, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(ResizeSouthWest, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(CardinalCross, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(Crosshairs, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(Hand, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(GrabHand, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(GrabHandClosed, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(SlashedCircle, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C),(EyeDropper, /Game/UI/Foundation/SoftwareCursors/ArrowCursorWidget.ArrowCursorWidget_C))
|
|
TextEditBeamCursor=None
|
|
CrosshairsCursor=None
|
|
HandCursor=None
|
|
GrabHandCursor=None
|
|
GrabHandClosedCursor=None
|
|
SlashedCircleCursor=None
|
|
ApplicationScale=1.000000
|
|
UIScaleRule=Custom
|
|
CustomScalingRuleClass=/Script/FortniteUI.BacchusDPICustomScalingRule
|
|
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
|
|
bAllowHighDPIInGameMode=True
|
|
bLoadWidgetsOnDedicatedServer=False
|
|
|
|
[/Script/Engine.PhysicsSettings]
|
|
DefaultGravityZ=-2800.000000
|
|
DefaultTerminalVelocity=4000.000000
|
|
DefaultFluidFriction=0.300000
|
|
SimulateScratchMemorySize=262144
|
|
RagdollAggregateThreshold=4
|
|
TriangleMeshTriangleMinAreaThreshold=5.000000
|
|
bEnableShapeSharing=False
|
|
bEnablePCM=False
|
|
bEnableStabilization=False
|
|
bWarnMissingLocks=True
|
|
bEnable2DPhysics=False
|
|
PhysicErrorCorrection=(PingExtrapolation=0.300000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=0.010000,MaxRestoredStateError=2.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.020000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=20.000000,ErrorAccumulationSeconds=3.000000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
|
LockedAxis=Invalid
|
|
DefaultDegreesOfFreedom=Full3D
|
|
BounceThresholdVelocity=200.000000
|
|
FrictionCombineMode=Average
|
|
RestitutionCombineMode=Average
|
|
MaxAngularVelocity=3600.000000
|
|
MaxDepenetrationVelocity=0.000000
|
|
ContactOffsetMultiplier=0.010000
|
|
MinContactOffset=0.000100
|
|
MaxContactOffset=1.000000
|
|
bSimulateSkeletalMeshOnDedicatedServer=False
|
|
DefaultShapeComplexity=CTF_UseSimpleAndComplex
|
|
bDefaultHasComplexCollision=True
|
|
bSuppressFaceRemapTable=True
|
|
bSupportUVFromHitResults=False
|
|
bDisableActiveActors=False
|
|
bDisableKinematicStaticPairs=False
|
|
bDisableKinematicKinematicPairs=False
|
|
bDisableCCD=False
|
|
bEnableEnhancedDeterminism=False
|
|
AnimPhysicsMinDeltaTime=0.000100
|
|
bSimulateAnimPhysicsAfterReset=True
|
|
MaxPhysicsDeltaTime=0.05
|
|
bSubstepping=False
|
|
bSubsteppingAsync=False
|
|
MaxSubstepDeltaTime=0.05
|
|
MaxSubsteps=3
|
|
SyncSceneSmoothingFactor=0.000000
|
|
InitialAverageFrameRate=0.016667
|
|
PhysXTreeRebuildRate=100
|
|
+PhysicalSurfaces=(Type=SurfaceType1,Name="Wood")
|
|
+PhysicalSurfaces=(Type=SurfaceType2,Name="Stone")
|
|
+PhysicalSurfaces=(Type=SurfaceType3,Name="Metal")
|
|
+PhysicalSurfaces=(Type=SurfaceType4,Name="HumanFlesh")
|
|
+PhysicalSurfaces=(Type=SurfaceType5,Name="HumanOppositionFlesh")
|
|
+PhysicalSurfaces=(Type=SurfaceType6,Name="HuskFlesh")
|
|
+PhysicalSurfaces=(Type=SurfaceType7,Name="PurpleFlesh")
|
|
+PhysicalSurfaces=(Type=SurfaceType8,Name="Water")
|
|
+PhysicalSurfaces=(Type=SurfaceType9,Name="Grass")
|
|
+PhysicalSurfaces=(Type=SurfaceType10,Name="Dirt")
|
|
+PhysicalSurfaces=(Type=SurfaceType11,Name="Explosive")
|
|
+PhysicalSurfaces=(Type=SurfaceType12,Name="WeakSpot")
|
|
+PhysicalSurfaces=(Type=SurfaceType13,Name="Objective")
|
|
+PhysicalSurfaces=(Type=SurfaceType14,Name="WeakSpot_Wood")
|
|
+PhysicalSurfaces=(Type=SurfaceType15,Name="WeakSpot_Stone")
|
|
+PhysicalSurfaces=(Type=SurfaceType16,Name="WeakSpot_Metal")
|
|
+PhysicalSurfaces=(Type=SurfaceType17,Name="TakerFlesh")
|
|
+PhysicalSurfaces=(Type=SurfaceType18,Name="Glass")
|
|
+PhysicalSurfaces=(Type=SurfaceType19,Name="HuskFleshMetal")
|
|
+PhysicalSurfaces=(Type=SurfaceType20,Name="HuskFleshIce")
