Files
FNGameProj/Source/FortniteGame/Public/ScaleVelocityBySoundModule.h
2024-01-21 00:41:14 +01:00

19 lines
483 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Distributions/DistributionVector.h"
#include "SoundParticleModuleBase.h"
#include "ScaleVelocityBySoundModule.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UScaleVelocityBySoundModule : public USoundParticleModuleBase {
GENERATED_BODY()
public:
private:
UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true))
FRawDistributionVector ScaleVelocityByMagnitude;
public:
UScaleVelocityBySoundModule();
};