Files
FNGameProj/Source/FortniteGame/Private/FortBuildingDestroyedParams.cpp
2024-01-21 00:41:14 +01:00

15 lines
530 B
C++

#include "FortBuildingDestroyedParams.h"
void UFortBuildingDestroyedParams::SetParams(ABuildingActor* _Building, EFortBuildingType _BuildingType, AController* _Destroyer, UFortBuildingDestroyedParams*& ThisParam) {
}
void UFortBuildingDestroyedParams::BreakParams(ABuildingActor*& _Building, EFortBuildingType& _BuildingType, AController*& _Destroyer) {
}
UFortBuildingDestroyedParams::UFortBuildingDestroyedParams() {
this->Building = NULL;
this->BuildingType = EFortBuildingType::Wall;
this->Destroyer = NULL;
}