|
|
+PhysicalSurfaces=(Type=SurfaceType21,Name="HuskFleshElectric")
|
|
+PhysicalSurfaces=(Type=SurfaceType22,Name="HuskFleshFire")
|
|
+PhysicalSurfaces=(Type=SurfaceType23,Name="Snow")
|
|
+PhysicalSurfaces=(Type=SurfaceType24,Name="Ice")
|
|
+PhysicalSurfaces=(Type=SurfaceType25,Name="Lava")
|
|
DefaultBroadphaseSettings=(bUseMBPOnClient=True,bUseMBPOnServer=True,bUseMBPOuterBounds=True,MBPBounds=(Min=(X=-85028.000000,Y=-144904.000000,Z=-5120.000000),Max=(X=156192.000000,Y=96952.000000,Z=135041.000000),IsValid=1),MBPOuterBounds=(Min=(X=-312832.000000,Y=-356352.000000,Z=-5120.000000),Max=(X=359836.000000,Y=312320.000000,Z=135041.000000),IsValid=1),MBPNumSubdivs=10)
|
|
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
|
MinDeltaVelocityForHitEvents=100.000000
|
|
|
|
[/Script/Engine.CollisionProfile]
|
|
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
|
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
|
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
|
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
|
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
|
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
|
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="BlockAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="BlockAllPhysics",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks and provides physics response to all actors by default. All new custom channels will use its own default response.")
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+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="Pawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
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+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
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+Profiles=(Name="Destructible",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
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+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
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+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
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+Profiles=(Name="Ragdoll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
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+Profiles=(Name="FortPawnCapsule",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Use for capsules of player or neutral pawns, or things that should behave like them")
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+Profiles=(Name="FortAIPawnCapsule",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule")),HelpMessage="DEPRECATED! Use for capsules of enemy pawns, or things that should behave like them")
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+Profiles=(Name="FortPawnMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility"),(Channel="WorldDynamic"),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap)),HelpMessage="Needs description")
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+Profiles=(Name="FortBlockingCapsule",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh")),HelpMessage="Use for capsules of interactive objects that should block weapons and interaction ")
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+Profiles=(Name="FortTriggerDefault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap)),HelpMessage="Use for objects that block weapons, interaction, and overlap most things")
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+Profiles=(Name="FortTriggerOnlyWeapons",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap),(Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap)),HelpMessage="Use for objects that should be shootable, but have no other collision.")
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+Profiles=(Name="FortTriggerOnlyPawns",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Use for objects that should overlap pawns, but have no other collision.")
