Commit Graph
48 Commits
Author SHA1 Message Date
devZoGok 2341a4b1cc flag to use lower resolution texture 2025-07-19 16:03:02 +03:00
devZoGok 419960a3ba flag whether to delete textures from the GPU 2025-07-06 12:54:47 +03:00
devZoGok 6f7702cb19 deleting old texture data from the GPU 2025-06-15 18:22:00 +03:00
devZoGok c08ac0fd12 loading new image data into a texture
additional ImageAsset property
2024-09-27 17:25:18 +03:00
devZoGok eb8b22d4ed opaque objects are rendered before transparent objects 2022-12-27 16:11:10 +02:00
devZoGok 910833cc4d animatable types 2022-03-26 15:46:29 +02:00
devZoGok 8936266dcb reading animations 2022-03-09 21:04:45 +02:00
devZoGok bb8302f3ce font clearing for texts
some refactoring
2022-03-02 20:24:05 +02:00
devZoGok 109e426a35 bugfix 2022-03-02 20:24:04 +02:00
devZoGok 82bf653e68 implemented image reader and asset manager 2022-03-02 20:24:04 +02:00
devZoGok 56d4a631a2 improved reflections
minor code improvements and bugfixes
2021-11-29 21:14:48 +02:00
devZoGok 4b25859338 improved environment mapping for specular IBL 2021-11-27 14:27:34 +02:00
devZoGok 5ca6e8b16f framebuffer related bugfixes
setting already present material uniforms
2021-11-22 20:30:31 +02:00
devZoGok 75658fa0e8 first iteration of specular IBL implementation on the CPU side 2021-11-20 18:57:48 +02:00
devZoGok 0fc6e2af94 setting mipmap level for empty cubemaps 2021-11-20 09:53:06 +02:00
devZoGok cbbe6589ea removed unneeded texture members, added mipmaps 2021-11-20 09:00:41 +02:00
devZoGok ec8dd7ac1e materials are now created by specifying shaders
shader uniforms are added to materials
2021-11-10 20:23:15 +02:00
devZoGok 071a46d379 updated headers 2021-10-19 19:06:41 +03:00
devZoGok 2e0cad7fd1 style 2021-10-19 19:06:41 +03:00
devZoGok 8d89bdc140 texture animation 2021-10-19 19:06:41 +03:00
devZoGok d2fce970d6 material animation 2021-10-19 19:06:41 +03:00
devZoGok 69463c535b texture mixing 2021-10-19 19:06:41 +03:00
devZoGok 0f9622a94c beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 5b67ea1f64 texture animation 2021-10-19 19:06:41 +03:00
devZoGok e64eb4c58a material animation 2021-10-19 19:06:41 +03:00
devZoGok 0bf222d38d texture mixing 2021-10-19 19:06:41 +03:00
devZoGok 0741a46fe8 beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 3c9f23b58f fragment and bright textres are created before main framebuffer
fixed cubemap method
2021-10-19 19:06:41 +03:00
devZoGok 8f49bd1125 rendering classes refactoring 2021-10-19 19:06:41 +03:00
devZoGok c84b5d77b9 particles are sorted via heap sort 2021-10-19 19:06:40 +03:00
devZoGok 0d6b01421f Gaussian blur
bug fixes
2021-10-19 19:06:40 +03:00
devZoGok 5159afba51 blurring (not Gaussian blur) 2021-10-19 19:06:40 +03:00
devZoGok d699201592 HDR and gamma correction 2021-10-19 19:06:40 +03:00
devZoGok e95e40177a normal maps 2021-10-19 19:06:40 +03:00
devZoGok d52be66e3d animated textures 2021-10-19 19:06:40 +03:00
devZoGok c7940f7280 Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.

point light shadows
fixed spotlights
geometry shaders
2021-10-19 19:06:40 +03:00
devZoGok 0193216ebb Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
2021-10-19 19:06:40 +03:00
devZoGok 89c25c5bd9 animatable textures 2021-10-19 19:06:40 +03:00
devZoGok 6102373fbc models are correctly rendered in framebuffers 2021-10-19 19:06:40 +03:00
devZoGok 19fa1590d0 matrices and bug fixes 2021-10-19 19:06:40 +03:00
devZoGok e5ddfb5e47 renderbuffers are usable for various resolutions 2021-10-18 19:08:26 +03:00
devZoGok 9e6b5a995a removed dependency from directory 2021-10-18 19:08:10 +03:00
devZoGok 3d666aa3a1 supported .png files
flipped quad coordinates
2021-10-18 19:07:50 +03:00
devZoGok 43d4019384 implemented depth configuration for 2D elements
fixed text offset configuration
2021-10-18 19:06:40 +03:00
devZoGok 9479e3324f implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
2021-10-18 19:05:52 +03:00
devZoGok 7a8a178a74 implemented overlays and text, need depth configuration 2021-10-18 19:05:04 +03:00
devZoGok 03f65e62f5 mostly implemented skybox and fixed box verts 2021-10-18 19:04:20 +03:00
devZoGok 0083f9e5b8 implemented quad 2021-10-18 19:03:11 +03:00