Files
FNGameProj/Source/FortniteUI/Private/AthenaSpectatorHUDBase.cpp
2024-01-21 00:41:14 +01:00

17 lines
285 B
C++

#include "AthenaSpectatorHUDBase.h"
void UAthenaSpectatorHUDBase::OnSpectatorViewTargetChanged() {
}
void UAthenaSpectatorHUDBase::OnNameplatesEnabledChanged(bool bInNameplatesEnabled) {
}
UAthenaSpectatorHUDBase::UAthenaSpectatorHUDBase() {
this->NameplateLayer = NULL;
}