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https://github.com/FortniteModdingHub/FNGameProj.git
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fix holdover from old allypak codebase
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@@ -22,7 +22,7 @@
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#include "FortPlaylistAthena.generated.h"
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class AFortInGameMapManager;
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//class UAnimationSharingSetup;
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class UAnimationSharingSetup;
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class UAthenaAISettings;
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class UDataTable;
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class UFortAthenaExitCraftInfo;
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@@ -360,8 +360,8 @@ public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool bUsesAnimationSharing;
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// UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) didnt exist in s7
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// TSoftObjectPtr<UAnimationSharingSetup> AnimationSharingSetup;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) didnt exist in s7
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TSoftObjectPtr<UAnimationSharingSetup> AnimationSharingSetup;
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protected:
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UPROPERTY(AssetRegistrySearchable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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