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+Profiles=(Name="FortTriggerOnlyInteractions",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_MoveTool",Response=ECR_Overlap)),HelpMessage="Use for objects that should be interactible, but have no other collision.")
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+Profiles=(Name="FortTriggerOnlyAIPawns",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Use for objects that should overlap AI pawns, but have no other collision.")
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+Profiles=(Name="FortOverlapDynamicAndDestructible",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap)),HelpMessage="Use for objects that should overlap pawns, but have no other collision.")
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+Profiles=(Name="FortWeakSpot",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeakSpot")),HelpMessage="Use only for weak points, don\'t set in editor.")
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+Profiles=(Name="FortStaticMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_NonDestructible"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World"),(Channel="FCC_Object_SpectatorDroneCamera")),HelpMessage="Use for static meshes that never move and cannot be interacted with")
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+Profiles=(Name="FortBuildingMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World"),(Channel="FCC_Trace_WeakSpot",Response=ECR_Overlap)),HelpMessage="Use for potentially interactive meshes that do not move")
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+Profiles=(Name="FortBuildingMeshPhysics",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeakSpot",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Trace_World"),(Channel="FCC_Object_ProjectileMesh")),HelpMessage="Use for potentially interactive mesh which must also collide with physics")
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+Profiles=(Name="FortDynamicMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World")),HelpMessage="Use for meshes that can move, but need to be interactive and shootable")
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+Profiles=(Name="FortDynamicMeshPhysics",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World")),HelpMessage="Use for meshes that can move, but need to be interactive and shootable")
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+Profiles=(Name="FortDynamicMeshIgnoreCamera",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World")),HelpMessage="Same as FortDynamicMesh, but ignores camera collision")
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+Profiles=(Name="FortDynamicMeshOverlapPawn",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World"),(Channel="Pawn",Response=ECR_Overlap)),HelpMessage="Same as FortDynamicMeshIgnoreCamera, but do not block pawns")
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+Profiles=(Name="FortProjectileHitAllPawns",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Projectile",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that stops when hitting any pawn or the world")
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+Profiles=(Name="FortProjectileHitPawnMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_ProjectileMesh",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that stops when hitting any pawn or the world")
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+Profiles=(Name="FortProjectileHitPlayersOnly",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_ProjectileIgnoreAI",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that stops when hitting player pawns or the world")
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+Profiles=(Name="FortProjectileHitPlayersAndWeapon",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_ProjectileIgnoreAI",CustomResponses=((Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that stops when hitting player pawns or the world")
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+Profiles=(Name="FortProjectileOverlapPawns",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Projectile",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that only stops when hitting the world")
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+Profiles=(Name="FortProjectileOverlapPawnsVehicles",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Projectile",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Projectile that only stops when hitting the world. Overlaps Pawns and Vehicles.")
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+Profiles=(Name="FortProjectileBall",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Projectile",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap)),HelpMessage="Ball Projectile that only stops when hitting the world")
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+Profiles=(Name="FortAIPawnCapsuleOverlapPawns",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_PawnAI",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Use for capsules of enemy pawns, disabled collisions with other pawns")
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+Profiles=(Name="FortAIPawnEnemyCapsuleLowLOD",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_PawnAI",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule")),HelpMessage="Use for capsules of enemy pawns, disabled collisions with world and other pawns")
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+Profiles=(Name="FortAIPawnEnemyAthenaCapsuleLowLOD",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_PawnAI",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle"),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule")),HelpMessage="Use for capsules of enemy pawns, disabled collisions with world and other pawns")
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+Profiles=(Name="FortAIPawnFriendlyCapsuleLowLOD",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule")),HelpMessage="Use for capsules of friendly pawns, disabled collisions with world and other pawns")
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+Profiles=(Name="FortAIPawnCapsuleGhost",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_PawnAI",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Query_PawnCapsule")),HelpMessage="Use for capsule of ghost-like enemies that pass through walls")
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+Profiles=(Name="FortWater",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="FCC_Object_Water",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponCapsule",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Trace_World",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera",Response=ECR_Overlap),(Channel="FCC_Trace_WaterVolume")),HelpMessage="Use on all bodies of water. Blocks cameras and overlaps with other elements.")
