Files
FNGameProj/Source/FortniteGame/Public/EDeployableBaseBuildingState.h
2024-01-21 00:41:14 +01:00

18 lines
311 B
C

#pragma once
#include "CoreMinimal.h"
#include "EDeployableBaseBuildingState.generated.h"
UENUM(BlueprintType)
enum class EDeployableBaseBuildingState : uint8 {
Empty,
Built,
Unoccupied,
WaitingToBuild,
Building,
WaitingToDestroy,
Destroying,
WaitingToReset,
Resetting,
};