Files
FNGameProj/Source/FortniteGame/Private/FortLobbyBeaconStateRM.cpp
2024-01-21 00:41:14 +01:00

17 lines
461 B
C++

#include "FortLobbyBeaconStateRM.h"
#include "Net/UnrealNetwork.h"
void AFortLobbyBeaconStateRM::OnRep_LobbyTimeRemaining() {
}
void AFortLobbyBeaconStateRM::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortLobbyBeaconStateRM, LobbyTimeRemaining);
}
AFortLobbyBeaconStateRM::AFortLobbyBeaconStateRM() {
this->LobbyTimeRemaining = 300;
}