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+Profiles=(Name="FortSupplyDrop",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="PhysicsBody",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_World")),HelpMessage="Use for meshes that can move, but need to be interactive and shootable")
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+Profiles=(Name="FortSupplyDropGroundTrace",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_World")),HelpMessage="Needs description")
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+Profiles=(Name="FortCameraOnly",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Used for objects which collide only with the camera.")
|
|
+Profiles=(Name="FortTrajectoryBlocksWater",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Projectile",CustomResponses=((Channel="WorldStatic"),(Channel="FCC_Trace_WaterVolume"),(Channel="WorldDynamic"),(Channel="FCC_Trace_WaterVolume"),(Channel="Pawn"),(Channel="FCC_Trace_Interaction",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Used for weapon trajectory")
|
|
+Profiles=(Name="FortPickup",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="WorldStatic"),(Channel="WorldDynamic"),(Channel="Pawn",Response=ECR_Overlap),(Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Trace_Interaction",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Used for pickups")
|
|
+Profiles=(Name="FortPickupTraceChannelOnly",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="FCC_Trace_Interaction",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Used for pickups")
|
|
+Profiles=(Name="FortCreativeGhost",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_MoveTool")),HelpMessage="Use for objects that we want to have no collision, but we still want to trigger overlap events.")
|
|
+Profiles=(Name="VehiclePenetrable",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="Vehicle",CustomResponses=((Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_Weapon",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap)),HelpMessage="Vehicle collision which overlaps but doesn\'t block weapons")
|
|
+Profiles=(Name="SkytubeCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileMesh",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Collision for skytube energy conduits")
|
|
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="FCC_Object_Water",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponCapsule",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_NonDestructible",Response=ECR_Ignore),(Channel="FCC_Trace_Weapon",Response=ECR_Overlap),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Trace_World",Response=ECR_Ignore),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_WaterVolume")),HelpMessage="Collision for water bodies")
|
|
+Profiles=(Name="FortCreativePowerup",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore),(Channel="FCC_Trace_MoveTool")),HelpMessage="Use for creative powerups that still allow move tool interaction.")
|
|
+Profiles=(Name="FortPawnCapsulePossessedProp",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Capsule of player pawns that have possessed a prop in Prop Hunt")
|
|
+Profiles=(Name="FortPossessedProp",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeakSpot"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_NonDestructible"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Trace_World"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera"),(Channel="FCC_Trace_WaterVolume"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Trace_MoveTool")),HelpMessage="Actor that is possessed by prop possessor.")
|
|
+Profiles=(Name="FortCreativeOnlyWeapons",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Trace_World"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Collide only against weapon traces and projectiles.")
|
|
+Profiles=(Name="FortCreativeOnlyVolumeManager",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)),HelpMessage="Collide only against Volume Manager sweep.")
|
|
+Profiles=(Name="FortMeleeBlock",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction",Response=ECR_Ignore),(Channel="FCC_Trace_WeakSpot",Response=ECR_Ignore),(Channel="FCC_Trace_NonDestructible",Response=ECR_Ignore),(Channel="FCC_Trace_Weapon",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Query_PawnCapsule"),(Channel="WorldStatic",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore),(Channel="FCC_Trace_World",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore),(Channel="FCC_Trace_WaterVolume",Response=ECR_Ignore),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Ignore),(Channel="FCC_Trace_MoveTool",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Object_PawnAI",Response=ECR_Ignore),(Channel="FCC_Object_Projectile",Response=ECR_Ignore)),HelpMessage="Collision for a melee weapon block")
|
|
+Profiles=(Name="FortPlayerHoldingArea",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="Camera",Response=ECR_Ignore)),HelpMessage="Collision setting for the HoldingArea actor responsible for containing players within a certain space.")
