mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
add some new stuff like anim classes
This commit is contained in:
+13
@@ -0,0 +1,13 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/modules.xml
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/contentModel.xml
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/.idea.FortniteGame.iml
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/projectSettingsUpdater.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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Generated
+1
@@ -0,0 +1 @@
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FortniteGame
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Generated
+11
@@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="accountSettings">
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<option name="activeRegion" value="us-east-1" />
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<option name="recentlyUsedRegions">
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<list>
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<option value="us-east-1" />
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</list>
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</option>
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</component>
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</project>
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+7
@@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="DiscordProjectSettings">
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<option name="show" value="PROJECT_FILES" />
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<option name="description" value="" />
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</component>
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</project>
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+4
@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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+8
@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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Generated
+6
@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
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<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
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</component>
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</project>
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Generated
+6
@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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@@ -1 +1,18 @@
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||||
@@ -19,11 +19,16 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass=/Script/FortniteGame.FortHeroSpecialization,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook))
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameDataCosmetics",AssetBaseClass=/Script/FortniteGame.GameDataCosmetics,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Balance")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="SkeletalMesh",AssetBaseClass=/Script/Engine.SkeletalMesh,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=(None),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
||||
bOnlyCookProductionAssets=False
|
||||
bShouldManagerDetermineTypeAndName=False
|
||||
bShouldGuessTypeAndNameInEditor=True
|
||||
bShouldAcquireMissingChunksOnLoad=False
|
||||
MetaDataTagsForAssetRegistry=()
|
||||
|
||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||
bSharedMaterialNativeLibraries=False
|
||||
bShareMaterialShaderCode=False
|
||||
|
||||
|
||||
@@ -3232,6 +3232,7 @@ NetIndexFirstBitSegment=16
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.RoadSnake",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.RobotRed",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.RobotTrouble",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.Roll",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.Rooster",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.RoseLeader",DevComment="")
|
||||
+GameplayTagList=(Tag="Cosmetics.Set.RoughStreet",DevComment="")
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
ResourceName=Game.locres
|
||||
bSkipSourceCheck=false
|
||||
bValidateFormatPatterns=true
|
||||
bValidateSafeWhitespace=false
|
||||
CulturesToGenerate=en
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationResource
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
CulturesToGenerate=en
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bExportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
ShouldPersistCommentsOnExport=false
|
||||
ShouldAddSourceLocationsAsComments=true
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
CulturesToGenerate=en
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ExportDialogueScript
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
[CommonSettings]
|
||||
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Engine/Engine.manifest
|
||||
ManifestDependencies=../../../../../Games/UE_4.25/Engine/Content/Localization/Editor/Editor.manifest
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
CulturesToGenerate=en
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateGatherManifest
|
||||
|
||||
[GatherTextStep1]
|
||||
CommandletClass=GenerateGatherArchive
|
||||
|
||||
[GatherTextStep2]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
bConflictReport=true
|
||||
ConflictReportName=Game_Conflicts.txt
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
CulturesToGenerate=en
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
CulturesToGenerate=en
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bImportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
CulturesToGenerate=en
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportLocalizedDialogue
|
||||
RawAudioPath=
|
||||
ImportedDialogueFolder=ImportedDialogue
|
||||
bImportNativeAsSource=false
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
CulturesToGenerate=en
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportDialogueScript
|
||||
|
||||
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Reference in New Issue
Block a user