|
|
+Profiles=(Name="FortHoagieRotors",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="FCC_Object_PawnAI"),(Channel="FCC_Query_PawnCapsule",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap)),HelpMessage="Needs description")
|
|
+Profiles=(Name="FortHeldObjectPhysics",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_WaterVolume",Response=ECR_Overlap)),HelpMessage="Used for held objects that are simulated.")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_Interaction")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WeakSpot")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WeaponCapsule")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FCC_Object_PawnAI")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WeaponMulti")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_NonDestructible")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_Weapon")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FCC_Object_Projectile")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel9,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FCC_Object_ProjectileIgnoreAI")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel10,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Query_PawnCapsule")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_World")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel12,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FCC_Object_ProjectileMesh")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel13,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="FCC_Object_SpectatorDroneCamera")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel14,DefaultResponse=ECR_Overlap,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WeaponWorldMulti")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel15,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WaterVolume")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel16,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_WeaponPawnAndWorldMulti")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel17,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FCC_Trace_MoveTool")
|
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel18,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="FCC_Object_Water")
|
|
+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Object_SpectatorDroneCamera")))
|
|
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_PawnAI")))
|
|
+EditProfiles=(Name="OverlapAll",CustomResponses=((Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileMesh",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WaterVolume",Response=ECR_Ignore)))
|
|
+EditProfiles=(Name="OverlapAllDynamic",CustomResponses=((Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileMesh",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="FCC_Trace_WaterVolume",Response=ECR_Ignore)))
|
|
+EditProfiles=(Name="IgnoreOnlyPawn",CustomResponses=((Channel="FCC_Trace_Weapon"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Overlap),(Channel="FCC_Trace_WeaponPawnAndWorldMulti",Response=ECR_Overlap)))
|
|
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti",Response=ECR_Ignore)))
|
|
+EditProfiles=(Name="Spectator",CustomResponses=((Channel="FCC_Query_PawnCapsule")))
|
|
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="FCC_Object_Projectile",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileIgnoreAI",Response=ECR_Overlap),(Channel="FCC_Object_ProjectileMesh",Response=ECR_Overlap),(Channel="FCC_Object_PawnAI",Response=ECR_Overlap),(Channel="WorldStatic",Response=ECR_Overlap),(Channel="FCC_Object_Water",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)))
|
|
+EditProfiles=(Name="OverlapOnlyPawn",CustomResponses=((Channel="FCC_Object_PawnAI",Response=ECR_Overlap)))
|
|
+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="FCC_Object_PawnAI")))
|
|
+EditProfiles=(Name="Destructible",CustomResponses=((Channel="FCC_Object_PawnAI")))
|
|
+EditProfiles=(Name="InvisibleWall",CustomResponses=((Channel="FCC_Object_PawnAI")))
|
|
+EditProfiles=(Name="InvisibleWallDynamic",CustomResponses=((Channel="FCC_Object_PawnAI")))
|
|
+EditProfiles=(Name="Vehicle",CustomResponses=((Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera"),(Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Query_PawnCapsule"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore)))
|
|
+EditProfiles=(Name="BlockAllPhysics",CustomResponses=((Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera")))
|
|
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
|
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
|
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
|
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
|
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
|
+ProfileRedirects=(OldName="FortCarriedWeapon",NewName="NoCollision")
|
|
+ProfileRedirects=(OldName="FortBuildingSMA",NewName="FortBuildingMesh")
|
|
+ProfileRedirects=(OldName="FortRift",NewName="FortBlockingCapsule")
|
|
+ProfileRedirects=(OldName="FortGeneratorCapsule",NewName="FortTriggerDefault")
|
|
+ProfileRedirects=(OldName="FortCTFFlag",NewName="FortTriggerDefault")
|
|
+ProfileRedirects=(OldName="FortProjectileIgnorePawns",NewName="FortProjectileOverlapPawns")
|
|
+ProfileRedirects=(OldName="FortAIPawnCapsuleIgnorePawns",NewName="FortAIPawnCapsuleOverlapPawns")
|
|
+ProfileRedirects=(OldName="FortAIPawnCapsuleTakerSwoop",NewName="FortAIPawnCapsuleOverlapPawns")
|
|
+ProfileRedirects=(OldName="Water",NewName="FortWater")
|
|
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
|
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
|
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
|
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
|
|
|
[/Script/PythonScriptPlugin.PythonScriptPluginSettings]
|
|
+StartupScripts=Validation/validation_LandscapeMaxLOD.py
|
|
+StartupScripts=Validation/validation_TextureCompositing.py
|
|
+StartupScripts=TechArt/Foundations/AddFoundationContextMenuEntries.py
|
|
+StartupScripts=TechArt\MenuTools\ForTesting\ContextMenuEntries_CosmeticCheatAssignment\AddContextMenuEntries_CosmeticCheatAssignment.py
|
|
+StartupScripts=TechArt\MenuTools\ForArt\AddContextMenuOption_CreateDataAssetFromMat.py
|
|
+StartupScripts=Validation\validation_StaticMaterialUsage.py
|
|
+StartupScripts=TechArt\MenuTools\ForPerf\AddContextMenuOption_MeshPerfStats.py
|
|
+StartupScripts=TechArt\MenuTools\ForLDs\AddToolBarMenu_FoundationViewer.py
|
|
+StartupScripts=TechArt\MenuTools\MainMenu_FortniteTools_ToolMenus.py
|
|
+AdditionalPaths=(Path="../../../FortniteGame/Content/Python/FX")
|
|
bDeveloperMode=False
|
|
bRemoteExecution=True
|
|
RemoteExecutionMulticastGroupEndpoint=239.0.0.1:6766
|
|
RemoteExecutionMulticastBindAddress=0.0.0.0
|
|
RemoteExecutionSendBufferSizeBytes=2097152
|
|
RemoteExecutionReceiveBufferSizeBytes=2097152
|
|
RemoteExecutionMulticastTtl=0
|
|
|
|
[/Script/FortniteGame.ContentBeaconClient]
|
|
BeaconConnectionInitialTimeout=30.0
|
|
BeaconConnectionTimeout=30.0
|
|
|
|
[PersistentStorageManager]
|
|
+Categories=(Name="Default",QuotaMB=-1,Directories=())
|
|
+Categories=(Name="CMS",QuotaMB=150,Directories=("cms","ems","lms"))
|
|
+Categories=(Name="BundleManager",QuotaMB=512,Directories=("installedbundles","manifestcache","stagingbundles","installedcontent","chunkdownload"))
|
|
+Categories=(Name="Replay",QuotaMB=150,Directories=("demos"))
|
|
DefaultCategoryName=Default
|
|
|
|
[/Script/DLSS.DLSSSettings]
|
|
bEnableNonProductionBinariesInShipping=False
|
|
NVIDIANGXApplicationId=100013311
|
|
|
|
[/Script/Engine.DataDrivenConsoleVariableSettings]
|
|
+CVarsArray=(Type=CVarInt,Name="Athena.PostProcessLevel",ToolTip="If true, activates the post processing for next gen features",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False)
|
|
+CVarsArray=(Type=CVarBool,Name="Athena.UseVolumetricClouds",ToolTip="Should we stream in the volumetric cloud level while in Apollo Terrain?",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False)
|
|
+CVarsArray=(Type=CVarBool,Name="Athena.UseJanusFX",ToolTip="A global catch all for enabling next gen effects.",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False)
|
|
+CVarsArray=(Type=CVarBool,Name="Athena.UsePhysicalRimlight",ToolTip="Should the local pawn spawn the physical rimlight effects?",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=False)
|
|
|